Author Topic: Soldat SuperKit Project  (Read 6015 times)

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Offline Cube

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Soldat SuperKit Project
« on: December 13, 2006, 07:55:19 am »
Hello, i want to make an application that connects all help, tools and ressources from the internet, forums and manuals into one big program. I made a detailled project file, please read if interested.

Description:

What we are going to do is a program with very good design elements, like buttons which have gradients, background gradients, (little) animations and more.

Microsoft published Framework 3.0 some weeks ago, and this is the perfect environment for us. We would also need (= would be nice if you could download, its free and small) Microsoft Expression Interactive Designer from Microsoft, which supports FrmWork 3.0.

Of course you can stay designer only, and not become a coder, but coding in this project isn’t really hard, almost equals 0, and the most we’ll need to do is to design.

Now to the program itself. The program will be a collection of all (= major) Soldat 3rd party applications (like Soldat Mapmaker aso.), the best mods and support and help files. It’s up to you if we will simply link the files (to an internet site, which option I NOT prefer), or (better, although bigger file) include the files itself into our file (it’s also easier and you don’t get broken links then).



DETAILLED DESCRIPTION IN AN PDF FILE ATTACHED
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Offline Toumaz

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Re: Soldat SuperKit Project
« Reply #1 on: December 13, 2006, 08:12:40 am »
So... basically you say that you're going to create an ultramega all-in-one application pack with a frontend system? Well... might be good for 'em newbies, but people who really know what to do and how will probably do it the proper/hard way instead.

Minor note, you tell me you are going to include Soldat Mapmaker? The best map editor out there is Soldat Polyworks if you haven't noticed already.

You really need to concentrate on a smaller population too. Is this a program for those who wants to set up their own server? To make their own maps/interfaces? To find a nice mod to use? Wait, for everything? It all seems to clash a bit...

And fix your friggin' signature already
« Last Edit: December 13, 2006, 08:16:31 am by Toumaz »

Offline Cube

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Re: Soldat SuperKit Project
« Reply #2 on: December 13, 2006, 09:15:26 am »
thx u didnt just say this SUX.


i think its mainly for newbs at the beginning, and sure ill include polyworks, just says mapmaker, and polyworks is a mapmaker too.

i indeed want to make it for everything, as u said.


(ill fix my sign, sry :P)
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Offline edak

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Re: Soldat SuperKit Project
« Reply #3 on: December 14, 2006, 04:11:19 pm »
It's not a bad idea for the newbs, hopefully it reduces the repetitive 'how can i do this' posts.   

BTW I thought animated sigs weren't allowed.

UPDATED 12-Aug-2010 FIXED LINKS!!!!! - 18 Apr 2007 - NOW WITH FULLLY MODDABLE MAP TEXTURES! Modders, further customise your soldat!

Offline Cube

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Re: Soldat SuperKit Project
« Reply #4 on: December 15, 2006, 05:51:52 am »
wow thx edak for the positive post
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Offline optiplex

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Re: Soldat SuperKit Project
« Reply #5 on: December 27, 2006, 04:06:33 pm »
Wow cube , that could be a nice project . I would like to join/help , if you need me , ya know wher to find me ^^

Offline Cube

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Re: Soldat SuperKit Project
« Reply #6 on: December 27, 2006, 04:11:00 pm »
ur welcome, we will talk on msn about that
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Offline Ivarska

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Re: Soldat SuperKit Project
« Reply #7 on: December 31, 2006, 05:47:58 am »
Why havn't you told me at msn?! :P
would be awsome to help you, i'll take a look at the pdf file.
EDIT: still looks great :P
« Last Edit: December 31, 2006, 05:56:44 am by Ivarska »

Offline Cube

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Re: Soldat SuperKit Project
« Reply #8 on: December 31, 2006, 10:11:42 pm »
sry man i didnt :P

we have 2 ppl (3 with me now), optiplex and ivarska, i dunno if to wait for more or just start, i think ill just start with you,

btw, we wont program it in framework 3 but 2, coz no1 has 3, neither the devs nor the community, only vista users and microsoft download page users can have it right now, more detaills when we start. (and we start NOW, or wait for 1 or 2 ppl more)
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Offline mxyzptlk

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Re: Soldat SuperKit Project
« Reply #9 on: January 01, 2007, 03:37:39 am »
consider me in.

One question:

will it be done in VB, C++, C#, what?

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Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Cube

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Re: Soldat SuperKit Project
« Reply #10 on: January 01, 2007, 08:57:22 am »
ur in man, i just need your msn now.

it will be done in vb, but even if you dont know vb, we can use your skills for other things, more about this via msn

add me:

MSN: kubasz@yahoo.com
ICQ: 264595412
AIM: aimcube
YIM: kubasz
xifre: cubibubi
skype: cube_s
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Offline The Bone Collector

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Re: Soldat SuperKit Project
« Reply #11 on: January 01, 2007, 09:40:27 am »
I'm moving in three weeks, but I can still help with the graphics. I have a bit of skill with photoshop, so maybe I could be of use.
PM me.
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Offline Cube

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Re: Soldat SuperKit Project
« Reply #12 on: January 01, 2007, 11:19:37 am »
perfect, i have also photoshop skills, but if i focus on coding, you can focus on graphics. very good. your in. is monday today... well... i need ur msn (mine kubasz@yahoo.com) and we will talk about that.

we have now:

Cube
Optiplex
Ivarska
The BoneCollector

thats enough, but still if sum1 wonna join, we will take him.

we will make a group conversation via msn to talk about the details, bonecollector.

did you download the PDF file? when not, do so.

so, again, add me to msn for more details.

Date Posted: January 01, 2007, 11:13:16 AM
I'm moving in three weeks, but I can still help with the graphics. I have a bit of skill with photoshop, so maybe I could be of use.
PM me.

omfg btw just realized i already got u in my MSN, ur daniel, aint u?
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Offline rainrider

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Re: Soldat SuperKit Project
« Reply #13 on: January 01, 2007, 03:32:17 pm »
Eh soldat ultra manager forgotten.. but it's good.

Offline Cube

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Re: Soldat SuperKit Project
« Reply #14 on: January 01, 2007, 03:33:30 pm »
Eh soldat ultra manager forgotten.. but it's good.

huh? link?
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Offline mxyzptlk

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Re: Soldat SuperKit Project
« Reply #15 on: January 01, 2007, 06:18:15 pm »
ur in man, i just need your msn now.

it will be done in vb, but even if you dont know vb, we can use your skills for other things, more about this via msn

add me:



Perfect! I'm learning VB right now. I have minimal skill, I know some code, but little.

I added you to MSN.

Mine is Mxyzptlk246@hotmail.com

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Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Cube

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Re: Soldat SuperKit Project
« Reply #16 on: January 02, 2007, 04:55:51 am »
your in mate, i added you too
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Offline The Bone Collector

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Re: Soldat SuperKit Project
« Reply #17 on: January 02, 2007, 04:56:44 am »
yea...I'm Daniel.

Talk to you on MSN cube....
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Offline Cube

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Re: Soldat SuperKit Project
« Reply #18 on: January 02, 2007, 04:59:12 am »
yep
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Offline 1221995

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Re: Soldat SuperKit Project
« Reply #19 on: March 24, 2007, 07:04:41 am »
:)

Offline mxyzptlk

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Re: Soldat SuperKit Project
« Reply #20 on: March 24, 2007, 12:40:30 pm »
Bump much?

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Cube

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Re: Soldat SuperKit Project
« Reply #21 on: March 28, 2007, 02:55:39 pm »
even more
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Offline MR X

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Re: Soldat SuperKit Project
« Reply #22 on: March 31, 2007, 03:19:51 pm »
Tjeezz that was mine idea. im currently working on it and it even contains a installer to play soldat FULL on any pc without use of registry, but it needs your reg key to function FULLY
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Offline Cube

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Re: Soldat SuperKit Project
« Reply #23 on: April 27, 2007, 08:02:08 am »
what do you mean? what installer?
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Offline Avis

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Re: Soldat SuperKit Project
« Reply #24 on: April 27, 2007, 11:01:55 am »
Tjeezz that was mine idea. im currently working on it and it even contains a installer to play soldat FULL on any pc without use of registry, but it needs your reg key to function FULLY
Scam. [ban]
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Offline MR X

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Re: Soldat SuperKit Project
« Reply #25 on: April 27, 2007, 05:23:48 pm »
Avis and Cube i will prove it to you  ;D . Almost gonna release my soldat tournament organizer. also i can send so screenshot of my soldat super kit project like project. take it easy. i meaning with "Installler" just an installer that would install soldat on your usb stick and apply's some little patches to it so that you can play the registered version (if you have bought reg)of soldat on school for example. without use of the schools registry sytem. avis don't say ban cause that is very very stupid. -_-. take a look at yourself first.

peace  8)
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Offline mxyzptlk

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Re: Soldat SuperKit Project
« Reply #26 on: April 27, 2007, 05:35:50 pm »
Avis is a respected member of the forums.

When you come here talking about something we have to give you our registry code for, we get kinda suspicious

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Toumaz

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Re: Soldat SuperKit Project
« Reply #27 on: April 27, 2007, 05:42:02 pm »
... an installer that would install soldat on your usb stick and apply's some little patches to it so that you can play the registered version (if you have bought reg)of soldat on school for example ...

Erhm.

"Apply some little patches to it" - if you are refering to the actual Soldat executable that would break the license agreement.

And how is your 'installer' going to find out if the registry key is valid? With all this new banning of a reg key from the lobby fuss I have a hard time knowing how you're gonna avoid giving people with already illegal keys a way to play the game circumflexing that.

Offline edak

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Re: Soldat SuperKit Project
« Reply #28 on: April 27, 2007, 06:08:48 pm »
FLAME FLAME FLAME!!!!

Toumaz is right, this sounds illegal...   Congrats Toumaz btw.

UPDATED 12-Aug-2010 FIXED LINKS!!!!! - 18 Apr 2007 - NOW WITH FULLLY MODDABLE MAP TEXTURES! Modders, further customise your soldat!

Offline MR X

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Re: Soldat SuperKit Project
« Reply #29 on: April 28, 2007, 11:23:17 am »
You will see. i can't explain it yet but i've asked mm a month a go and he gave me permission he even found the soldat portable thing  a very good idea. IM NOT A GODDAMED BAD GUY JUST WAIT AND RELAX TILL YOU SEE IT.  :'( .
with apply some little patches to it i mean not to soldat but to your usb stick. it builds sort of a portable registry. so that you can play soldat FULL on your usb stick. you don't need to give me your registry key. i can't fully express myself cause i'm not veryvery good at english.
don't blame me please.

AND THERE IS NOTHING ILLIGAL ON IT GODDAMMED.

YOU DON"T UNDERSTAND ME. YOU WILL SEE.  AS SOON AS I"M DONE WITH THOSE PROJECTS YOU WILL GET IT.

TJEEZZ   :'(  :'(   :'(

LEAVE ME ALONE NOW.

OR MAIL ME AT zwielkezwenkwielke@hotmail.com . so that this topic is not ALL spammed.


I'm Sorry. i having a hard time to.
« Last Edit: April 28, 2007, 11:33:36 am by MR X »
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Offline Avis

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Re: Soldat SuperKit Project
« Reply #30 on: April 28, 2007, 04:26:20 pm »
You will see. i can't explain it yet but i've asked mm a month a go and he gave me permission he even found the soldat portable thing  a very good idea. IM NOT A GODDAMED BAD GUY JUST WAIT AND RELAX TILL YOU SEE IT.  :'( .
with apply some little patches to it i mean not to soldat but to your usb stick. it builds sort of a portable registry. so that you can play soldat FULL on your usb stick. you don't need to give me your registry key. i can't fully express myself cause i'm not veryvery good at english.
don't blame me please.

AND THERE IS NOTHING ILLIGAL ON IT GODDAMMED.

YOU DON"T UNDERSTAND ME. YOU WILL SEE.  AS SOON AS I"M DONE WITH THOSE PROJECTS YOU WILL GET IT.

TJEEZZ   :'(  :'(   :'(

LEAVE ME ALONE NOW.

OR MAIL ME AT zwielkezwenkwielke@hotmail.com . so that this topic is not ALL spammed.


I'm Sorry. i having a hard time to.


I think, if you can change the Soldat-executable in a way, that you have a registered version which is independent from your PC, it's modifying the software in a way, MM wouldn't accept. So I suggest, you better quit it, if you don't want to get into trouble. You would break the protection of the reg-system!!
BANG! 5:45 o' clock. It's the police raiding your home, blackmailing you.

Offline MR X

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Re: Soldat SuperKit Project
« Reply #31 on: April 29, 2007, 05:39:24 am »
Tjeez i didnt **** with soldats files. and nor i didnt break protection stuff. I HAVE PERMISSION TO DO THIS
« Last Edit: April 29, 2007, 05:43:55 am by MR X »
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Offline mxyzptlk

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Re: Soldat SuperKit Project
« Reply #32 on: April 29, 2007, 05:40:39 am »
You do?

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Quake, it can lead to problems if attempted at work." -- C Hacking

Offline MR X

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Re: Soldat SuperKit Project
« Reply #33 on: April 29, 2007, 05:43:27 am »
i do not have hacked soldat or something related to it. for the x time YOU DON't get it now. if its out you'll find it ok or even great thats where i'm sure about. Just relax please. it''s ok :). and yes ive mailed MM about a month ago en hi found it a great idea.
« Last Edit: April 29, 2007, 05:45:02 am by MR X »
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