Author Topic: de_prodigy + de_dust2  (Read 1823 times)

0 Members and 2 Guests are viewing this topic.

Offline The Skull.swiss

  • Major(1)
  • Posts: 32
de_prodigy + de_dust2
« on: November 18, 2006, 09:36:37 am »
I made 2 new CS maps and I hope they are good enugh for the CS mappack :D

Ctf_De_Dust2:


(ingame screens are comming later... maybe :x)

Download_Dust2

Ctf_De_Prodigy:




ingame

Download_Prodigy

This two maps are in the =SF= R/S server Maplist

sry 4 rapidshare downloads ;x
The Skull

<+)))<

Offline ultraman

  • Flagrunner
  • ****
  • Posts: 797
Re: de_prodigy + de_dust2
« Reply #1 on: November 18, 2006, 09:48:25 am »
Not too bad, I don't like de_prodigy so much because of the red lights, the colours are kinda bland, de_dust2 is nice, nice and similar to de_dust.

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: de_prodigy + de_dust2
« Reply #2 on: November 18, 2006, 11:13:26 am »
yaya well you didnt make the barrier over the building invisible like i told you... that sucks, looks kinda ugly. apart from that, dust2 is a masterpiece and looks promising also gameplaywise. if you make the barrier invisible ill upload it to my server.
prodigy is just to blank
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: de_prodigy + de_dust2
« Reply #3 on: November 19, 2006, 07:41:18 pm »
I really like the visuals, but change the texture on de_dust2, it just looks way too typical.
There are other worlds than these

Offline Death MachineX350

  • Camper
  • ***
  • Posts: 492
Re: de_prodigy + de_dust2
« Reply #4 on: November 21, 2006, 09:14:41 pm »
Gj :).

Offline h.e.l.i.x

  • Major(1)
  • Posts: 12
  • BANNED
Re: de_prodigy + de_dust2
« Reply #5 on: November 22, 2006, 03:03:22 pm »
prodigy is nice but the high building in the middle of de dust makes it so bad

Offline The Skull.swiss

  • Major(1)
  • Posts: 32
Re: de_prodigy + de_dust2
« Reply #6 on: November 22, 2006, 06:36:40 pm »
okok I'll fix it
<+)))<