Author Topic: Maps&Prefabs Archiver v3.1.2 (with source)  (Read 18191 times)

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Offline VirtualTT

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Maps&Prefabs Archiver v3.1.2 (with source)
« on: December 15, 2006, 01:04:51 pm »
Description:
  • MPA is a universal maps and prefabs packing tool with lots of advanced functions. Suites for mappers as well as for servers admins.

Main features:
  • Capable of packing multiple PMS and PFB files.
  • Fully supports both rar and zip archive types.
  • Capable of loading and generating of mapslists.
  • Quick search for maps and relaed files.
  • Analyses maps and prefabs for errors/missing files and generates log.
  • Provides full content management - you can include/exclude any specific file or folder before packing.
  • Capable of adding normal archive comment instead of readme.
  • Has multilanguage support.*
  • Supports command line interface.


Requirements:

Download:

Installation:
  • Extract archive into your Soldat folder.

Changelog**:
  • v3.0.8 - v3.1.2
  • added progress bar
  • added x64 build
  • added support for "portable" installation for Vista+ version
  • added Advanced packing options window to group all related controls
  • added proper messages for various disk read/write error
  • reduced minimum window height so it can fit 800x600 resolution
  • for Vista/Seven version "Some map problems detected..." MessageBox changed to TaskDialog
  • for XP version additional visual enchantments were enabled
  • support for Win2K is canceled
  • map parsing performance improved ~16%
  • mapslists now are always being saved as ANSI
  • removed "Temp folder" item from the Settings tab
  • most icons replaced with original windows icons
  • fixed startup issues
  • fixed bug when list items were randomly disappearing
  • fixed bug when mpa might report wrong missing sceneries
  • fixed standard WinRAR settings were not overridden
  • fixed MPA getting "not responding" status while parsing/packing a large number of files
  • fixed MPA appearance with non-default windows themes
  • fixed confirmation dialogs appearing at screen center instead of MPA window center
  • fixed preview image align
  • fixed snapping to screen edges
  • fixed mapslist loading and saving
  • fixed mapslist never packed with archive
  • fixed last active folder wasn't saved

Development
  • PM me if you make any program improvements or localization, or discuss it in this tread.

Known issues
  • Program is not DPI-aware
  • After windows theme switching MPA needs to be restarted in order to fit new window border width and caption size

Credits:

* Currently it supports english and russian, but since this program is Unicode-based and uses default system fonts only you could translate it easily by editing .lng file (just like Soldat).

** Complete changelog can be found in the help file.
« Last Edit: December 21, 2009, 08:44:29 am by VirtualTT »

Offline BombSki

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #1 on: December 15, 2006, 01:18:33 pm »
Yea this program rocks :)
it has many features and its even open source  :o

very nice work, i hope many people will use it :) im sure i will!

Offline cooz

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #2 on: December 15, 2006, 01:51:56 pm »
wow, really nice app man,
probably best out there to pack map ;)
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Offline Clawbug

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #3 on: December 15, 2006, 02:41:52 pm »
Good job with this one. Might translate it into Finnish later today. ;)

Big + for Open Sourcing. :)

Which language is this written with?
« Last Edit: December 15, 2006, 02:43:41 pm by Clawbug »
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Offline cooz

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #4 on: December 15, 2006, 03:58:51 pm »
Which language is this written with?

just look at source files - it's delphi
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Offline jrgp

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #5 on: December 15, 2006, 04:06:59 pm »
Very useful program.

Good job :)
Careful with that axe, Eugene.

Offline ultraman

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Re: Maps/Prefabs Archiver v2.0.0 (~Mappack maker)
« Reply #6 on: December 20, 2006, 01:55:40 am »
Yaaaaay a new map packer. No more mapsplorer for me.
Good work VTT :)

Offline VirtualTT

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MPA updated to v2.0.1!
« Reply #7 on: December 20, 2006, 11:04:10 am »
New version is out! You'll be surprised by it's speed (especially when working with huge mappacks)

Offline BattouKen

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #8 on: December 21, 2006, 02:00:48 am »
ns, thanks man =)

Offline dasilverguy

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #9 on: December 23, 2006, 02:50:13 am »
I don't have WinRAR.. And I don't have admin on this computer.. T_T

Looks great though.


Edit: Please, someone, re-save it into .ZIP!!! Please!!
« Last Edit: December 23, 2006, 02:53:08 am by dasilverguy »

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #10 on: December 23, 2006, 01:47:07 pm »
This programm requires WinRAR to work (actually it's WinRAR that is packing).
WinRAR provides best possible compression. So here some vivid results for MNP mappack:
1. 4692 kb - WinRAR 3.62 solid .rar archive with maximum compression
2. 5083 kb - WinRAR 3.62 simple .rar archive with maximum compression
3. 5402 kb - WinRAR 3.62 simple .zip archive with maximum compression
4. 5593 kb - WinZIP 11.0 (7313) simple .zip with maximum compression

So I just can suggest to install WinRAR (or ask admin to do this).

Offline dasilverguy

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #11 on: December 24, 2006, 12:37:54 am »
And if you re-compress it into .ZIP, it won't work?

No, admin is in another country and won't tell me the password the admin user.


Offline BombSki

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #12 on: December 25, 2006, 08:01:50 am »
the program uses winrar to pack the files man, its not only needed to unpack the program itself.

without winrar you cant use this program

Offline dasilverguy

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #13 on: December 26, 2006, 08:36:34 am »
Oh.. Even when compressing it into .zip?

Offline BombSki

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #14 on: December 26, 2006, 08:54:37 am »
yes, the program uses winrar to make .zip and .rar archives, as i said: without winrar this wont work

Offline Avarax

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Re: Maps/Prefabs Archiver v2.0.1 (~Mappack maker)
« Reply #15 on: December 26, 2006, 12:55:47 pm »
cannibals_anti-lag_m.PFB

what's that? :-O
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Offline VirtualTT

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MPA v2.0.6 - soldat 1.4 Ready!
« Reply #16 on: May 06, 2007, 11:02:34 am »
New version is out!
Added command line interface and search function. MPA now detects even more map imperfections. Big help file contains a lot of usefull information about installing/using of MPA, command line syntax and map warnings handling...
Now i'm thinking about making MPA article on soldat wiki.

to Avarax: it's anti-lag bridge for tw_Cannibals, remember?

Date Posted: 12-02-2007, 22:18:18
New version includes small but critical bugfix...
I really don't want to act like microsoft with updats every week, but... ::)

Date Posted: 19-02-2007, 03:00:34
MPA now can work with Soldat 1.4!

Offline jrgp

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Re: Maps/Prefabs Archiver v2.0.6 - soldat 1.4 Ready!
« Reply #17 on: May 06, 2007, 05:06:25 pm »
I love this program. It's the only map packager I ever use.

Here is a mirror for the v2.0.6 version:

http://soldat.jrgp.org/file_download.php?id=15
Careful with that axe, Eugene.

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.6 - soldat 1.4 Ready!
« Reply #18 on: May 06, 2007, 05:23:24 pm »
ok thanks  :)
If anyone else want to provide mirror i'll be glad to use it.

Offline [SPARK] Shtorm

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #19 on: May 06, 2008, 03:12:30 am »
VirtualTT, it's goood! Goooooood program!

Offline jrgp

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #20 on: May 06, 2008, 08:01:04 am »
Can you please rehost the source code? The link is dead.
Careful with that axe, Eugene.

Offline PKS|Shooter

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #21 on: May 10, 2008, 07:21:15 am »
WoW Thanks  Nice Programm Dude :)

Offline xmRipper

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #22 on: May 10, 2008, 11:25:05 am »
@PKS|Shooter: Your signature is violating the forum rules.
CoFounder / CTO @ Macellan
Founder Turkish Soldat Community

Offline PKS|Shooter

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #23 on: May 19, 2008, 01:18:47 pm »
Thanks 4 the Programm man Very Very Usefull

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #24 on: April 08, 2009, 12:59:33 pm »
Soldat MPA was updated to v2.0.7
- folders now are lowercase (fix for *NIX systems)

Offline zakath

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #25 on: April 08, 2009, 01:18:00 pm »
Yes!!!!!! I hope everyone that uses mpa upgrades ;)

#soldat.mapping - #soldat.inc - #soldatladder - #soldat.gather.nordic

Offline jrgp

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #26 on: April 09, 2009, 10:04:20 pm »
- folders now are lowercase (fix for *NIX systems)
Thank you verrry much. That'll save me and a bunch of other people loads of times renaming folders.
Careful with that axe, Eugene.

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #27 on: June 24, 2009, 01:13:38 pm »


I'm working on the new, fully rewritten version of MPA.
new features already implemented: Gif support, info tooltips, variables like %info% %date% %properties% for archive comments, search for Archive content list and ability to pack uncompiled maps

if you have any ideas/suggestions for MPA please post them
« Last Edit: June 24, 2009, 01:17:39 pm by VirtualTT »

Offline spkka

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #28 on: June 24, 2009, 02:35:14 pm »
Ah nice, just wanted to download the old one because it keeps spitting out "3"? when i try to zip/rar a map. I don't have any suggestions really. I liked the older version already.

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #29 on: June 25, 2009, 02:04:07 pm »
It seems that problem was caused by incorrect WinRAR path.

Offline pahSibla

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #30 on: July 08, 2009, 04:17:22 pm »
ty for MPA
« Last Edit: July 08, 2009, 04:40:41 pm by pahSibla »

Offline VirtualTT

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Maps&Prefabs Archiver v3.0.6 released
« Reply #31 on: July 28, 2009, 10:40:48 am »
New version is finally released, see first post for download link.

Changes:
improved perfomance and decreased resources usage
added proper Windows Vista support
added support for gif files
added capability to pack uncompiled maps
added auto-replaced variables for archive comment
added info tooltips for files lists
added capability to open map in PW on dbl click
added capability to stretch MPA window vertically
recent maps are being taken from PW's ini
new default files lists for Soldat 1.5
new help file
new icon

i hope it'll work :p
« Last Edit: July 28, 2009, 11:31:55 am by VirtualTT »

Offline pavliko

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Re: Maps&Prefabs Archiver v3.0.6
« Reply #32 on: July 28, 2009, 11:22:00 am »
Nice...Been searching for this...Only i didn't know its name :P ...
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Offline VirtualTT

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Re: Maps&Prefabs Archiver v3.0.6
« Reply #33 on: July 28, 2009, 03:36:27 pm »
hmm... it seems that new version crashes on startup(((
gotta take another round of fight with MS VS for now... :P

Offline zakath

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Re: Maps&Prefabs Archiver v3.0.6
« Reply #34 on: July 28, 2009, 03:54:54 pm »
the last version you gave me works.

#soldat.mapping - #soldat.inc - #soldatladder - #soldat.gather.nordic

Offline VirtualTT

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Maps&Prefabs Archiver v3.0.7 (with source) released
« Reply #35 on: August 12, 2009, 02:46:50 pm »
Ok. here is new version. Tested on #soldat.mapping and proved to be working correctly.  ;D
Dunno what was wrong with 3.0.6...
Also i released the source code (C++). Compiling it might be tricky however.
See first post for download links.

Changelog:
  • v3.0.6 - v3.0.7
  • fixed startup issues
  • fixed minor bugs
  • small dialogs were upgraeted in Vista/7 version
  • added support for custom map filters
  • added working minimize item to MPA window sysmenu
  • command line syntax extended

Offline VirtualTT

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MPA v3.1.2 released
« Reply #36 on: December 21, 2009, 08:41:29 am »
New version features a lot of stability improvements as well as some UI enchantments and performance tweaks.

Changelog:
  • v3.0.8 - v3.1.2
  • added progress bar
  • added x64 build
  • added support for "portable" installation for Vista+ version
  • added Advanced packing options window to group all related controls
  • added proper messages for various disk read/write error
  • reduced minimum window height so it can fit 800x600 resolution
  • for Vista/Seven version "Some map problems detected..." MessageBox changed to TaskDialog
  • for XP version additional visual enchantments were enabled
  • support for Win2K is canceled
  • map parsing performance improved ~16%
  • mapslists now are always being saved as ANSI
  • removed "Temp folder" item from the Settings tab
  • most icons replaced with original windows icons
  • fixed startup issues
  • fixed bug when list items were randomly disappearing
  • fixed bug when mpa might report wrong missing sceneries
  • fixed standard WinRAR settings were not overridden
  • fixed MPA getting "not responding" status while parsing/packing a large number of files
  • fixed MPA appearance with non-default windows themes
  • fixed confirmation dialogs appearing at screen center instead of MPA window center
  • fixed preview image align
  • fixed snapping to screen edges
  • fixed mapslist loading and saving
  • fixed mapslist never packed with archive
  • fixed last active folder wasn't saved
« Last Edit: December 21, 2009, 09:01:25 am by VirtualTT »

Offline Monsteri

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #37 on: September 03, 2010, 09:20:23 am »
Can anybody say me why this mappacker is saying always when i'm trying to pack map, ``several problems with the map(s) were detected. continue packing?ยดยด for me settings are all right. Please if you think that you know why it says this, say it to me. (im probadly idiot)
Sorry if I'm insolent.

Offline VirtualTT

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #38 on: September 03, 2010, 10:07:49 am »
You can find map parsing log on the Content page.

Offline dominikkk26

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #39 on: November 12, 2010, 12:33:06 pm »
Could also work with 7zip!

DarkCrusade

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #40 on: November 12, 2010, 12:45:23 pm »
Thanks for sharing this incredible information with us.

Offline squiddy

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #41 on: August 09, 2012, 08:55:37 pm »
I can't use it on Win7, I've tried several different compatibility modes, but it only presents me with this error:

What should I do? :'(
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Offline VirtualTT

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #42 on: August 10, 2012, 01:41:26 am »
The first crash report in 6 years...

Well, Soldat MPA suppose to work fine on Windows 7 even without any compatibility modes. So my suggestions are:
1) Make sure that MPA executable is not corrupted (try redownloading it)
2) Make sure that you are running version compatible with your system (64-bit version would obviously not work on 32-bit system)

Offline squiddy

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #43 on: August 10, 2012, 04:44:29 am »
That was it. Thanks for answering so fast this silliness :P
It works just fine. :)
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