Author Topic: DM_Blaze ~ A Ghost of Soldat Past  (Read 2880 times)

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Offline Demonic

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DM_Blaze ~ A Ghost of Soldat Past
« on: November 20, 2006, 05:24:23 pm »
It's been quite a while since I last made a map - Soap sent me some kickarse textures, so I'm back, atleast for the time being. This map is a remake of an older DM map, I'm pretty sure the lot of you can guess it by the layout.

Screens: One || Two || Three
Download: Click

Offline PapaSurf

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #1 on: November 20, 2006, 08:24:14 pm »
w00t, a remake of my favorite default map!

That looks ace dude.  It's kinda low-poly but it has a fresh look to it while retaining the simplicity of storm.
Check out my new shamelessly self promoted mod HERE

Offline Mistercharles

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #2 on: November 20, 2006, 09:15:39 pm »
An interesting take on a classic, but I'm still in love with the orginal feel.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Spyder

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #3 on: November 20, 2006, 11:45:04 pm »
nicely done

one question tho, why didn't you finish closing the roof part

Offline ultraman

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #4 on: November 21, 2006, 03:14:22 am »
Very nice, the tunnel looks very 3D. And all with 161 polygons.
8/10 because I don't really like the crate scenery and the top roof part looks strange and finished.
Overall, good work.

Offline Demonic

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #5 on: November 21, 2006, 07:03:50 am »
There is no tunnel, this map is one route only - that there is merely an added visual effect, to see what I could get out of this texture. I didn't make a roof because I felt it's unneeded - it's not like you can jump that high.

Offline DragonSlayer

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #6 on: November 21, 2006, 08:29:41 am »
Very nice remake, makes me want to play Storm too. :D

AE/DragonSlayer

Offline Death MachineX350

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #7 on: November 21, 2006, 09:31:12 am »
Gj. It will be added to my ginormous collection of maps.

Offline Avarax

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #8 on: November 21, 2006, 09:41:10 am »
i don't like it, optics are plain, gameplay is... midair chaos... never liked stormtype maps
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Keron Cyst

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #9 on: November 21, 2006, 01:27:39 pm »
You trenchwar hater ;Q

I'll try to make the bots behave a bit more realistic on this one ;) Another good work.

Offline Demonic

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Re: DM_Blaze ~ A Ghost of Soldat Past
« Reply #10 on: November 22, 2006, 02:46:16 am »
Bam. Re-download, map waypointed by KC :o