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I don't know why but i think that i saw that purple space ship somewhere
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.
it's... amazing... and pixelated style is nice too
Stahl, what you could do is something like in space, and make different layers, so they move. i don't think that it will be the hard part for you
That looks nice, can't wait for something playable. Last I heard though, fire, water, air etc. weren't fictional things!
Holy poo..... Make sure you announce to us when it's on man!!!
Looks nice. Just remember, don't skimp out on the frames. It's definitely worth the time.And...good luck. When do you estimate finishing it?
Cool, pixel art style shooter. they're always fun
Really nice pixel art Your top blue ship looks very coolBtw, make sure you add in huge explosions and lots of particles later on Make sure you don't rush it aswell
(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)
Really ,really very nice artwork I see here. Your pixelwork is just awesome.Love almost all of what you've done, the only thing which is bothering me is the way you made the main character (spaceship). Otherwise everything is really nicely done.I'm looking forward this and I wish you good luck. Maybe I could even try to help you with something.
it's nice and awesome, very original.. . . . . Were looking forward on it and about the abstract BG I think it does not fit on the spaceships. . .
Is this being made in gamemaker?
I think that you like too much those abstract ships, lol.It's not bad, because they are great, but you could try to make some more 'realistic' i mean, with visible weapons and so
I think it's great the way it is. Maybe even go a bit more abstract. Alien goo ships anyone?
Hey I remember those weapons, and that guy. Heh now i know who you are.Those tanks are just awesome, i really like them.I think that we all know that the graphics part of those games are for sure great, but what about the coding? I mean how you will make them work
This is really awesome. You can turn it 45 degs and have a new player ship right there. Or at least keep the wings. Too bad you don't want transforming ship sprites since that would make for some really cool bosses and player ships. What's the issue?
Ah, you using particle effects for the explosions or are you going to use an image? Also which version of GM do you use(I prefer GM6.1 pro).whatMIDIS are perfectly fine if they're any good, music is subjective!an mp3 can be a piece of poo and a MIDI file can sound like it was composed by a man who knows music like the lips of his mother's vagina.
Listen.1. Don't use gamemaker 7 or higher. 5.3A, 6.0, or 6.1 are just fine.2. Don't use the built-in particle systems. They're terrible.3. Make sure the gameplay flows nicely.4. Don't be too ambitious. 55 ships is a LOT.5. Don't use MIDIs for the music. They sound awful.6. Great job on those graphics. Good luck.
Possible to make the wings actually like big blades and have that as the attack?
Could you not post spoilers? :/ even if they're in early stage.But still, looks really, really nice. I guess I could expect a more 'flexible' version of RaidenX or something? possibly melee attacks? or is it something different from arcade style?
uhm well.... sorry but: i am a bit dumb often... too bad but i can`t figure out what you mean with a melee attack..!?could you please describe i would like to give you an answer for your interest!
there is no such thing as melee attacks on a flying vessel.
One thing I would not suggest is having limited lives. Those lost their point when games moved out of arcades. Have a death counter/point penalty so people will have personal scores to beat, but make the game accessible to people who might not have the time to replay levels over and over again.
I wish you good luck in your new job.Your pixelart is really very good, to be honest I like how're trying hard and make things better. thank you! at the moment i just love my new job! will see what comes next to me and what problems i might get to solve
Quote from: Stahlkaiser on October 22, 2008, 01:32:58 pmuhm well.... sorry but: i am a bit dumb often... too bad but i can`t figure out what you mean with a melee attack..!?could you please describe i would like to give you an answer for your interest!'Melee' just means hand to hand, or fighting without projectiles, but swords, fists, etc. Like when you get close to an enemy, you can use wings or blades or something in the ship to whack them ! Will you have anything like this..?
Quote from: a-4-year-old on October 24, 2008, 02:01:17 pmthere is no such thing as melee attacks on a flying vessel.No such thing as a 4 year old on a forum. Open your mind up or I will do it manually xD
I dont know but wouldnt it be cool with some shadows I mean at weapons or anything.
I reworked - or more finished - this piece. it has had wrong colours and was not finished considering its form:before -> after-----------------------------------------------------------------------------------
Slightly retro looking colors are undeniably win.
I am working on this surreal creature which somewhat looks like a mixture of a robot and a duck....imho