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Well I see I am not going to get much help here... I know I can't modify the source code and stuff like this doesn't really make sence... Although I will continue to try and make something to what my idea was.The hole reason why I posted to see if there was anything someone could contribute to this idea, not flame.So thank you for your reply, but it doesn't help much.Date Posted: November 11, 2006, 06:26:03 AMOh and btw The Bone Collector, did you even read the whole post?Well if you did... I didn't not mean to be able to actually level up as described below. (Which is why I assume, you said WoW as an example)"In any RPG (maybe not any) you kill, grind, level up, gain new weapons from drops and such. Eventually getting to a finishing objective, by going through all the lower level Mobs, or Areas of the game and finishing all the quests or killing the last boss.Ok for my idea I was thinking of integrating most of thoughs above ideas into a soldat map... Some how..."I mentioned that I would only integrate "most" not all... So for obvious reasons (Like you mentioned not modding the source code) I only ment to add things like having an objective, of finishing the level... but having to go through different Mobs before you can continue on. So I still consider this Idea completely plausible. It's kind of like a climbing map... you climb to get to the objective (in there case usually a flag) In this case killing bots. Do you understand now?