Author Topic: New options like low-grav and slow motion deaths, or just constant slo-mo  (Read 1739 times)

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Offline Brick

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Offline Clawbug

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #1 on: December 22, 2006, 01:45:37 pm »
Pinball mode! Players get M79, which has no damage, their job is to bounce themeselves to the flags. CTF could be used for this. The blow of M79 should be very high. The first who reaches the flags will win.

This could be done already with some WM + map. Could include live scoreboard to website using scriping. ;P
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Offline Cube

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #2 on: December 22, 2006, 02:22:25 pm »
Pinball mode! Players get M79, which has no damage, their job is to bounce themeselves to the flags. CTF could be used for this. The blow of M79 should be very high. The first who reaches the flags will win.

This could be done already with some WM + map. Could include live scoreboard to website using scriping. ;P

owning idea, but you'd have to make them not use the moving buttons :P
Hmm, any idea what to write here?

Offline Clawbug

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #3 on: December 22, 2006, 02:23:46 pm »
Pinball mode! Players get M79, which has no damage, their job is to bounce themeselves to the flags. CTF could be used for this. The blow of M79 should be very high. The first who reaches the flags will win.

This could be done already with some WM + map. Could include live scoreboard to website using scriping. ;P

owning idea, but you'd have to make them not use the moving buttons :P
Hehe, yeah. Is a pity that it can not be done with current modding capabilities. :( (WM, server-side scriping)
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Offline Mr. Domino

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #4 on: December 23, 2006, 07:21:37 am »
I wish there was a way to adjust the gravity in Soldat. I tried so hard to make a series of space maps beginning with the moon, which I wanted to have a "low gravity" surface. I tried to create it with jump polygons, but it never worked the way I wanted it to and gave up on the idea after spending far too long trying to get it to work. :(

Offline Horve

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #5 on: December 24, 2006, 09:09:22 am »
I wish there was a way to adjust the gravity in Soldat. I tried so hard to make a series of space maps beginning with the moon, which I wanted to have a "low gravity" surface. I tried to create it with jump polygons, but it never worked the way I wanted it to and gave up on the idea after spending far too long trying to get it to work. :(

this idea is nice, even better if you could make AREAS (like the collider type circles only huge and change the grav.)

Offline Master Chief43

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #6 on: December 24, 2006, 12:28:26 pm »
I like the constant slo-mo idea but the rest... eh... i only support the constant slo-mo
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Offline Bardock

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #7 on: December 24, 2006, 02:46:26 pm »
Pinball mode! Players get M79, which has no damage, their job is to bounce themeselves to the flags. CTF could be used for this. The blow of M79 should be very high. The first who reaches the flags will win.

Or at infiltration. Defender team tries to shoot and bounce those attackers off to sky :P

That gravity thing... If the people jump up and the gravity is low, wouldn't they fly to the 'edge' of the map and die? lol :D
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Offline Horve

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #8 on: December 25, 2006, 02:56:32 pm »
I wish there was a way to adjust the gravity in Soldat. I tried so hard to make a series of space maps beginning with the moon, which I wanted to have a "low gravity" surface. I tried to create it with jump polygons, but it never worked the way I wanted it to and gave up on the idea after spending far too long trying to get it to work. :(

this idea is nice, even better if you could make AREAS (like the collider type circles only huge and change the grav.)

btw, this idea has been suggested before and was REJECTED due to the difficulty of implemention.

Offline Ivarska

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Re: New options like low-grav and slow motion deaths, or just constant slo-mo
« Reply #9 on: December 25, 2006, 03:36:57 pm »
the gravitation sounds great ;D perhaps you could be able to set own new game modes