Author Topic: First Map critique needed  (Read 2288 times)

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Offline Phirefly

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First Map critique needed
« on: November 23, 2006, 09:37:12 pm »
dm_DesertFrenzy
by Phirefly

Description: First map i\'ve ever made. Waypoints are a little shabby but a small, fun and frantic map.

Waypoints: yes
Recommended Players:
Date Uploaded: 11-23-2006


Overview:

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(21.43 KB)

Post "automated" by SML
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Offline Plonkoon

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Re: First Map critique needed
« Reply #1 on: November 23, 2006, 09:48:31 pm »
Fix your links.

Offline Eagles_Arrows

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Re: First Map critique needed
« Reply #2 on: November 23, 2006, 09:56:46 pm »
It's...too simple, really.  You could've used more polygons to make rounder platforms.  Right now, most platforms are only one polygon each, which makes things look blocky.  Spend more time onto your polygon construction.

Also, shade.  There is not much shading; I only see black colorings and that's it.  Shading makes your polygons look more realistic and less plain.

Background is pretty bland, imo.  White turning into a shade of gray at the bottom; not really a good bg.  You could go for a peach color at the top and a darker shade of gray at the bottom.

The scenery does not really fit the texture.  I mean, grass growing on stone, what the heck?! :P  Now, if you colored the texture green, I suppose it'll be alright.

Don't make your borders too thin; make 'em thick enough to ensure full prevention from going outside of the map.

I don't know if it was by intention, but there is only one grenade object in the whole map.  You should scatter some nade objects around, like you did with your medikits.

As far as I can see, your layout is pretty neat.  Add more and better visuals to go along with the layout in order to produce a fine map.

Sorry if I'm being too much for you.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Phirefly

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Re: First Map critique needed
« Reply #3 on: November 23, 2006, 10:02:05 pm »
Well a little tough. But i get your point (remember that its my first foray into map making, i've never attempted anything like this). Anyways thanks for your pointers much appreciated.

Offline Eagles_Arrows

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Re: First Map critique needed
« Reply #4 on: November 23, 2006, 10:05:42 pm »
No prob, dude.  By the way, are you using MapMaker?

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline ultraman

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Re: First Map critique needed
« Reply #5 on: November 24, 2006, 02:09:58 am »
Round off the polygon edges, shade and maybe make the floating platforms bigger. Do all that and you're done!
Reminds me of ctf_ash...

Offline Phirefly

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Re: First Map critique needed
« Reply #6 on: November 24, 2006, 08:48:21 pm »
Yea im using MapMaker. Ive done a little shading now and rounded off some of the edges. Thanks for all the critiques guys.