Author Topic: falling thru  (Read 2276 times)

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Offline Oolyan

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falling thru
« on: November 13, 2006, 10:23:08 am »
i have been trying to use the mapmaker and every map i make i will compile save and then try it out and i always fall thru it i just fall thru all of the land and all the grenades and medkit ect. fall thru also what am i doing wrong

Offline Mothafix

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Re: falling thru
« Reply #1 on: November 13, 2006, 10:33:24 am »
Compile it only or don't save after compile.

Offline Oolyan

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Re: falling thru
« Reply #2 on: November 13, 2006, 12:43:31 pm »
what difference will that make

Offline Toumaz

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Re: falling thru
« Reply #3 on: November 13, 2006, 12:46:51 pm »
...people won't pass through polygons anymore.

Offline Oolyan

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Re: falling thru
« Reply #4 on: November 13, 2006, 12:50:23 pm »
but then how do i get it in the folder

Offline Toumaz

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Re: falling thru
« Reply #5 on: November 13, 2006, 01:03:35 pm »
Alright, what program do you use to make the maps in?

Offline Oolyan

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Re: falling thru
« Reply #6 on: November 13, 2006, 01:13:41 pm »
soldat mapmaker version1.2

Offline Toumaz

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Re: falling thru
« Reply #7 on: November 13, 2006, 01:17:43 pm »
Make sure you haven't messed up the polygon types, and in Map Maker you should first compile it and then save it.

If that fails, get Soldat Polyworks instead. Might take a little while to get used to, but it is way better than Map Maker.

Offline Oolyan

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Re: falling thru
« Reply #8 on: November 13, 2006, 02:00:13 pm »
the problem was that i was not letting the map finish compiling i would save while it compiled

Offline Keron Cyst

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Re: falling thru
« Reply #9 on: November 13, 2006, 03:11:19 pm »
lol, so does it work now?

If mere impatience is your problem, use Soldat PolyWorks as Toumaz suggested, even just for compiling; it can compile humongous maps in less than 5 seconds flat ;)

Offline Albeck

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Re: falling thru
« Reply #10 on: November 14, 2006, 08:12:36 am »
Or an other possibility why you fall through polys, could be, that you just set the polytyp on "doesn't collide"...so be sure that you set the typ of the polygons on "normal" or "only player collide"...
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Offline dwalk51

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Re: falling thru
« Reply #11 on: November 29, 2006, 07:54:32 pm »
 I am having the exact same probelm, and im using polyworks. @ 1st I only saved as.., and then I compile and then save. It still always falls through.... >____>
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Offline Keron Cyst

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Re: falling thru
« Reply #12 on: November 29, 2006, 08:02:05 pm »
As Albeck suggested, did you check your polygon types so that they collide with soldaten?

Offline viggoloniggolo

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Re: falling thru
« Reply #13 on: December 03, 2006, 06:47:04 am »
Make sure you haven't messed up the polygon types, and in Map Maker you should first compile it and then save it.

If that fails, get Soldat Polyworks instead. Might take a little while to get used to, but it is way better than Map Maker.

Offline Spasm

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Re: falling thru
« Reply #14 on: December 04, 2006, 10:59:02 am »
I am having the exact same probelm, and im using polyworks. @ 1st I only saved as.., and then I compile and then save. It still always falls through.... >____>

In polyworks, Compile also means save.  If you just save it, then you will fall through.  "Compiled" files save in your /Soldat/Maps folder while clicking just "Save" will save in the /Polyworks/Maps folder.
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