Author Topic: Htf_Morass now with more Ctf  (Read 5257 times)

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Offline Wraithlike

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Htf_Morass now with more Ctf
« on: November 14, 2006, 12:42:57 am »
New map, realisting lighting, lowered visibility. For ctf click here.

Ahh, and credit to anyine who made scenereies or inspired parst of this map.
« Last Edit: November 14, 2006, 09:17:18 pm by Wraithlike »

Offline KamikazeDuck

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Re: Htf_Morass
« Reply #1 on: November 14, 2006, 01:10:03 am »
Fantastic atmosphere.
Great shading.
Perfect use of scenery/texture.
Promising layout.
Love the graveyards.

This map is flawless in my opinion, great work. Don't worry about it being htf, we need more of them.  ;)
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Offline Mistercharles

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Re: Htf_Morass
« Reply #2 on: November 14, 2006, 01:26:18 am »
I believe you mean htf_moreass? ;)

Gorgeous, I love the multiple layering and the holes in the polys. Everything's so smooth too. If the middle section were to be extended, this could be a great CTF map.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Wraithlike

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Re: Htf_Morass
« Reply #3 on: November 14, 2006, 01:36:13 am »
I'm now really tempted to make this for ctf, but I'm way to close to the scenery limit to really expand it. And thanks guys :D.

Offline jrgp

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Re: Htf_Morass
« Reply #4 on: November 14, 2006, 01:43:11 am »
I absolutely love the visuals of the map.
It is literally a work of art.
The layout looks awesome and promising too.
There are other worlds than these

Offline Mr. Domino

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Re: Htf_Morass
« Reply #5 on: November 14, 2006, 01:57:06 am »
This is amazing! The rain helps the mood so much, and it's just such an inspired use of water and a vertical cavern. It's easily the best looking map I've seen. Please just go ahead and stick a couple of flag spawn points on the edges of the map to make it CTF playable. You know I think this would actually be fairly balanced with a flag in the top-left corner and the other in the bottom-right corner. Come on! Do it! You know a HTF map will see as much use as a puzzle map anyway! :P This map deserves more exposure than it'd get in its current state.

Offline ultraman

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Re: Htf_Morass
« Reply #6 on: November 14, 2006, 03:41:19 am »
I like your maps, don't get me wrong. This one is great and all but I wish you'd use a different theme other than darkness, night, dead trees etc. Nice map nonetheless. :)

Offline Spasm

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Re: Htf_Morass
« Reply #7 on: November 14, 2006, 08:51:57 am »
Wraithlike strikes again, no doubt.  I like the darkness with the fog.  Gives the map a different type of feeling.  The multi layered 3d appearance looks perfected.  Good luck with the CTF mode.  A little size increase may help.
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Offline viggoloniggolo

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Re: Htf_Morass
« Reply #8 on: November 14, 2006, 10:59:18 am »
as a matter of fact this map is so lame and fantasy-limited as possible. I dont know for how long are you going to humiliate yourself by ripping off VirtualTT's FIRST idea and taking credit for it, but this just adds you to my "loser mappers" list. You will be excluded from it if you try something new and NOT so damn paranoically cliche.

Doesn't seem to be any poly flaws although too much darkness makes the eyes bleed.

Offline Keron Cyst

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Re: Htf_Morass
« Reply #9 on: November 14, 2006, 03:25:30 pm »
Great scenery usage as usual, but I think you went a little overboard with the multitexture ledges on the left & right sides of the map now :P

Mr. Domino, HTF is only unpopular because of the weird maps it has—they barely fit its requirements at all. The gamemode itself is brilliant.

Offline Mr. Domino

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Re: Htf_Morass
« Reply #10 on: November 14, 2006, 05:23:30 pm »
Mr. Domino, HTF is only unpopular because of the weird maps it has—they barely fit its requirements at all. The gamemode itself is brilliant.

I'd agree with that, though I still rather CTF. It is enjoyable to be one person taking on everyone like Running Man. I always thought HTF maps really should just be DM maps, since I find they work far better than stupid Rubik's cube designs and whatnot.

Offline Wraithlike

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Re: Htf_Morass
« Reply #11 on: November 14, 2006, 07:17:22 pm »
as a matter of fact this map is so lame and fantasy-limited as possible. I dont know for how long are you going to humiliate yourself by ripping off VirtualTT's FIRST idea and taking credit for it, but this just adds you to my "loser mappers" list. You will be excluded from it if you try something new and NOT so damn paranoically cliche.

Doesn't seem to be any poly flaws although too much darkness makes the eyes bleed.

Vig, you shouldn't be talking, especially since most of your recent maps have been direct copies of maps from counter-strike, and I don't exclude breed either, because not only is it based off of the CS concept, but it is also a clear ripoff of Avarax's style, not that it's a bad map. And aside from those, the others you've made were uninspired simplistic crap like slide.

And aside from that, you could at least try to make sense by explaining how it is Vtt's first Idea? Just because I made a 3dish realistic looking map, evidently I'm ripping off VTT. And if by using a theme that has been used before is the same as plagurism, then never release Htf_Onix, because I've seen everything you used in that map before. I could even name them and provide a link if you'd like.

You're just a sad, sad insignificant person who attempts to point out flaws in others so you can feel better about yourself.

And the shitty emo poetry in your sig breaks the rules.

Now to everyone else: Thank you. It's nice to know some people are able to be humble and compliment something, instead of just trolling.

Offline Keron Cyst

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Re: Htf_Morass
« Reply #12 on: November 14, 2006, 07:49:48 pm »
... I always thought HTF maps really should just be DM maps, since I find they work far better than stupid Rubik's cube designs and whatnot.
Hah, that's exactly what I think. Er, sorry for carrying the thread off-topic, Wraithlike

Offline The Geologist

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Re: Htf_Morass
« Reply #13 on: November 14, 2006, 07:55:52 pm »
Let's not try to turn this into an argument guys.  Constructive criticisms only.

Vig, if you insist on insulting people the appropriate actions will be taken.  Watch it.
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Offline Wraithlike

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Re: Htf_Morass Now with more CTF
« Reply #14 on: November 14, 2006, 08:14:48 pm »
... I always thought HTF maps really should just be DM maps, since I find they work far better than stupid Rubik's cube designs and whatnot.
Hah, that's exactly what I think. Er, sorry for carrying the thread off-topic, Wraithlike

I don't mind, I'd actually really like to see Htf becaome a popular game type, because all I've played of it has been really fun. I agree also that DM maps should be available for htf.

And, I'm almost done with an expanded ctf version.
« Last Edit: November 14, 2006, 10:45:59 pm by Wraithlike »

Offline Avarax

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Re: Htf_Morass now with more Ctf
« Reply #15 on: November 18, 2006, 11:21:46 am »


Nominated for the Map of the Week Award by comittee member The_Skull
(MotW 13.11.06 - 19.11.06)
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