Author Topic: "Project Reckon" help Wanted  (Read 6126 times)

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Offline numgun

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Re: "Project Reckon" help Wanted
« Reply #20 on: December 14, 2006, 05:44:06 pm »
gun sfx? go to www.findsounds.com and type in words like ''rifle,gun,machinegun,laser,beam ect.''

Btw, why on earth are you even thinking of such things like ''OHNIEZ MY MAWD GO DWON TEH TIOLET LOL!'' I mean if youre even bored in making it then release it or just give your motivation some time to get intrested in making the mod again. just a hint.

Offline yamo

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Re: "Project Reckon" help Wanted
« Reply #21 on: December 14, 2006, 06:07:38 pm »
lol no im not bored of it or anything, i dont have the time to do it all by myself. school comes first, and once i do get enough time for the comp, ive gotta split that time with a very annoying bro =\. *sigh* schools t3h sux this year.

and ive tried that site b4r, i only get wierd sounds...not the type of sounds im wanting.
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Offline Deadeye Rob

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Re: "Project Reckon" help Wanted
« Reply #22 on: December 15, 2006, 12:27:18 pm »
i know exactly what you mean! lol

I wouldnt mind helping in some way if possible! Ive been doing weapon gfx for a while.

Offline aleksanteri

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Re: "Project Reckon" help Wanted
« Reply #23 on: December 15, 2006, 01:12:37 pm »
Looks really nice, I will get it when it's done ;) Bots are my speciality, PM me if you want some

Offline yamo

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Re: "Project Reckon" help Wanted
« Reply #24 on: December 15, 2006, 04:50:53 pm »
lol yea deadeye *invents a time stop machine*...alek ill keep you in mind if i need bots, but ill prolly just end up doing them myself.
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Offline Smegma

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Re: "Project Reckon" help Wanted
« Reply #25 on: December 15, 2006, 06:56:38 pm »
I use to develope/capture some sounds for a medieval set online game. I dont know about capturing near feature machine guns, but I could see what I could do as far as manipulation.

Offline ANdro!d

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Re: "Project Reckon" help Wanted
« Reply #26 on: December 16, 2006, 11:50:59 am »
Don't worry about the sounds, I will find all that you whant 4 this mod.
And when you're going to host it, tell me because I'll take care of that to, ok ?
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Offline Sotija

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Re: "Project Reckon" help Wanted
« Reply #27 on: December 16, 2006, 03:56:16 pm »
:O This is really AWESOME!

Offline yamo

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Re: "Project Reckon" help Wanted
« Reply #28 on: December 17, 2006, 11:16:35 am »
hopefully it will be even more awsome when its done xD

Date Posted: December 16, 2006, 07:29:33 PM
Ive added 2 new weapons for you all to look at (first post)
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Offline ultraman

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Re: "Project Reckon" help Wanted
« Reply #29 on: December 19, 2006, 08:38:04 am »
Looking good yamo, as you know I've finished the first map for this mod already :)
haha@Wraithlike the slowpoke!!11!!1
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Offline Keron Cyst

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Re: "Project Reckon" help Wanted
« Reply #30 on: December 19, 2006, 11:28:56 am »
Hm, so you don't care if the weapons-gfx may be oversized? Then PM me a link to the Coalition int.-gfx and I'll get started! :)
Well, since Deadeye Rob's already working on the Coalition pack, I guess I wouldn't mind tackling Axis Weaponry...
« Last Edit: December 19, 2006, 05:04:46 pm by Keron Cyst »

Offline Hootie hoo

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Re: "Project Reckon" help Wanted
« Reply #31 on: December 21, 2006, 03:40:05 pm »
Those guns look great!
Can't wait for the release.
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Offline reckon

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Re: "Project Reckon" help Wanted
« Reply #32 on: December 25, 2006, 07:12:23 pm »
I leave for a month and someone makes a mod after me.
I rule.
 [retard]
Swing low, sweet chariot!

Offline yamo

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Re: "Project Reckon" help Wanted
« Reply #33 on: December 26, 2006, 03:15:51 pm »
lol coincidence, thats just a temporary name anyway xD.
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Offline O.o

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Re: "Project Reckon" help Wanted
« Reply #34 on: December 26, 2006, 05:34:06 pm »
I cant keep my eyes off the chainsaw and dualies!!!  :o

It is lookin nice, kudos to you!
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Offline Bunney

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Re: "Project Reckon" help Wanted
« Reply #35 on: January 02, 2007, 08:52:14 am »
Damm this luks great! especially the chainsaw! w00t hope it will be finished soon :)

Offline Kawknes55

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Re: "Project Reckon" help Wanted
« Reply #36 on: January 22, 2007, 08:26:03 am »
i have all the counterstrike condition zero weapon sfx for my mod on my webserver, i can give u the link if u want.

Offline GAMEOVER

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Re: "Project Reckon" help Wanted
« Reply #37 on: January 22, 2007, 11:40:49 am »
I really really cant stand cartoonish/scifi weapons 90% or more of the time but some of those you made look real good. Keep it up. Make a modern firearms mod to replace the original Soldat. Only 3 good ones have been made imo but im workin on a 4th.

Offline yamo

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Re: "Project Reckon" help Wanted
« Reply #38 on: January 27, 2007, 09:23:30 am »
im sorry but there has been some... problems in getting the last few parts of the mod together. Good news is i got a new comp for x-mas, bad news is the old one had everything for the mod on it. and it gets worse...when i tried to boot up the old comp to get the mod off of it...it died. So yea, everything was lost in the system restore. A mod of the scale i was planning now seems near impossible. i have no idea what i will do now besides get the guns off the previews and start over from scratch.

moral of the story: Put everything on a disc
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