Author Topic: Your perfect Weapon balance!  (Read 9035 times)

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Offline Avarax

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Your perfect Weapon balance!
« on: November 05, 2006, 01:55:14 pm »
I simply want oppinions on your perfect weapon balance changes.
simply post it like this:

Weapon Name +/- attribute

------

these are my suggestions:

Deagles +2 Damage

Ruger -1 Fire Interval ; -3 Reload Time

All Autos -20% Selfbink

M79 -5 Bullet Speed ; +5 Bink

Minigun -10 Startuptime ; +3 Damage

Knife +2000 Damage

-----

and don't discuss too much, just post your own weapons modification
« Last Edit: November 05, 2006, 01:57:32 pm by Avarax »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Clawbug

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Re: Your perfect Weapon balance!
« Reply #1 on: November 05, 2006, 02:02:00 pm »

these are my suggestions:

Deagles +1 Damage

Ruger -1 Fire Interval ; -3 Reload Time

AUG -1 damage, -2 reload time

M79 +10 reloadtime ; +5 Bink

Minimi -1 Damage

LAW -10 startuptime


Fight! Win! Prevail!

Offline papercut

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Re: Your perfect Weapon balance!
« Reply #2 on: November 05, 2006, 02:15:44 pm »
The weapons are pretty balanced as it is. It's the people who are biased to certain guns that tips the scale.

However I still feel that the m79 would be a much better weapon if it did the same damage as hand grenades or ruger, huge explosion radius, and slightly quicker reload.
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Offline Avis

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Re: Your perfect Weapon balance!
« Reply #3 on: November 05, 2006, 02:39:46 pm »
Minimi -2 Damage ; +4 Bink
M79 no instakill, bigger damage radius
« Last Edit: November 05, 2006, 02:49:14 pm by Avis »
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Offline n0b-

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Re: Your perfect Weapon balance!
« Reply #4 on: November 05, 2006, 02:58:56 pm »
Chainsaw +100000 damage


Offline Avarax

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Re: Your perfect Weapon balance!
« Reply #5 on: November 05, 2006, 03:53:09 pm »
M79 no instakill, bigger damage radius

this would make m79 the weakest weapon ingame
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline F3nyx

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Re: Your perfect Weapon balance!
« Reply #6 on: November 05, 2006, 03:59:25 pm »
Minimi -2 Damage ; +4 Bink
M79 no instakill, bigger damage radius
Wow, okay... you want to nerf the least-used auto, and remove one-shot-kill from M79?  Them thar idears is crazy talk.

Offline Avis

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Re: Your perfect Weapon balance!
« Reply #7 on: November 05, 2006, 04:45:28 pm »
Meant to be huge damage but no instakill.
That huge damage distributed over the double radius.
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Offline Avarax

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Re: Your perfect Weapon balance!
« Reply #8 on: November 05, 2006, 05:38:49 pm »
you must be a total auto hater :O
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline bja888

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Re: Your perfect Weapon balance!
« Reply #9 on: November 05, 2006, 06:43:12 pm »
Deagles +0 Damage, +0 Reload
Mp5 +0 Damage, +0 Reload
Ak-74 +0 Damage, +0 Reload
Steyr AUG +0 Damage, +0 Reload
Spas-12 +0 Damage, +0 Reload
Ruger 77 +0 Damage, +0 Reload
M79 +0 Damage, +0 Reload
Barret +0 Damage, +0 Reload
FN Minimi +0 Damage, +0 Reload
Minigun +0 Damage, +0 Reload

Socom +0 Damage, +0 Reload
Knife +0 Damage, +5,000 Reload
Chainsaw +0 Damage, +0 Reload
LAW +0 Damage, +0 Reload

I've adapted to every version I have used. If anything changes then I will switch my my style to match.

Offline Zero72

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Re: Your perfect Weapon balance!
« Reply #10 on: November 05, 2006, 06:51:11 pm »
Steyr: A bit less [edit:]self bink
Minigun: A bit more power

That's really all I can think of.
« Last Edit: November 07, 2006, 04:10:51 am by Zero72 »

Offline Nfsjunkie91

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Re: Your perfect Weapon balance!
« Reply #11 on: November 05, 2006, 08:25:32 pm »
you must be a total auto hater :O

If you're talking about 5th_account, I think he actually means reduce selfbink by that amount. In the weapons.ini, the bink for MP5 and other autos is -19 or whatever. He's actually suggesting selfbink goes down a lot on all autos, and is eradicated on the Minimi. I think.

ArmedManiac

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Re: Your perfect Weapon balance!
« Reply #12 on: November 06, 2006, 12:26:47 pm »
I say
Saw +20 ammo That's it, everything else is relatively ok.

Offline PartyBoy64

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Re: Your perfect Weapon balance!
« Reply #13 on: November 10, 2006, 03:00:54 pm »
Deagles +1 Damage

Ruger -1 Fire Interval ; -3 Reload Time

AUG +1 damage, -1 reload time

M79 -6 reloadtime ; -2 Bink

Minimi -1 Damage

LAW +1 reloadtime
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Offline drewskinner

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Re: Your perfect Weapon balance!
« Reply #14 on: November 15, 2006, 01:44:13 pm »
I boosted all of them up, because in real life a few hits will kill you, or make you too weak to move

[Info]
Name=Default mod
Version=1.1

[USSOCOM]
Damage=172
FireInterval=10
Ammo=16
ReloadTime=50
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=2

[Desert Eagles]
Damage=200
FireInterval=16
Ammo=7
ReloadTime=100
Speed=200
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=2

[HK MP5]
Damage=104
FireInterval=7
Ammo=50
ReloadTime=70
Speed=200
BulletStyle=1
StartUpTime=0
Bink=-25
MovementAcc=2

[Ak-74]
Damage=110
FireInterval=10
Ammo=40
ReloadTime=140
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-40
MovementAcc=2

[Steyr AUG]
Damage=105
FireInterval=7
Ammo=30
ReloadTime=100
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-25
MovementAcc=2

[Spas-12]
Damage=140
FireInterval=34
Ammo=7
ReloadTime=175
Speed=137
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=2

[Ruger 77]
Damage=250
FireInterval=38
Ammo=7
ReloadTime=70
Speed=330
BulletStyle=1
StartUpTime=0
Bink=10
MovementAcc=2

[M79]
Damage=165000
FireInterval=5
Ammo=1
ReloadTime=180
Speed=110
BulletStyle=4
StartUpTime=0
Bink=45
MovementAcc=2

[Barret M82A1]
Damage=495
FireInterval=240
Ammo=10
ReloadTime=300
Speed=550
BulletStyle=1
StartUpTime=25
Bink=90
MovementAcc=5

[FN Minimi]
Damage=86
FireInterval=7
Ammo=50
ReloadTime=250
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-50
MovementAcc=2

[XM214 Minigun]
Damage=50
FireInterval=4
Ammo=100
ReloadTime=270
Speed=270
BulletStyle=1
StartUpTime=40
Bink=-10
MovementAcc=2

[Flamer]
Damage=1200
FireInterval=5
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=2

[Rambo Bow]
Damage=1200
FireInterval=10
Ammo=1
ReloadTime=25
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=2

[Flamed Arrows]
Damage=1600
FireInterval=10
Ammo=1
ReloadTime=39
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=2

[Combat Knife]
Damage=225000
FireInterval=5
Ammo=1
ReloadTime=3
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=2

[Chainsaw]
Damage=2200
FireInterval=4
Ammo=100
ReloadTime=50
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=2

[M72 LAW]
Damage=100
FireInterval=4
Ammo=20
ReloadTime=0
Speed=170
BulletStyle=1
StartUpTime=20
Bink=-50
MovementAcc=2

[Punch]
Damage=33000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=2

[Grenade]
Damage=160000
FireInterval=70
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=2

[Stationary Gun]
Damage=170
FireInterval=10
Ammo=100
ReloadTime=300
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=2

Offline Avis

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Re: Your perfect Weapon balance!
« Reply #15 on: November 15, 2006, 02:24:11 pm »
How often shall we say this?
Of course you die from 1 hit from almost any weapon in Real Life.
But Soldat is NOT supposed to be your
"Superrealistic Tactical Combat Operations Simulation"
It's a fast action shooter.
BANG! 5:45 o' clock. It's the police raiding your home, blackmailing you.

Offline drewskinner

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Re: Your perfect Weapon balance!
« Reply #16 on: November 15, 2006, 04:04:59 pm »
but still I don't want to spend a whole clip from a machine gun when snipers have 1 hit kills. if that's the case make the snipers take more shots too.

Offline jettlarue

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Re: Your perfect Weapon balance!
« Reply #17 on: November 15, 2006, 07:38:52 pm »
no...why the hell would snipers have to take more than one shot. a shot to any part of your leg with a barret would blow your whole leg off except if it hit under your ankle. I think most of the weapons are good, but minigun needs smaller startuptime, and less selfbink. also the law needs less reload. and socom shouldnt shoot as fast. also all autos need more reload, but m79 needs to have simply a slower bullet, but still have it have the same arc. and ruger needs to have a very big bink :D

Offline Ouchek

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Re: Your perfect Weapon balance!
« Reply #18 on: November 16, 2006, 03:17:29 am »
Not that it would happen, but...

Deagles +2 Damage, -8 Reload
Mp5 -2 Damage, +10 Reload, +9 Bink
Ak-74 -8 Damage, -1 Fireinterval, +1 Moveacc, +18 Bink
Steyr AUG +1 Moveacc, +13 Bink
Spas-12 +3 Damage, +1 Speed
Ruger 77 +2 Damage, -15 Reload, +8 Bink
M79 -5 Speed, -5 Bink
Barret +1 Moveacc, -10 Bink
FN Minimi -1 Damage, -10 Reload, +1 Moveacc, +49 Bink
Minigun +2 Damage, -46 Reload

Chainsaw -2 Fireinterval, +6 Speed, Infinite Ammo
LAW -60 Reload

HOPEFULLY IT WILL NEVER HAPPEN

Offline Avis

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Re: Your perfect Weapon balance!
« Reply #19 on: November 16, 2006, 08:51:25 am »
Not that it would happen, but...

Deagles +2 Damage, -8 Reload
Mp5 -2 Damage, +10 Reload, +9 Bink
Ak-74 -8 Damage, -1 Fireinterval, +1 Moveacc, +18 Bink
Steyr AUG +1 Moveacc, +13 Bink
Spas-12 +3 Damage, +1 Speed
Ruger 77 +2 Damage, -15 Reload, +8 Bink
M79 -5 Speed, -5 Bink
Barret +1 Moveacc, -10 Bink
FN Minimi -1 Damage, -10 Reload, +1 Moveacc, +49 Bink
Minigun +2 Damage, -46 Reload

Chainsaw -2 Fireinterval, +6 Speed, Infinite Ammo
LAW -60 Reload

HOPEFULLY IT WILL NEVER HAPPEN
What do you intend with that post? -_-

@Topic:

[Chainsaw]
FireInterval -2
Ammo +50
BANG! 5:45 o' clock. It's the police raiding your home, blackmailing you.