Author Topic: Your perfect Weapon balance!  (Read 9038 times)

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Offline ultraman

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Re: Your perfect Weapon balance!
« Reply #20 on: November 17, 2006, 08:11:17 pm »
Steyr AUG +5 Damage

That's all folks...

Offline Avarax

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Re: Your perfect Weapon balance!
« Reply #21 on: November 22, 2006, 12:47:14 pm »
crazy huh?

steyr aug is very strong already.
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Offline a-4-year-old

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Re: Your perfect Weapon balance!
« Reply #22 on: November 22, 2006, 07:50:59 pm »
everything +99999999999999999 of everything, bullet style 1
it would infact be perfect Balance, it just would not be fun
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline Ziem

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Re: Your perfect Weapon balance!
« Reply #23 on: November 23, 2006, 01:30:44 pm »
everything +99999999999999999 of everything, bullet style 1
it would infact be perfect Balance, it just would not be fun
fireinterval +99999999999999999 is not good for a weapon, especially auto :P

Offline Death MachineX350

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Re: Your perfect Weapon balance!
« Reply #24 on: November 25, 2006, 01:10:17 pm »
everything +99999999999999999 of everything, bullet style 1
it would infact be perfect Balance, it just would not be fun
fireinterval +99999999999999999 is not good for a weapon, especially auto :P
lol
I haven't messed around with teh weapons stuff. I think it would be good for my mod though.I'll have to try it out.

Offline Twistkill

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Re: Your perfect Weapon balance!
« Reply #25 on: November 25, 2006, 06:58:26 pm »
Only a few changes:

Deagles: +1 Damage, +1 Speed
Barrett: -1 Moveacc, -2 Ammo
AK: -2 Damage
M79: +25 Reload

Chainsaw: +50 Ammo, +3 Speed
LAW: -60 Reload

I would actually like to see all the weapons left alone, but this seems good. :/

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Offline popsofctown

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Re: Your perfect Weapon balance!
« Reply #26 on: November 26, 2006, 12:47:46 am »
even the 9999999999 to everything doesnt make everything balanced.  guns with longer barrels would have an advantage.
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Offline The Bone Collector

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Re: Your perfect Weapon balance!
« Reply #27 on: November 26, 2006, 05:13:35 am »
everyones adding damage to the barret...but why?....far out....the barret already kills with one hit....why do you need more damage?
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Offline The Red Guy

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Re: Your perfect Weapon balance!
« Reply #28 on: November 26, 2006, 05:46:08 am »
For more ownage deaths?

Offline Tinysmurf

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Re: Your perfect Weapon balance!
« Reply #29 on: November 30, 2006, 12:38:21 pm »
Deagles: +3 damage, +1 speed
Mp5: +1 damage, -1 reload time
Ak: -2 damage, +1 reload time
Aug: -1 damage
Spas: +1 speed
Ruger: -1 damage, -10 bink
M79: +1 reload time
Barret: -1 mov acc, -5 bink
Minimi: -10 ammo
Minigun: no change



Offline popsofctown

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Re: Your perfect Weapon balance!
« Reply #30 on: November 30, 2006, 09:52:50 pm »
more damage for barret = more multiman slices, i beleive.

And of course theres always those nasty bulletproof vests. 
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Offline ElephantEater

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Re: Your perfect Weapon balance!
« Reply #31 on: December 01, 2006, 07:57:12 pm »
Chainsaw: +100% registering.

I'm sick of walking through 5 people yet having the chainsaw not register on any of them.

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5th_account

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Re: Your perfect Weapon balance!
« Reply #32 on: December 05, 2006, 02:59:06 pm »
because it's only 50% faster than knife stabage

Offline Spasm

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Re: Your perfect Weapon balance!
« Reply #33 on: December 05, 2006, 03:21:26 pm »
Eagles: +3 Damage
Minigun: +5 Damage


PS: The barret should only be shot as if you were using the LAW. 

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Offline popsofctown

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Re: Your perfect Weapon balance!
« Reply #34 on: December 05, 2006, 05:27:07 pm »
if u do that to that to the barret, u got to give it shorter shot interval or delay in exchange, because as it is it is actually pretty balanced, its just not in the role many think it should play.
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Offline Mäki

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Re: Your perfect Weapon balance!
« Reply #35 on: December 06, 2006, 10:00:13 am »
All guns speed 160% unaccept m79, spas, knife, law and chainsaw.

Offline popsofctown

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Re: Your perfect Weapon balance!
« Reply #36 on: December 06, 2006, 05:32:28 pm »
so, u make a game, like, with all long range weapons, thus making a weapon set with nearly zero variety?
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Offline a-4-year-old

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Re: Your perfect Weapon balance!
« Reply #37 on: December 08, 2006, 10:14:03 pm »
even the 9999999999 to everything doesnt make everything balanced.  guns with longer barrels would have an advantage.
what is wrong with that brain in your head?
Every weapon would do the exact same thing, therefore, the game would be balanced, it would suck pretty hard, but it would be balanced.
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline popsofctown

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Re: Your perfect Weapon balance!
« Reply #38 on: December 09, 2006, 05:54:52 pm »
why not just not use any weapons at all? fistfight.  that would totally be balanced.
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Offline M.rSnow

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Re: Your perfect Weapon balance!
« Reply #39 on: December 20, 2006, 12:58:24 pm »
Chainsaw +100000 damage
It would be realistic then u cant survive some 1 running a chainsaw threw you.
even the 9999999999 to everything doesnt make everything balanced.  guns with longer barrels would have an advantage.
what is wrong with that brain in your head?
Every weapon would do the exact same thing, therefore, the game would be balanced, it would suck pretty hard, but it would be balanced.
yeah nice idea but.. Why don't only have 1 weapon then. And by the way i tested something. if U put speed to high then you wouldn't be Abel to kill at all i tested it whit Barret (not 99999 then but pretty mutch). I cun´t shoot any1 on close combat because all shots warped, and i also noticed that the distance and speed depended on the distance between the player and the custor so if i was aiming close to me i cud soot em if i was aiming threw a wall i cud too.
« Last Edit: December 20, 2006, 01:06:53 pm by M.rSnow »
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