Author Topic: Big mistake  (Read 26946 times)

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Offline staskesi

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Big mistake
« on: December 29, 2006, 09:56:30 am »
I think that i will stop playing this game just because when you loose, you start again the level.

Saving option should be available at all moments, and "monsters" should be able to kill.

Offline a-4-year-old

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Re: Big mistake
« Reply #1 on: December 29, 2006, 10:21:01 am »
I think that i will stop playing this game just because when you loose, you start again the level.

Saving option should be available at all moments, and "monsters" should be able to kill.
I never bothered to finish the first level, i just deleted it after playing 2-3 times, nobody really cares whether you play or not, but what happened to the MM who wanted a game where you kill everything and there are lots of bloods, climbing maps for soldat are better then this game.
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline Keron Cyst

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Re: Big mistake
« Reply #2 on: December 29, 2006, 12:02:19 pm »
It's not supposed to be easy, staskesi; it's an adventure game. If you're having trouble, perhaps refer to this Hints Guide some moron made in his free time. ;)

Offline staskesi

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Re: Big mistake
« Reply #3 on: December 29, 2006, 12:34:00 pm »
i cant believe that Michal(a "hero" for a lot of ppl) has done this game.

from blood, killing, and all that to stupid monsters and stupid deaths.

Michal, if you read this, please do better games, i remember you posted an image of "crimson game" much better than this crap

Offline Michal Marcinkowski

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Re: Big mistake
« Reply #4 on: December 30, 2006, 11:55:31 am »
There was a time on earth, not long ago, when people would play games for hours without save options. Not only between levels but generally (so if you died you would have to start the game all over, hours of play would go to a waste). It required skill and commitment and it made you feel good about not only completing the game but MASTERING it. If you want save options in between levels you might as well use cheat codes and just watch the ending of the game if that's your goal.
« Last Edit: December 30, 2006, 12:00:54 pm by Michal Marcinkowski »

Offline Anna

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Re: Big mistake
« Reply #5 on: December 30, 2006, 12:34:32 pm »
Fortunately things have changed since then and these days frustration-inducing gameplay is considered bad design.


(IMO ;D)

Offline Mistercharles

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Re: Big mistake
« Reply #6 on: December 30, 2006, 01:03:55 pm »
Not enough save points? Are you kidding? A lot of games that have been deemed "great" have save points not as often. Take a look at Jetz4. People LOVED that game, yet there was only a save point every ten grueling missions or so.
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Offline Wraithlike

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Re: Big mistake
« Reply #7 on: December 30, 2006, 01:40:16 pm »
Soldat doesn't have save points and I find it quite fun...

Offline Keron Cyst

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Re: Big mistake
« Reply #8 on: December 30, 2006, 02:20:02 pm »
But Soldat never ends ;)

Offline Eagles_Arrows

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Re: Big mistake
« Reply #9 on: December 30, 2006, 02:33:21 pm »
Soldat doesn't have save points and I find it quite fun...

Soldat doesn't have save points because it is a multiplayer game.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Wraithlike

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Re: Big mistake
« Reply #10 on: December 30, 2006, 03:25:30 pm »
Soldat doesn't have save points and I find it quite fun...

Soldat doesn't have save points because it is a multiplayer game.

I play with bots damn it!

Offline Sethamundo

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Re: Big mistake
« Reply #11 on: December 30, 2006, 03:44:28 pm »
Soldat doesn't have save points and I find it quite fun...

Soldat doesn't have save points because it is a multiplayer game.

I play with bots damn it!
It's still a multiplayer design. :)
« Last Edit: December 30, 2006, 03:48:22 pm by Sethamundo »
Illumination is not reached by visualizing the light but by exploring the darkness.

Offline Wraithlike

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Re: Big mistake
« Reply #12 on: December 30, 2006, 06:03:33 pm »
Soldat doesn't have save points and I find it quite fun...

Soldat doesn't have save points because it is a multiplayer game.

I play with bots damn it!
It's still a multiplayer design. :)

And I still want to save my game!

Offline Eagles_Arrows

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Re: Big mistake
« Reply #13 on: December 30, 2006, 06:15:51 pm »
I still want to save my game!

"4 caps and 23 kills!  Damnit, I wish there was a save point..."

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Keron Cyst

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Re: Big mistake
« Reply #14 on: December 30, 2006, 06:55:37 pm »
Bots! Heck, Wraithlike, there's always Esc and Alt + Tab ;D

Offline Mr. Domino

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Re: Big mistake
« Reply #15 on: December 31, 2006, 09:29:34 am »
Soldat is similar to older console games where if you want to save you just pause the game and leave the system running. :P The pause button is the single greatest innovation 8-bit game systems brought to the industry.

Fortunately things have changed since then and these days frustration-inducing gameplay is considered bad design.

Go play your Animal Crossing or what have you. :P >:( :-X

Offline Keron Cyst

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Re: Big mistake
« Reply #16 on: December 31, 2006, 12:17:30 pm »
Ahahaha, ouch. I actually find "frustration-inducing gameplay" like R's quite addicting ;)

Offline staskesi

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Re: Big mistake
« Reply #17 on: December 31, 2006, 12:40:51 pm »
well after a few days playing or(just because is a game from michal :D) i can say that is quite addictive :D

Offline mar77a

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Re: Big mistake
« Reply #18 on: December 31, 2006, 12:54:57 pm »

Offline mxyzptlk

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Re: Big mistake
« Reply #19 on: December 31, 2006, 04:20:36 pm »
Ahahaha, ouch. I actually find "frustration-inducing gameplay" like R's quite addicting ;)
As do I, if it is well done enough. Look at sonic 1/2/knuckles. They didn't have save points, but enough people got through them. If you can do it once, you can do it again.

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Quake, it can lead to problems if attempted at work." -- C Hacking