Author Topic: Maps&Prefabs Archiver v3.1.2 (with source)  (Read 22806 times)

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Offline jrgp

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #20 on: May 06, 2008, 08:01:04 am »
Can you please rehost the source code? The link is dead.
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Offline PKS|Shooter

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #21 on: May 10, 2008, 07:21:15 am »
WoW Thanks  Nice Programm Dude :)

Offline xmRipper

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #22 on: May 10, 2008, 11:25:05 am »
@PKS|Shooter: Your signature is violating the forum rules.
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Offline PKS|Shooter

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Re: Maps/Prefabs Archiver v2.0.6 tool for mappers&server admins
« Reply #23 on: May 19, 2008, 01:18:47 pm »
Thanks 4 the Programm man Very Very Usefull

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #24 on: April 08, 2009, 12:59:33 pm »
Soldat MPA was updated to v2.0.7
- folders now are lowercase (fix for *NIX systems)

Offline zakath

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #25 on: April 08, 2009, 01:18:00 pm »
Yes!!!!!! I hope everyone that uses mpa upgrades ;)

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Offline jrgp

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #26 on: April 09, 2009, 10:04:20 pm »
- folders now are lowercase (fix for *NIX systems)
Thank you verrry much. That'll save me and a bunch of other people loads of times renaming folders.
There are other worlds than these

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #27 on: June 24, 2009, 01:13:38 pm »


I'm working on the new, fully rewritten version of MPA.
new features already implemented: Gif support, info tooltips, variables like %info% %date% %properties% for archive comments, search for Archive content list and ability to pack uncompiled maps

if you have any ideas/suggestions for MPA please post them
« Last Edit: June 24, 2009, 01:17:39 pm by VirtualTT »

Offline spkka

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #28 on: June 24, 2009, 02:35:14 pm »
Ah nice, just wanted to download the old one because it keeps spitting out "3"? when i try to zip/rar a map. I don't have any suggestions really. I liked the older version already.

Offline VirtualTT

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #29 on: June 25, 2009, 02:04:07 pm »
It seems that problem was caused by incorrect WinRAR path.

Offline pahSibla

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Re: Maps/Prefabs Archiver v2.0.7 (with source code)
« Reply #30 on: July 08, 2009, 04:17:22 pm »
ty for MPA
« Last Edit: July 08, 2009, 04:40:41 pm by pahSibla »

Offline VirtualTT

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Maps&Prefabs Archiver v3.0.6 released
« Reply #31 on: July 28, 2009, 10:40:48 am »
New version is finally released, see first post for download link.

Changes:
improved perfomance and decreased resources usage
added proper Windows Vista support
added support for gif files
added capability to pack uncompiled maps
added auto-replaced variables for archive comment
added info tooltips for files lists
added capability to open map in PW on dbl click
added capability to stretch MPA window vertically
recent maps are being taken from PW's ini
new default files lists for Soldat 1.5
new help file
new icon

i hope it'll work :p
« Last Edit: July 28, 2009, 11:31:55 am by VirtualTT »

Offline pavliko

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Re: Maps&Prefabs Archiver v3.0.6
« Reply #32 on: July 28, 2009, 11:22:00 am »
Nice...Been searching for this...Only i didn't know its name :P ...
The safest thing to do is jumping out of a plane!

Offline VirtualTT

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Re: Maps&Prefabs Archiver v3.0.6
« Reply #33 on: July 28, 2009, 03:36:27 pm »
hmm... it seems that new version crashes on startup(((
gotta take another round of fight with MS VS for now... :P

Offline zakath

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Re: Maps&Prefabs Archiver v3.0.6
« Reply #34 on: July 28, 2009, 03:54:54 pm »
the last version you gave me works.

#soldat.mapping - #soldat.inc - #soldatladder - #soldat.gather.nordic

Offline VirtualTT

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Maps&Prefabs Archiver v3.0.7 (with source) released
« Reply #35 on: August 12, 2009, 02:46:50 pm »
Ok. here is new version. Tested on #soldat.mapping and proved to be working correctly.  ;D
Dunno what was wrong with 3.0.6...
Also i released the source code (C++). Compiling it might be tricky however.
See first post for download links.

Changelog:
  • v3.0.6 - v3.0.7
  • fixed startup issues
  • fixed minor bugs
  • small dialogs were upgraeted in Vista/7 version
  • added support for custom map filters
  • added working minimize item to MPA window sysmenu
  • command line syntax extended

Offline VirtualTT

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MPA v3.1.2 released
« Reply #36 on: December 21, 2009, 08:41:29 am »
New version features a lot of stability improvements as well as some UI enchantments and performance tweaks.

Changelog:
  • v3.0.8 - v3.1.2
  • added progress bar
  • added x64 build
  • added support for "portable" installation for Vista+ version
  • added Advanced packing options window to group all related controls
  • added proper messages for various disk read/write error
  • reduced minimum window height so it can fit 800x600 resolution
  • for Vista/Seven version "Some map problems detected..." MessageBox changed to TaskDialog
  • for XP version additional visual enchantments were enabled
  • support for Win2K is canceled
  • map parsing performance improved ~16%
  • mapslists now are always being saved as ANSI
  • removed "Temp folder" item from the Settings tab
  • most icons replaced with original windows icons
  • fixed startup issues
  • fixed bug when list items were randomly disappearing
  • fixed bug when mpa might report wrong missing sceneries
  • fixed standard WinRAR settings were not overridden
  • fixed MPA getting "not responding" status while parsing/packing a large number of files
  • fixed MPA appearance with non-default windows themes
  • fixed confirmation dialogs appearing at screen center instead of MPA window center
  • fixed preview image align
  • fixed snapping to screen edges
  • fixed mapslist loading and saving
  • fixed mapslist never packed with archive
  • fixed last active folder wasn't saved
« Last Edit: December 21, 2009, 09:01:25 am by VirtualTT »

Offline Monsteri

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #37 on: September 03, 2010, 09:20:23 am »
Can anybody say me why this mappacker is saying always when i'm trying to pack map, ``several problems with the map(s) were detected. continue packing?ยดยด for me settings are all right. Please if you think that you know why it says this, say it to me. (im probadly idiot)
Sorry if I'm insolent.

Offline VirtualTT

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #38 on: September 03, 2010, 10:07:49 am »
You can find map parsing log on the Content page.

Offline dominikkk26

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Re: Maps&Prefabs Archiver v3.1.2 (with source)
« Reply #39 on: November 12, 2010, 12:33:06 pm »
Could also work with 7zip!