Author Topic: a quick question on animation files  (Read 1095 times)

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Offline numgun

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a quick question on animation files
« on: December 12, 2006, 03:24:42 pm »
Can I change ANY .poa file to whatever I like as long as I dont add/remove any frames?

And if there are any other restrictions on animation files, then plaese tell me. thx.

Offline Mistercharles

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Re: a quick question on animation files
« Reply #1 on: December 12, 2006, 04:57:46 pm »
I believe so. Test it.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Keron Cyst

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Re: a quick question on animation files
« Reply #2 on: December 12, 2006, 06:32:12 pm »
# of frames is the only hindrance on animation files, at least regarding online playability (keep # the same)

Of course, there's also the problem that you must work with the given objects (must always have two legs, etc.), and they stretch and rotate according to their position related to other connected parts >:( Man, I hate that.

Good luck with whatever you're attempting. Animations are monstrously rigid in modding.

Offline GAMEOVER

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Re: a quick question on animation files
« Reply #3 on: December 16, 2006, 07:48:48 pm »
Yes you can and there's an app out to help you. I cant find it but im lookin.

Offline numgun

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Re: a quick question on animation files
« Reply #4 on: December 17, 2006, 11:17:16 am »
Yes you can and there's an app out to help you. I cant find it but im lookin.

You got me wrong, I have the POA editor and everything, I just needed some info on the restrictions in what I can and what I cant change. Keron already told me. Thx