Author Topic: dm_Coloseum_v2  (Read 2276 times)

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Offline SoNNy

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dm_Coloseum_v2
« on: November 18, 2006, 03:32:37 pm »
dm_Coloseum_v2
by SoNNy

Description: new version of my old map

Waypoints: no
Recommended Players: 4-6
Date Uploaded: 11-18-2006


Overview:

** Download **
(688.09 KB)

Post "automated" by SML
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Offline Plonkoon

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Re: dm_Coloseum_v2
« Reply #1 on: November 18, 2006, 06:32:03 pm »
Interesting concept, and I really like the crowds of people.  I've always wanted to kill for an audience.   ;D

Offline jrgp

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Re: dm_Coloseum_v2
« Reply #2 on: November 19, 2006, 07:26:33 pm »
I like the visuals alot.
There are other worlds than these

Offline Hudo

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Re: dm_Coloseum_v2
« Reply #3 on: November 20, 2006, 11:38:31 am »
Externally on Coloseum it is poorly similar.

Offline Keron Cyst

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Re: dm_Coloseum_v2
« Reply #4 on: November 20, 2006, 11:47:50 am »
Although I don't usually do this... waypointed upon request. I have not tested them, tho', so they might be a little screwy.
Why did I not test? I felt the same as Hudo when I saw it, to be honest. :-X


EDIT Attachment removed; see another post below for dl.
« Last Edit: November 20, 2006, 05:56:29 pm by Keron Cyst »

Offline Hudo

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Re: dm_Coloseum_v2
« Reply #5 on: November 20, 2006, 12:13:36 pm »
Awful placement.
Any beautiful people of it will not correct

Offline Keron Cyst

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Re: dm_Coloseum_v2
« Reply #6 on: November 20, 2006, 05:55:38 pm »
? ??? I just playtested a TeamMatch right now and they're fine (and anyways people will be playing FFA, or with enough bots that there will be too much combat to see them in action very much anyways).

Of course, if you were talking about the bots rolling onto the big boulder in the middle, that was a bad one :P Here is it revised: