Author Topic: Beast v1.0  (Read 6360 times)

0 Members and 1 Guest are viewing this topic.

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Beast v1.0
« on: December 19, 2006, 08:53:57 am »


Download:
http://sfd.doc776.org/?cmd=mod&id=330

Beast Mod (Remake) v1.0 for Soldat
All about pain and glorified agony...
This mod trasform your Soldat from military to horror game.
=================================
RECOMMENDED TO PLAY THIS MOD IN   
INFILTRATION MODE WITH REALISTIC.
=================================
Mod change features:

- unreg Interface
- Interface guns
- guns:

Delta AMN
Morphoid-312
Jackall
Chimera
Damascus
Ring Monster
Manta Staff
Cu nt Launcher
Thanatos Blade
Gaingun-76
Blood Angel
Avenger Spirit
Monstrum Spirit
Chaos Spirit
Death Glove
Golliath
BLMN Cannon

- Sparks (explosion,flames and more)
- Textures
- alpha and bravo team gostek (new hairs)
- Sfx 
- fonts
=================================
Installation:
Backup all original soldat folders!!!
Then copy all MOD folders into the Soldat directory.
Most folder files will be overwritten.
The best way is to use programm called Soldat Mod Changer.
Additional option is create .bat from .txt file in Soldat directory and edit like this:
Soldat.exe -mod Beast
where 'Beast' is name of mod folder in Soldat/Mods directory
Last...make shourtcut on desktop for this file and open.
=================================
!->Dont modify or use files from this mod in your projects and mods without my permission<-!
=================================

Enjoy and have fun!
Henito Kisou - Beast mod creator.

E-mail:        ares21@op.pl

web page:      www.alienat.friko.pl

Old gosteks, most of gfx as weapons, interface and bonuses remade to better, modern version. I know, this is very strange/scary mod, but if you imagine crossover about Doom+Blood you get idea of this mod. Some arts or weapon reminds that titles of horrors like "Unborn", "The nightmare never ends", "Nightmare from Elm street", "Night of Demons", "Virus" or "Demon Seed" etc. Boss Mode is for Mr.T hair style, and yes, unnamed masochistic beast is naked corpse without skin, Demanden demon is mix with mythologic monsters, Soul Edge, ultimate boss in "Soul Blade" and Glass Demon from "Medievil" game.
« Last Edit: July 02, 2009, 08:11:01 am by Henito Kisou »

Offline GAMEOVER

  • Camper
  • ***
  • Posts: 303
Re: Beast v1.0 (remake)
« Reply #1 on: December 19, 2006, 02:25:38 pm »
Simple, yet detailed.. im not into sci-fi type mods but this looks clean and thats what I like about it, nj.

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5036
Re: Beast v1.0 (remake)
« Reply #2 on: December 19, 2006, 03:05:11 pm »
I like the weapon gosteks.
There are other worlds than these

Offline Slayer DZ

  • Camper
  • ***
  • Posts: 342
Re: Beast v1.0 (remake)
« Reply #3 on: December 19, 2006, 03:45:14 pm »
Holy shit man, you're a fast mod maker! I like that stile so much, hentai was great and this looks crazy! (or vice versa) Ring monster reminds me on lordi's saw in fin mod, and the manta staff on hentai pet if I'm right

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: Beast v1.0 (remake)
« Reply #4 on: December 19, 2006, 05:07:30 pm »
This mod isn't new, but here is reason, why I posted remake my first mod what I ever made:

Yes, Hentai Pet is comparision to the Manta, but Manta is first "living weapon", H Pet is second, but is related to Manta.
Later I will be co-modder in some mod projects, and I release two full mods:

Alternative Reality -the Ring series related and based (books and movies, japanese version).

Quantum Rage -sci-fi/futuristic/mecha related

Offline Slayer DZ

  • Camper
  • ***
  • Posts: 342
Re: Beast v1.0 (remake)
« Reply #5 on: December 25, 2006, 09:18:25 am »
i suggest you to make better explosions, these arent so bad but they also dont look so long lasting in  game. the blood angel is way to down in interface, should be more up closer to gaingun, the kevlar energy should be positioned better so it fits in health box
« Last Edit: December 25, 2006, 09:23:38 am by Slayer DZ »

Offline MFO

  • Soldier
  • **
  • Posts: 156
    • Nintendo X
Re: Beast v1.0 (remake)
« Reply #6 on: December 25, 2006, 08:34:05 pm »
Pretty good, however, I'm not a big fan of the weapons.

Offline wolfbr

  • Camper
  • ***
  • Posts: 269
  • HurBaN NinJa(Ninja hurbano), the power of Thunders
Re: Beast v1.0 (remake)
« Reply #7 on: December 25, 2006, 08:52:21 pm »
satanic mod.... :o
you is heretic  ;D hauahua,sorry...
nice mod,
the weapons in game and interface is very good

Offline MFO

  • Soldier
  • **
  • Posts: 156
    • Nintendo X
Re: Beast v1.0 (remake)
« Reply #8 on: December 26, 2006, 02:29:02 am »
But... a Cunt Launcher? Uhh..

Offline edak

  • Flagrunner
  • ****
  • Posts: 505
  • AussiEdak
Re: Beast v1.0 (remake)
« Reply #9 on: December 26, 2006, 06:08:06 am »
But... a **** Launcher? Uhh..
yeah, WTF mate?

UPDATED 12-Aug-2010 FIXED LINKS!!!!! - 18 Apr 2007 - NOW WITH FULLLY MODDABLE MAP TEXTURES! Modders, further customise your soldat!

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: Beast v1.0 (remake)
« Reply #10 on: December 26, 2006, 07:09:12 pm »
Explosions
Blood Angel
Health Box ...ok, I fix them at next version.
Cunt Launcher? I saw Unborn about mutant childs, then Doom monsters, and I get idea: why not use small childrens/demons/hell spawn as explosive weapons.
So works fine, and most Doom related wpn is Gaingun: mix between Chaingun and Plasma gun.
Anyway, I make expansion called "Gothic Romance" where you play as Goth and use, for example that weapons as:

4 Reaper
5 Pray of Suffer
7 Diablos
8 Sentence of Death
0 Hell Gate
---
S2 Dark Blade
S3 Ethereal Sword