Author Topic: CS Mappack 5 Preview: ctf_de_train  (Read 5544 times)

0 Members and 1 Guest are viewing this topic.

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
« Last Edit: June 23, 2006, 08:03:13 am by Avarax »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Stalky

  • Inactive Staff
  • Soldier
  • *****
  • Posts: 216
Re: CS Mappack 5 Preview: ctf_cs_assault
« Reply #1 on: June 19, 2006, 11:32:52 am »
Oh my thats hot.

Fake edit: first post olol

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: CS Mappack 5 Preview: ctf_cs_assault
« Reply #2 on: June 19, 2006, 11:53:33 am »
Very, very, very nice modifications.

*wonders what train will look like*...

EDIT: Holy shat, that's even hotter!
« Last Edit: June 23, 2006, 08:13:27 am by Eagles_Arrows »

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Serial K!ller

  • Camper
  • ***
  • Posts: 408
    • Soldat Mods Archive
Re: CS Mappack 5 Preview: ctf_cs_assault
« Reply #3 on: June 19, 2006, 11:53:52 am »
Nice update! but those stretched containers look weird :O, maybe put some on eachother.

Offline Flying Dutchman

  • Soldier
  • **
  • Posts: 242
  • Boomshakalack!
    • Real Soldat!
Re: CS Mappack 5 Preview: ctf_cs_assault
« Reply #4 on: June 19, 2006, 12:20:39 pm »
That looks so much better! Great job. And yea, the containers look weird, maybe make em out of polys combined with scenery.

Offline jettlarue

  • Flagrunner
  • ****
  • Posts: 724
Re: CS Mappack 5 Preview: ctf_cs_assault
« Reply #5 on: June 22, 2006, 05:12:45 pm »
the new assault is great. maps seem more fun when they look cooler. great job.

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #6 on: June 23, 2006, 08:03:32 am »
*bounce*
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline iosys

  • Major(1)
  • Posts: 2
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #7 on: June 26, 2006, 07:46:46 pm »
i really enjoy your maps, i have all the mappacks, and i cannot wait for mappack 5. i am manager for :[DS]: RS servers, and i have all your maps in all the servers. Beautiful maps, and i am waiting for the next mappack, so i may enjoy them on a daily bases. also, i am available as a secondary mirrior for realease day.*hint hint*

|n|8|v| io.sys

Offline Blues

  • Camper
  • ***
  • Posts: 387
  • Hum?
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #8 on: June 26, 2006, 08:31:32 pm »
Wow man, train looks freaking sexy and so does assault, but train looks so much better.
Can't wait.
18:15

Offline Plonkoon

  • Veteran
  • *****
  • Posts: 1022
  • I know Karate!....and several other Japanese words
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #9 on: June 27, 2006, 11:28:35 am »
i think train has already been made.  But it doesn't matter, this one is way better.

Offline kingkitty

  • Soldier
  • **
  • Posts: 131
  • Yes!
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #10 on: June 27, 2006, 11:41:41 am »
nice updates, i like the fresher look!

Cmon when will this come out :(
I'm away.

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #11 on: June 27, 2006, 04:22:57 pm »
i think train has already been made. But it doesn't matter, this one is way better.

ya, well... uhm... i made train ;) and now i remade it ;D


you can beta test the maps on my RS server.
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Demonic

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1548
  • All you hate!
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #12 on: June 28, 2006, 04:57:10 am »
I seem to notice a slight improvement in your mapping. ;)

Offline The Bone Collector

  • Veteran
  • *****
  • Posts: 1126
  • I'm so sexy.
    • Daniel Rutter Films
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #13 on: June 28, 2006, 06:29:37 am »
is this waypointed? While I'm here...Is there anyone who can waypoint here?
Just another soul to burn.

Offline Didimow

  • Soldier
  • **
  • Posts: 179
  • 4x4s Suck
    • endless forest
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #14 on: June 28, 2006, 03:07:38 pm »
looking good!

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #15 on: June 28, 2006, 03:15:48 pm »
is this waypointed? While I'm here...Is there anyone who can waypoint here?

Waypointing R/S maps is very difficult and frustrating.

I know, I've tried.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Avarax

  • Veteran
  • *****
  • Posts: 1529
    • Official Hexer & MMod site
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #16 on: July 03, 2006, 10:59:13 am »
once im ready with that "TW-hype", ill finish csmappack5, actually i only have to modify dust, oilrig, office and deagle5
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline brother in arms

  • Major(1)
  • Posts: 14
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #17 on: July 11, 2006, 06:57:34 pm »
NICE!!!! cant wait for that map!!@!!

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #18 on: July 11, 2006, 07:13:49 pm »
NICE!!!! cant wait for that map!!@!!

>.< It's been released a couple of days ago.

http://forums.soldat.pl/index.php?topic=1880.0

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline brother in arms

  • Major(1)
  • Posts: 14
Re: CS Mappack 5 Preview: ctf_de_train
« Reply #19 on: July 11, 2006, 08:43:31 pm »
 ;D KK thx alot loading thm now. ;D