Author Topic: Maps&Prefabs Archiver v3.1.2 (with source)  (Read 16965 times)

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Offline VirtualTT

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Maps&Prefabs Archiver v3.1.2 (with source)
« on: December 15, 2006, 01:04:51 pm »
Description:
  • MPA is a universal maps and prefabs packing tool with lots of advanced functions. Suites for mappers as well as for servers admins.

Main features:
  • Capable of packing multiple PMS and PFB files.
  • Fully supports both rar and zip archive types.
  • Capable of loading and generating of mapslists.
  • Quick search for maps and relaed files.
  • Analyses maps and prefabs for errors/missing files and generates log.
  • Provides full content management - you can include/exclude any specific file or folder before packing.
  • Capable of adding normal archive comment instead of readme.
  • Has multilanguage support.*
  • Supports command line interface.


Requirements:

Download:

Installation:
  • Extract archive into your Soldat folder.

Changelog**:
  • v3.0.8 - v3.1.2
  • added progress bar
  • added x64 build
  • added support for "portable" installation for Vista+ version
  • added Advanced packing options window to group all related controls
  • added proper messages for various disk read/write error
  • reduced minimum window height so it can fit 800x600 resolution
  • for Vista/Seven version "Some map problems detected..." MessageBox changed to TaskDialog
  • for XP version additional visual enchantments were enabled
  • support for Win2K is canceled
  • map parsing performance improved ~16%
  • mapslists now are always being saved as ANSI
  • removed "Temp folder" item from the Settings tab
  • most icons replaced with original windows icons
  • fixed startup issues
  • fixed bug when list items were randomly disappearing
  • fixed bug when mpa might report wrong missing sceneries
  • fixed standard WinRAR settings were not overridden
  • fixed MPA getting "not responding" status while parsing/packing a large number of files
  • fixed MPA appearance with non-default windows themes
  • fixed confirmation dialogs appearing at screen center instead of MPA window center
  • fixed preview image align
  • fixed snapping to screen edges
  • fixed mapslist loading and saving
  • fixed mapslist never packed with archive
  • fixed last active folder wasn't saved

Development
  • PM me if you make any program improvements or localization, or discuss it in this tread.

Known issues
  • Program is not DPI-aware
  • After windows theme switching MPA needs to be restarted in order to fit new window border width and caption size

Credits:

* Currently it supports english and russian, but since this program is Unicode-based and uses default system fonts only you could translate it easily by editing .lng file (just like Soldat).

** Complete changelog can be found in the help file.
« Last Edit: December 21, 2009, 08:44:29 am by VirtualTT »

Offline BombSki

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #1 on: December 15, 2006, 01:18:33 pm »
Yea this program rocks :)
it has many features and its even open source  :o

very nice work, i hope many people will use it :) im sure i will!

Offline cooz

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #2 on: December 15, 2006, 01:51:56 pm »
wow, really nice app man,
probably best out there to pack map ;)
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Offline Clawbug

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #3 on: December 15, 2006, 02:41:52 pm »
Good job with this one. Might translate it into Finnish later today. ;)

Big + for Open Sourcing. :)

Which language is this written with?
« Last Edit: December 15, 2006, 02:43:41 pm by Clawbug »
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Offline cooz

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #4 on: December 15, 2006, 03:58:51 pm »
Which language is this written with?

just look at source files - it's delphi
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Offline jrgp

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #5 on: December 15, 2006, 04:06:59 pm »
Very useful program.

Good job :)
Careful with that axe, Eugene.

Offline ultraman

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #6 on: December 20, 2006, 01:55:40 am »
Yaaaaay a new map packer. No more mapsplorer for me.
Good work VTT :)

Offline VirtualTT

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MPA updated to v2.0.1!
« Reply #7 on: December 20, 2006, 11:04:10 am »
New version is out! You'll be surprised by it's speed (especially when working with huge mappacks)

Offline BattouKen

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #8 on: December 21, 2006, 02:00:48 am »
ns, thanks man =)

Offline dasilverguy

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #9 on: December 23, 2006, 02:50:13 am »
I don't have WinRAR.. And I don't have admin on this computer.. T_T

Looks great though.


Edit: Please, someone, re-save it into .ZIP!!! Please!!
« Last Edit: December 23, 2006, 02:53:08 am by dasilverguy »

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #10 on: December 23, 2006, 01:47:07 pm »
This programm requires WinRAR to work (actually it's WinRAR that is packing).
WinRAR provides best possible compression. So here some vivid results for MNP mappack:
1. 4692 kb - WinRAR 3.62 solid .rar archive with maximum compression
2. 5083 kb - WinRAR 3.62 simple .rar archive with maximum compression
3. 5402 kb - WinRAR 3.62 simple .zip archive with maximum compression
4. 5593 kb - WinZIP 11.0 (7313) simple .zip with maximum compression

So I just can suggest to install WinRAR (or ask admin to do this).

Offline dasilverguy

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #11 on: December 24, 2006, 12:37:54 am »
And if you re-compress it into .ZIP, it won't work?

No, admin is in another country and won't tell me the password the admin user.


Offline BombSki

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #12 on: December 25, 2006, 08:01:50 am »
the program uses winrar to pack the files man, its not only needed to unpack the program itself.

without winrar you cant use this program

Offline dasilverguy

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #13 on: December 26, 2006, 08:36:34 am »
Oh.. Even when compressing it into .zip?

Offline BombSki

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #14 on: December 26, 2006, 08:54:37 am »
yes, the program uses winrar to make .zip and .rar archives, as i said: without winrar this wont work

Offline Avarax

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #15 on: December 26, 2006, 12:55:47 pm »
cannibals_anti-lag_m.PFB

what's that? :-O
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Offline VirtualTT

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MPA v2.0.6 - soldat 1.4 Ready!
« Reply #16 on: May 06, 2007, 11:02:34 am »
New version is out!
Added command line interface and search function. MPA now detects even more map imperfections. Big help file contains a lot of usefull information about installing/using of MPA, command line syntax and map warnings handling...
Now i'm thinking about making MPA article on soldat wiki.

to Avarax: it's anti-lag bridge for tw_Cannibals, remember?

Date Posted: 12-02-2007, 22:18:18
New version includes small but critical bugfix...
I really don't want to act like microsoft with updats every week, but... ::)

Date Posted: 19-02-2007, 03:00:34
MPA now can work with Soldat 1.4!

Offline jrgp

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Re: Maps/Prefabs Archiver v2.0.6 - soldat 1.4 Ready!
« Reply #17 on: May 06, 2007, 05:06:25 pm »
I love this program. It's the only map packager I ever use.

Here is a mirror for the v2.0.6 version:

http://soldat.jrgp.org/file_download.php?id=15
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Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.6 - soldat 1.4 Ready!
« Reply #18 on: May 06, 2007, 05:23:24 pm »
ok thanks  :)
If anyone else want to provide mirror i'll be glad to use it.

Offline [SPARK] Shtorm

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #19 on: May 06, 2008, 03:12:30 am »
VirtualTT, it's goood! Goooooood program!