Author Topic: Double-shot weapons?  (Read 3369 times)

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Offline mxyzptlk

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Double-shot weapons?
« on: December 21, 2006, 12:01:49 am »
Making my Quake 2 mod, I realized that I need a little help. I need to make a weapon (the replacement for the AK-74) shoot double bullets, like the deagles. How can this be done?

Also, I was wondering ifit is possible to increase the number of pellets in a shotgun blast.

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Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Black Sniper Jack

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Re: Double-shot weapons?
« Reply #1 on: December 21, 2006, 05:41:32 am »
It's not possible. Only the Desert Eagles can shoot 2 Bullets and only the Spas-12 can shoot nearly 8 bullets.

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Offline Foley

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Re: Double-shot weapons?
« Reply #2 on: December 21, 2006, 04:36:57 pm »
Try making the bullet graphics show 2 of them. For what weapon you need double-shot weapon? I dont recall any from Quake 2 what shoot double.
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Offline mxyzptlk

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Re: Double-shot weapons?
« Reply #3 on: December 21, 2006, 04:55:23 pm »
Try making the bullet graphics show 2 of them. For what weapon you need double-shot weapon? I dont recall any from Quake 2 what shoot double.

True enough. I am making a dual machinegun, for there was no other weapon to put as the AK-74.

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Offline Wraithlike

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Re: Double-shot weapons?
« Reply #4 on: December 21, 2006, 05:28:18 pm »
Just mod the bullet to look like it's two seperate bullets. Or, if you must, make the weapon have ammo: 2, fireinterval: 4, that should work right.

Offline Foley

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Re: Double-shot weapons?
« Reply #5 on: December 22, 2006, 05:59:32 am »
Well no Wraithlike, you can do it in that way: in weapons mod: Fire interval: 1; Reload time 2; Ammo 2.
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Offline dasilverguy

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Re: Double-shot weapons?
« Reply #6 on: December 23, 2006, 03:12:47 am »
But.. Interface would look odd.. 2 bullets only in your clip... And the interval/reload bar will move like crazy!

Offline Hootie hoo

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Re: Double-shot weapons?
« Reply #7 on: December 23, 2006, 03:31:00 am »
But.. Interface would look odd.. 2 bullets only in your clip... And the interval/reload bar will move like crazy!
Does it matter?

I think the dual bullet image is a better idea, though.

Good luck with your mod.
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Offline Cube

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Re: Double-shot weapons?
« Reply #8 on: January 02, 2007, 10:38:29 am »
Well no Wraithlike, you can do it in that way: in weapons mod: Fire interval: 1; Reload time 2; Ammo 2.

god idea
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Offline blue_pyro

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Re: Double-shot weapons?
« Reply #9 on: January 26, 2007, 05:52:10 am »
all you have 2 do is draw 2 bullets and double the gun damage
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Offline Red Neck

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Re: Double-shot weapons?
« Reply #10 on: February 02, 2007, 07:40:49 pm »
couldnt you do the same thing with the pellets just add the pellets to the pellet image

Offline jarno_jukka

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Re: Double-shot weapons?
« Reply #11 on: February 24, 2007, 04:19:58 pm »
um, i've seen/played in a online deathmatch were the m79 fired to grenades and had two explosions, both killed.
it had same fire rate and reload time.
so it is possible.
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Offline Keron Cyst

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Re: Double-shot weapons?
« Reply #12 on: February 24, 2007, 05:48:20 pm »
If it has the same fire rate (which is 0), that could easily be explained; its ammo was 2, so it fired both grenades nearly at the same time.

Offline M.rSnow

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Re: Double-shot weapons?
« Reply #13 on: March 03, 2007, 08:52:48 am »
You can mod the Deagles instead. The only problem is that you need to klick for every shot then..
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Offline LeFTeR

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Re: Double-shot weapons?
« Reply #14 on: March 06, 2007, 03:11:27 am »
good

Offline tER

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Re: Double-shot weapons?
« Reply #15 on: March 24, 2007, 02:29:14 pm »
ORR you can open the weapons.ini file and then you see

Desert Eagle
Damage=205
FireInterval=20
Ammo=2
ReloadTime=60
Speed=400
---> BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1

So if you want 2 shot's at once just change weapons ini and the bulletstyle into 3. Maybe that will do the trick

Date Posted: March 24, 2007, 03:27:04 PM
Oh sorry thats the shotgun type of bullet

Offline Mangled*

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Re: Double-shot weapons?
« Reply #16 on: March 29, 2007, 04:08:09 pm »
Bulletstyle 3 is buckshot... You'd just be shooting double shotgun blasts from your Desert Eagles.

I wish it were possible to alter if a weapon is semi automatic or automatic.. that would rule. Then I'm sure lots of people would make pistol-only mods. - And of course then you would be able to make the Eagles automatic.
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Offline mxyzptlk

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Re: Double-shot weapons?
« Reply #17 on: April 04, 2007, 10:37:38 am »
Yea...
Dual Automags...
I want that...

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking