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Pinball mode! Players get M79, which has no damage, their job is to bounce themeselves to the flags. CTF could be used for this. The blow of M79 should be very high. The first who reaches the flags will win.This could be done already with some WM + map. Could include live scoreboard to website using scriping. ;P
Quote from: Clawbug on December 22, 2006, 01:45:37 pmPinball mode! Players get M79, which has no damage, their job is to bounce themeselves to the flags. CTF could be used for this. The blow of M79 should be very high. The first who reaches the flags will win.This could be done already with some WM + map. Could include live scoreboard to website using scriping. ;Powning idea, but you'd have to make them not use the moving buttons
I wish there was a way to adjust the gravity in Soldat. I tried so hard to make a series of space maps beginning with the moon, which I wanted to have a "low gravity" surface. I tried to create it with jump polygons, but it never worked the way I wanted it to and gave up on the idea after spending far too long trying to get it to work.
Pinball mode! Players get M79, which has no damage, their job is to bounce themeselves to the flags. CTF could be used for this. The blow of M79 should be very high. The first who reaches the flags will win.
Quote from: Mr. Domino on December 23, 2006, 07:21:37 amI wish there was a way to adjust the gravity in Soldat. I tried so hard to make a series of space maps beginning with the moon, which I wanted to have a "low gravity" surface. I tried to create it with jump polygons, but it never worked the way I wanted it to and gave up on the idea after spending far too long trying to get it to work. this idea is nice, even better if you could make AREAS (like the collider type circles only huge and change the grav.)