Author Topic: Shoozza chatMod v0.5.0.6  (Read 97702 times)

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Offline toRch

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Re: Shoozza chatMod v0.3
« Reply #40 on: April 16, 2007, 07:46:21 am »
hi

i ever wanted to have something like this, but i never knew how to do it  :D
i like it, its very nice. so far, i downloaded it, copied the file into my soldat directory and startet soldat.
but it got me an error:

anyways this was just in the main menu, and after i got ingame it disappeared and the mod worked GREAT!
if you need to have a translation of this, i will do it, but i think you know what it says, just because of the layout.

Offline Shoozza

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Re: Shoozza chatMod v0.3
« Reply #41 on: April 16, 2007, 09:26:32 am »
nope u don't have to translate this im from germany ;)
I don't know why this error happens it would be useful to talk to u on irc to find the reason for that bug
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Offline DorkeyDear

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Re: Shoozza chatMod v0.3
« Reply #42 on: April 21, 2007, 11:52:02 am »
bug? probably soldat just not liking it snseit wasn't built in but..

i pasted "Brand New - I Will Play The Game Beneath The Spinlight (idobi Radio: Music that doesn`t suck! News, interviews and the best in alternative, rock, and punk music: idobi.com)" and it came up with "External exception E06D7363" as a pop-up window... maybe because it is too long???

Offline Sentinel

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Re: Shoozza chatMod v0.3
« Reply #43 on: April 21, 2007, 11:58:33 am »
This is great, thanks a whole lot.  Keep up with bug fixes!

Offline Doc

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Re: Shoozza chatMod v0.3
« Reply #44 on: April 22, 2007, 03:30:37 pm »
nice .. added to SFD.

now need to replace new with old in my computer.

Offline y0da

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Re: Shoozza chatMod v0.3
« Reply #45 on: April 29, 2007, 07:08:20 am »
I get Access violation in the new 1.4.

Offline EnEsCe

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Re: Shoozza chatMod v0.3
« Reply #46 on: April 29, 2007, 07:14:26 am »
Of course it wont work with 1.4.... No "hack" programs (such as this, admit it...) will work unless recoded.

Offline Shoozza

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Re: Shoozza chatMod v0.3
« Reply #47 on: April 29, 2007, 08:29:51 am »
yeah y0da the version uve got was for soldat 1.3.1 and im working on one for 1.4 now when ive finished that version ill release it
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Offline Sunshine

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Re: Shoozza chatMod v0.3
« Reply #48 on: May 02, 2007, 12:12:48 pm »
nice mod, I love it :)




Offline Shoozza

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Re: Shoozza chatMod v0.4
« Reply #49 on: July 01, 2007, 11:44:59 am »
ok the new version for soldat 1.4.1 is out.

enjoy it
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Offline GluLm

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Re: Shoozza chatMod v0.4
« Reply #50 on: July 01, 2007, 03:43:45 pm »
Works fine so far. Good job!
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Offline Scorpian

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Re: Shoozza chatMod v0.4
« Reply #51 on: July 10, 2007, 08:13:48 pm »
I agree. Very good job with this. It's very useful.

Offline Shoozza

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Re: Shoozza chatMod v0.4.1
« Reply #52 on: August 12, 2007, 08:00:20 am »
Ok new chatMod for Soldat 1.4.2 is out enjoy ;)
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Offline Thomas

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Re: Shoozza chatMod v0.4.1
« Reply #53 on: August 15, 2007, 05:08:26 pm »
it just crashes (VS 05 debugger popup)

Offline y0da

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Re: Shoozza chatMod v0.4.1
« Reply #54 on: August 15, 2007, 05:44:45 pm »
It works for me just fine. :D Thx Shoozza.

P.S. Is there a way to assign those secondary keys to other ones?

Offline Shoozza

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Re: Shoozza chatMod v0.4.1
« Reply #55 on: August 16, 2007, 03:46:44 am »
@Thomas it would be nice to see you in my channel. I would like to know why that happens.
@y0da No you are the first one who wants that feature just try to annoy me with that feature request on IRC and it may be added :D - thats why the secondary keys have been introduced because someone actually remembered me to add it ;)
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Offline y0da

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Re: Shoozza chatMod v0.4.1
« Reply #56 on: August 16, 2007, 09:26:45 am »
You see Shoozza, I use the default key settings. It's a quite problem, when in the moment of a respawn the enemy is in my base and I somehow have the wrong secondary. :D I would move the keys somewhere else.

Offline Shoozza

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Re: Shoozza chatMod v0.4.1
« Reply #57 on: August 16, 2007, 03:07:33 pm »
Ok that means I have to add an ini-option for disabling them or an option to change them. Anything else?
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Offline Illuminatus

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Re: Shoozza chatMod v0.4.1
« Reply #58 on: August 17, 2007, 08:08:09 am »
chatMod and xfire don't like each other
(--> )
to use ur chatMod I need to disable xfire ingame chat =/

is there any chance of fixing this problem?
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Offline Carlitos

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Re: Shoozza chatMod v0.4.1
« Reply #59 on: August 17, 2007, 10:09:34 am »
this looks good, i think im going to try it
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