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Soldat Capture The Flag League
is probably the most famous competitive community of all times. It ran over 60 seasons of different leagues and tournaments!
Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
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ctf_Amon
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Topic: ctf_Amon (Read 1665 times)
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Demonic
Global Moderator
Veteran
Posts: 1548
All you hate!
ctf_Amon
«
on:
December 17, 2006, 10:31:29 am »
Toot toot. I'm fooling around with some semi-new mapping styles, and here's my latest work. Texture was made by Soap, and I used some scenery-usage ideas which were first done by Boxo. Have fun with the map lads.
A base
Mid/low routes
Rock bottom
THE bridge
Download
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And when you try
You'll catch my vibe
I'll blast a million moons away
I'll blow a million miles a day
Avarax
Veteran
Posts: 1529
Re: ctf_Amon
«
Reply #1 on:
December 17, 2006, 10:39:24 am »
now thats what i call plain and overtightened texture -_-
you said you wanted to create a kickass map ;-/
layout looks ok nevertheless
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I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host
Mistercharles
Veteran
Posts: 1371
+
Re: ctf_Amon
«
Reply #2 on:
December 17, 2006, 10:44:24 am »
I'm not sure of the crap in the bottom middle area. Is that a help or a hinder regarding gameplay?
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shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day
jrgp
Administrator
Flamebow Warrior
Posts: 5037
Re: ctf_Amon
«
Reply #3 on:
December 17, 2006, 05:42:10 pm »
In my opinion, the texture looks sexy.
Colors are ok.
Good Job
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There are other worlds than these
ultraman
Flagrunner
Posts: 797
Re: ctf_Amon
«
Reply #4 on:
December 18, 2006, 12:32:36 am »
Although I likey the texture, I do not likey the tightening or colours The "rock bottom" looks like it would be difficult to move in due to jagged polygons, come to think of it, there are quite s few sharp polys which look unaesthetic. Although I do agree that the layout is good though
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Demonic
Global Moderator
Veteran
Posts: 1548
All you hate!
Re: ctf_Amon
«
Reply #5 on:
December 18, 2006, 09:42:31 am »
After playtesting this, I added some spawns near the flag, so mid/low routes come in play more often. I think I fixed all polybugs/gameplay issues
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And when you try
You'll catch my vibe
I'll blast a million moons away
I'll blow a million miles a day
Rahaiz
Major(1)
Posts: 33
fr0g| Rahaiz
Re: ctf_Amon
«
Reply #6 on:
December 18, 2006, 11:17:22 am »
That's a kick-ass map imo!
The texture looks fine, boosts are possible, and I do like symetrical maps. The little infirmary in the middle gives it a funny touch. Good job!
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Rahaiz
// Raezzt
French Community Administrator and Team France Leader.
Death MachineX350
Camper
Posts: 492
Re: ctf_Amon
«
Reply #7 on:
December 19, 2006, 09:19:35 pm »
Okay map. Good layout but plain visuals.
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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
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,
As de Espada
,
Suowarrior
)
ctf_Amon