Author Topic: Removing waypoints  (Read 977 times)

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Offline thenonliner

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Removing waypoints
« on: January 18, 2007, 06:15:59 pm »
Urgh. I've been trying forever, and ctrl+z only works for so long.

EDIT: sorry! Forget it.
« Last Edit: January 18, 2007, 06:28:41 pm by thenonliner »
And now, for something completely different:

Offline Keron Cyst

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  • will waypoint for food
Re: Removing waypoints
« Reply #1 on: January 19, 2007, 07:34:24 pm »
There are layers in PW; untick all of those except for the element you want to remove, then select them all with the Vertex Selection Tool (don't use [CTRL] + A; this still selects even invisible layers), and delete them.

I'm not exactly sure where but there is a line in polyworks.ini that allows you to change the max. # of undos you can make (it's currently set to 10; a larger or lower # will eat up more RAM accordingly).