Author Topic: Armed Forces 1.4 SOLDAT GAMEPLAY MOD  (Read 10149 times)

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Offline terror86

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Armed Forces 1.4 SOLDAT GAMEPLAY MOD
« on: April 02, 2011, 05:19:54 am »
Updated Mod of Armed Forces 1.3, It's Really Good mod for real players who interested to play aggressive and fastly, It's Very Interesting.

New:

- Bots
- Interfaces
- Objekts
- Sfx
- Sparks
- Textures
- Txt
- Weapons & stats
- a Couple Gostek

Info About Weapons:
Barrett and Law Reloads 1,5-2 Times Faster.
KM UMP45(Mp5) Is The Fastest Gun
G-36(Steyr) Is Slow With Great DMG.
Win 70 (Ruger) Can Kill With One Head Shot.
Arwin (M79) Has 6 Grenades.
OICW (FN Minimi) Bullets Go Fastest. (Also Great DMG)
Minigun is replaced with 2x M4.
Bow Is a Crossbow.
Knife Is a Axe. Please Try Throwing
Socom, Chainsaw And Flamer are replaced with Powerful Magnum, Auto-Shotgun
And Deadly M60(Yes i know...bullets).!!!
TRY THE ROAR EFFECT!

VERY IMPORTANT THIS IS NOT A MOD THAT WAS SPECIFIED TO ANY VISUAL EFFECT, ONLY SOUNDS AND GAMEPLAY!!!!

Also There Are 3 Special Bots, why special. They Have M60, Crossbow, and Flame Crossbow.
I Have Been Testing Guns for 4 months time and i think that every gun should be good for matching other guns.
Now  i have played mod for 3 months and i think it's really cool and it works.

VERY IMPORTANT THIS IS NOT A MOD THAT WAS SPECIFIED TO ANY VISUAL EFFECT, ONLY SOUNDS AND GAMEPLAY!!!!

Download Link: 1.45

Modded Game: Game

I Haven't Made any info about updates a little gun modication changes, like sniper has less ammo, but much shorter reloading time. Others are just little fixes to make the battle equally matched.

Old Photo: http://img709.imageshack.us/i/view31.png Shows Weapons, their stats and Visuals.



Please If Can Rate This Mod (1-10) and leave some comments about the gameplay, weapons and sounds.



Credits Of Gun Interfaces:
2. KM UMP45 From Soldat Source mod
5. Dark Bull From Metal Knights Mod
0. M4 x2 From Special Operations mod 2.0
10. Magnum .357 From Resident evil mod
Knife. Axe From Metal Knights Mod
Bow. Crossbow from resident evil mod
Law. M72 LAW Judge From Salt excellent Weapons Mod
All Other Weapons are from 1.3 Or Made By Me

Ammo Interface from Doom 3 mod


Why Did I Take them, Because i'm not very good at painting, Only AA-12 And Health Bar Is 100% Fully Made By Me


« Last Edit: January 19, 2015, 12:07:49 pm by terror86 »

Offline SoldatFire

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Re: Armed Forces 1.4!!!
« Reply #1 on: April 02, 2011, 07:30:06 am »
I like it it isn't bad good work  ;)
I'm drunk right now. I feel compelled to go to battle. This lamp in front of me has no chance. Die lamp die. Your light is gone. I have won.

Offline terror86

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Re: Armed Forces 1.4!!!
« Reply #2 on: April 02, 2011, 07:33:39 am »
Thanks

Offline -Skykanden-

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Re: Armed Forces 1.4!!!
« Reply #3 on: April 03, 2011, 04:52:27 am »

Meh... It is bad work, UMP is from Papasurf (Quite old mod) the M4 are from Field Marshall, The AA12 is from PaFel, the magnum is from the Resident Evil mod, the axe remembers me to someone too.The alternative weapons you added on the pic are also ripped. Man where are the credits? Have you asked for permission or you just ripped them? Make your own weapons, that looks crap.

Oh and the rest of the weapons look resized and don't really look like the real ones. Work harder.

Offline scout

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Re: Armed Forces 1.4!!!
« Reply #4 on: April 03, 2011, 12:47:46 pm »
if you'd really really really *really* want to rip someone else's work and call it your own, at least put some effort into making look 'different'.

4 months of work going into making a glorified version of an original piece is worthless. 10 minutes of *actually* making your *own* weapon graphic, is something.

Offline terror86

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Re: Armed Forces 1.4!!!
« Reply #5 on: April 04, 2011, 09:06:50 am »
Okey I Forgotted Credits and I can't ask very much permissions because i don't own an internet but if someone is unhappy because i borrowed someone's interfaces, i'll delete them. But i focused on the gameplay and ideas of guns for 4 monts that guns could really work. I'll make the credits soon, but i modified guns interfaces to look better than 1.3, but the guns i took from other mods just looked better than what i paint. Well Thanks for the feedback i'll try to make 1.5 more better with my own interfaces and permissions. If you can tell if sounds are any good or guns balance or gameplay or something else. example player death is one that i should modify.

From: April 06, 2011, 01:00:59 am
Credits Of Gun Interfaces:
2. KM UMP45 From Soldat Source mod
5. Dark Bull From Metal Knights Mod
0. M4 x2 From Special Operations mod 2.0
10. Magnum .357 From Resident evil mod
Knife. Axe From Metal Knights Mod
Chainsaw. AA-12 From Pafel mod
Bow. Crossbow from resident evil mod
Law. M72 LAW Judge From Salt excellent Weapons Mod
All Other Weapons are from 1.3

Ammo Interface from Doom 3 mod
« Last Edit: April 06, 2011, 01:01:13 am by terror86 »

Offline terror86

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Re: Armed Forces 1.4!!!
« Reply #6 on: September 03, 2011, 09:53:24 am »
Whatta hell i'm thinking, this isn't a bad mod. It's f**king great Mod, if u test the gameplay it's awesome, only think that is bad that i loaned several people's gun interfaces and didn't make credits for them in time. But if u have experience of this mod you can rate it, and don't just say it's bad work if you haven't tested it yet. But The Main thing in this mod is the Gameplay
« Last Edit: September 03, 2011, 02:57:03 pm by terror86 »

Offline dominikkk26

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Re: Armed Forces 1.4 SOLDAT GAMEPLAY MOD
« Reply #7 on: April 13, 2014, 03:26:44 pm »
PLS Reupload

Offline terror86

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Re: Armed Forces 1.4 SOLDAT GAMEPLAY MOD
« Reply #8 on: January 18, 2015, 04:25:11 pm »
I'll upload the mod again on the next week.