Author Topic: CSoldat Revised - in progress  (Read 1594 times)

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Offline Mentos

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CSoldat Revised - in progress
« on: May 07, 2007, 05:39:33 am »
CSoldat Revised by Mentos[PL]



Weapons:

X. Weapon [what's made]

1. Dual's:
-Berretta [interface, gfx, sfx]
-Glock [interface, sfx]
-P228
-Fiveseven
2. SMG's
-P90 [interface, gfx, sfx]
-Dual Mac10 [lineart]
-MP5A3 [interface, gfx, sfx]
-UMP45
3. Assault Rifles I:
-AK-47 [interface, gfx, sfx]
-Galil [interface, gfx, sfx]
-AK-101 [interface, gfx]
-FN F2000
4. Assault Rifles II:
-M4A1 [interface, gfx, sfx]
-Famas [interface, gfx, sfx]
-Sil. M4A1 [interface, gfx, sfx]
-XM8
5. Shotguns [nothing made expect some sounds]:
-Benelli M1014
-Benelli M3 Shotgun
-Jackhammer
-Spas 12
6. Sniper Rifles & Rifles:
-Schmidt Scout
-SVD Dragunov [interface, gfx]
-PSG-1 [interface, gfx]
-VSK-94
7.Granade Launchers:
-M79
-MM-1
-HK69 [lineart]
-AT4
8. Sniper Rifles (Large caliber) [nothing]:
-Arctic Warfare
-Barret M82
-G3SG1
-AI AS50
9.Assault Rifles III:
-Steyr Aug
-SGG552
-HK G36 [interface, gfx]
-FN Fal
10.Support weapons & Machine Guns:
-M249 SAW
-M60
-Kalashnikov PKM
-L86A1
11. Handguns:
-Colt Socom
-USP45
-Desert Eagle
-CZ-TT
12. White weapons:
-Knife
-Katana [lineart]
-Butcher's Axe
-Lightsaber
13. 'Energy' weapons:
-Chainsaw
-Flamer
-Paralyser
-Suicide Bomb?
14. Rocket Launchers:
-RPG7
-M72 LAW
-Stringer
-Carl Gustaf

Some ideas, helps etc.?


Offline SadistAtHeart

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Re: CSoldat Revised - in progress
« Reply #1 on: May 07, 2007, 05:47:30 am »
The Dual Mac-10s could use a little better shading, I think.

Everything else is great.

Offline Mentos

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Re: CSoldat Revised - in progress
« Reply #2 on: May 07, 2007, 06:03:59 am »
it has got only lineart -.-' Shading isn't made.

Offline Temp3st

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Re: CSoldat Revised - in progress
« Reply #3 on: May 07, 2007, 07:55:49 am »
Really nice guns.... i wish CS had all these. If you finish this... we may be looking at the best Modern type mod for soldat  :D
« Last Edit: May 07, 2007, 07:59:48 am by Temp3st »

Offline xtishereb

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Re: CSoldat Revised - in progress
« Reply #4 on: May 07, 2007, 02:54:26 pm »
Hm. I like the current version of CSoldat (2.5), but these new models are looking great. Keep up the great work.
<3*xwd
love conquers all

Offline Dairy

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Re: CSoldat Revised - in progress
« Reply #5 on: May 07, 2007, 05:33:24 pm »
Impressive. Ur shading is great and the choice of theme to mod is just great. I love it.

Offline Mentos

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Re: CSoldat Revised - in progress
« Reply #6 on: May 08, 2007, 10:10:39 am »
Could somebody make a some kiond of "mod/weapon loader" for this project?

Offline Sytrus

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Re: CSoldat Revised - in progress
« Reply #7 on: May 09, 2007, 09:26:33 am »
WOMG AWESOME!

Keep that great work going, you're awesome!

Offline O.R.I.O.N.

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Re: CSoldat Revised - in progress
« Reply #8 on: May 11, 2007, 12:57:04 pm »
Looks solid so far.  And by "Mod/weapon loader", do you mean a mixer or an installer? o_O
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.