Author Topic: DM *Flesh*  (Read 3047 times)

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Offline Horve

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DM *Flesh*
« on: December 26, 2006, 03:07:34 pm »
Made by ViGGoLoNiGGoLo
[/b]
sequel to my saw map, only in dm form. Maybe even more tactical than htf_saw. Flesh is a soup that is divided into two main parts, the outdoor lush flora and the in-door old abandoned, stained, rusty. cold warehouse. Some creepy objects also included, such as a hook, blood-rusty walls and an inaccessible tunnel with hungry eyeless faces. Enjoy. S'waypointed too. thx Keron Cyst.
: viggoloniggolo





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« Last Edit: December 26, 2006, 06:38:51 pm by Anna »

Offline SoNNy

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Re: *Flesh*
« Reply #1 on: December 26, 2006, 04:09:24 pm »
uhm, nice layout there ! I like it from screens ( i am so lazy to download it)

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Offline edak

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Re: *Flesh*
« Reply #2 on: December 26, 2006, 04:22:11 pm »
love the map!!!  it's greeeeeeeeeeeeeeeeeeat! D/L

UPDATED 12-Aug-2010 FIXED LINKS!!!!! - 18 Apr 2007 - NOW WITH FULLLY MODDABLE MAP TEXTURES! Modders, further customise your soldat!

Offline ultraman

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Re: *Flesh*
« Reply #3 on: December 26, 2006, 04:56:32 pm »
Nice one vig, it does look tactical 8-) Why not make it htf?

Offline Wraithlike

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Re: *Flesh*
« Reply #4 on: December 26, 2006, 06:09:36 pm »
Big points for this one Vig. The outdoor area is fantastic. The indoor is too, but the texture doesn't fit as well as it could with the scenery. Maybe Update with one of your sexy multi-textures? I also don't care for the fade behind teh outdoor platforms, the edge is too sharp to seem like a realistic shadow. All of that aside, this is one of the sexiest maps I've seen in a while, unlike saw which was, although quite nice, very simple in both scenery and shading, this has an awesome variety of scenery and the colors and shading is phenomonal.

Also, did you make the texture? Because It's really nice.

Offline Mistercharles

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Re: DM *Flesh*
« Reply #5 on: December 26, 2006, 10:26:26 pm »
The gameplay is fantastic, but remember vig, on healthpack-less maps, commit suicide on low health :)
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Demonic

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Re: DM *Flesh*
« Reply #6 on: December 27, 2006, 05:18:17 am »
The fades seem a tad awkward, but otherwise this is a great map. I guess it's time to update the Mapmine :p

Offline Horve

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Re: DM *Flesh*
« Reply #7 on: December 27, 2006, 05:47:13 am »
thx sackloads people  8)
(wtf is with the topic rating...)

Offline Mistercharles

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Re: DM *Flesh*
« Reply #8 on: December 27, 2006, 11:54:26 am »
Take note people, ingame, the fades look great.

Now fix your ratings.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Yumago

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Re: DM *Flesh*
« Reply #9 on: December 27, 2006, 05:45:48 pm »
Awesome, Vig's evil style is great for a game like soldat. But yeah... I have a slight, slight hunch that this has something to do with him being a black-metalhead... ;)
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