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I simply want oppinions on your perfect weapon balance changes.simply post it like this:Weapon Name +/- attribute------these are my suggestions:Deagles +2 DamageRuger -1 Fire Interval ; -3 Reload TimeAll Autos -20% SelfbinkM79 -5 Bullet Speed ; +5 BinkMinigun -10 Startuptime ; +3 DamageKnife +2000 Damage-----and don't discuss too much, just post your own weapons modification
Quote from: n0b- on November 05, 2006, 02:58:56 pmChainsaw +100000 damageIt would be realistic then u cant survive some 1 running a chainsaw threw you.Quote from: a-4-year-old on December 08, 2006, 10:14:03 pmQuote from: popsofctown on November 26, 2006, 12:47:46 ameven the 9999999999 to everything doesnt make everything balanced. guns with longer barrels would have an advantage.what is wrong with that brain in your head?Every weapon would do the exact same thing, therefore, the game would be balanced, it would suck pretty hard, but it would be balanced.yeah nice idea but.. Why don't only have 1 weapon then. And by the way i tested something. if U put speed to high then you wouldn't be Abel to kill at all i tested it whit Barret (not 99999 then but pretty mutch). I cunĀ“t shoot any1 on close combat because all shots warped, and i also noticed that the distance and speed depended on the distance between the player and the custor so if i was aiming close to me i cud soot em if i was aiming threw a wall i cud too.
Chainsaw +100000 damage
Quote from: popsofctown on November 26, 2006, 12:47:46 ameven the 9999999999 to everything doesnt make everything balanced. guns with longer barrels would have an advantage.what is wrong with that brain in your head?Every weapon would do the exact same thing, therefore, the game would be balanced, it would suck pretty hard, but it would be balanced.
even the 9999999999 to everything doesnt make everything balanced. guns with longer barrels would have an advantage.
-1000000000000000000000000 damageselfkill