Well, you probably didn't get the way I ment the texture thing. I mean makin' a texture lookin' weapon from pixels, not a texturing feature in a program. I've made everyting in MS Paint. It means you should combine colors, shadings and placing to make it look like the skin is actualy something - like metal shading, wooden look like. Dithering and other methods could help. Dark and light combinations make nice details. I'm sucky with english language so I'm not possible to make any well done tutorial so the only way I'm tellin' this is just to practice.