Author Topic: My Thoughts  (Read 4766 times)

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Offline leoniard

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My Thoughts
« on: December 05, 2010, 02:12:56 pm »
  (Note I do not know what can be changed I just hope you'll take in mind some of my opinions)

This game is really balanced in my opinion but could have some changes
like the spas being a little to powerful because the bullet arc does not affect accuracy as much as a shotgun would have from a longer range.

I suggest changing these

Shotgun spread is increased

Chainsaw has a little longer reload (this thing is so cheap,1 touch is almost certainly dead)


Ruger77 needs 1-2 extra shots,it usually requires 2 hits to kill a full health (I think)but
with only 4 shots I think this is unfair as it is quite easy to miss moving targets in a close battle as this
weapon cannot scope/zoom


Remove minigun surf as I think it is cheap,fly over head while giving a bullet storm.

The knife could use a little more dmg close up



And I find that most people don't use Mp5k because I think the other guns like the Aug stand out more in
"overall betterness" is there some way to make the Mp5k,Ak74 and Aug more different.




« Last Edit: December 05, 2010, 03:43:07 pm by leoniard »

Offline freestyler

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Re: My Thoughts
« Reply #1 on: December 05, 2010, 03:35:47 pm »
No. Many people spent many hours balancing the weapons and changing so much would break it all.

Did you ever see a chainsaw with a clip that you have to reload every few seconds? I haven't.
And I know soldiers with jet boots don't help making this game realistic. It's just that reloading a chainsaw is just plain stupid.
« Last Edit: December 05, 2010, 03:37:21 pm by freestyler »

Offline leoniard

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Re: My Thoughts
« Reply #2 on: December 05, 2010, 03:54:52 pm »
Reloading chainsaw is not stupid because in real life you gotta pull the cord like a lawnmower and it takes time.
Also chainsaws run on fuel (I'm sure)

Offline Furai

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Re: My Thoughts
« Reply #3 on: December 05, 2010, 04:04:28 pm »
Reload was longer in version before. People didn't like it. Saw needed buffing as it's only usable in close combat. So they shorten its reload time. No need to revoke those changes.
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Offline demoniac93

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Re: My Thoughts
« Reply #4 on: December 05, 2010, 05:18:08 pm »
No, the spas is one of the more balanced weapons right now, don't screw with it, more bullet spread would make it impossible to kill with the spas at a range further than 10-15 meters.

I can agree with the chainsaw reload, but it's almost never used on a larger scale as far as I can see it, so it's balanced in a way, leave it be.

I disagree with the Ruger77 changes, it already has a very short reload if you're asking me, and considering it carries 4 rounds per clip, and it rarely ever (Disregarding ping) needs more than 2 shots to kill a person, you already get 2 kills with one clip, and that's also disregarding the fact that players carry secondaries and grenades, and that the Ruger is incredibly accurate and has an initial bullet speed higher than the Barrett.

The minigun is one of the most versatile weapons in this game, and the surfing feature is a very nice tactical addition to a weapon that is literally shit considering the amounts of lag we see, it's only good for pushing people away and gaining a little speed boost for a couple of seconds, so the gun is self balanced as it is.
Furthermore, adding new weapons would cause a lot of people unnecessary headaches over balance issues.

And as to the MP5, you just have to be kidding me, it is currently the game's dominant medium range weapon, combining a high ROF, good bullet damage, neat arc, and fast reload, people don't use it because due to the current netcode and huge lags, it doesn't register, and also because not many of them know how to use it's arc to their benefit.

b&

Offline L[0ne]R

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Re: My Thoughts
« Reply #5 on: December 05, 2010, 05:42:30 pm »
Shotgun spread is increased
I suppose it's something worth playing around with. I'm curious to see spas with slightly higher spread and faster bullet speed. Kind of like ruger but instead of hitting a small point faraway - it would hit a wider area up close. But that's probably because I find current spas to be a bit boring.

Chainsaw has a little longer reload (this thing is so cheap,1 touch is almost certainly dead)
In order to kill an enemy with saw - you have to get up reeeeaalllyy close and personal. And it's really hard unless your enemy is a newb or a complete retard. I think that even with instant reload saw is still too weak for general use.

Ruger77 needs 1-2 extra shots,it usually requires 2 hits to kill a full health (I think)but
with only 4 shots I think this is unfair as it is quite easy to miss moving targets in a close battle as this weapon cannot scope/zoom
2 out of 4 shots to kill an enemy - that's a pretty good deal. If not kill - you can at least do a lot of damage to the enemy and let your teammates finish them off.

Remove minigun surf as I think it is cheap,fly over head while giving a bullet storm.
Minigun surf is usually a useless "tactic" that people use out of boredom or desperation. When you minisurf - your ammo runs out fast and when it does - it's pretty much useless. Not to mention that the "bullet storm" barely does any damage because each separate bullet is weak by itself + damage reduction if it goes offscreen + horrible eats.

And I find that most people don't use Mp5k because I think the other guns like the Aug stand out more in
"overall betterness" is there some way to make the Mp5k,Ak74 and Aug more different.

AFAIK MP5 has higher damage and fire rate than Steyr. So here's how they stand in relation to each other:
Mp5 - Fast
Ak74 - Accurate
Steyr - Something in between Mp5 and Ak74.

Those 3 guns should be left alone. What I think needs to be changed is Minimi, since gameplay-wise it doesn't have too unique of a purpose. I suggested it to be an auto version of Barrett, where Minimi is most effective while sitting still. We've discussed it here: http://forums.soldat.pl/index.php?topic=34505.msg470244#msg470244
and the replies I got can be summed up as "all guns should be usable in open combat", in other words - "you should be able to rush in like a noob with a barrett in a crowd of 5 people and still manage to fight back". I can understand the wish to preserve the old-school feel where there isn't much tactical difference between guns, but still...
« Last Edit: December 05, 2010, 05:44:02 pm by L[0ne]R »

Offline STM1993

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Re: My Thoughts
« Reply #6 on: December 08, 2010, 12:18:37 am »
Chainsaw has a little longer reload (this thing is so cheap,1 touch is almost certainly dead)
Chainsaw reload is probably gonna be removed for good according to the balance I've seen. Chainsaw's useless in competitive scenes, so might as well just buff it up. Even so, as what Loner said, it's still gonna be useless because its a melee weapon.

Ruger77 needs 1-2 extra shots,it usually requires 2 hits to kill a full health (I think)but
with only 4 shots I think this is unfair as it is quite easy to miss moving targets in a close battle as this
weapon cannot scope/zoom
4 shots is good enough. Usually you'd kill in 1-2 shots, seeing as an injured enemy will die from a single shot (which is most likely the case, not to mention grenades). Even if you don't kill him, he'd be badly wounded enough to be finished off by a friend with an auto. I don't see any problem with it having no scope.

Remove minigun surf as I think it is cheap,fly over head while giving a bullet storm.
According to a survey by the weapon balancers amongst competitive players, they want the minigun to be a surfing weapon, and I believe the weapon balancers are going to respect that idea and keep the minigun as a surfer.

Don't know about the rest.
(oh hey, my 2000th post, now I'm a rainbow warrior.)
« Last Edit: December 08, 2010, 12:26:32 am by STM1993 »

Offline Jerkington XIII

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Re: My Thoughts
« Reply #7 on: December 08, 2010, 02:09:40 am »
Shotgun spread is increased
yea, at least in Realistic. at best 3 long range-pellets can kill ya(5pellet hits are more common tho).
Chainsaw has a little longer reload (this thing is so cheap,1 touch is almost certainly dead)
cheap? if used for spawnkilling, yes. but i honestly can't think of anything else.
Ruger77 needs 1-2 extra shots,it usually requires 2 hits to kill a full health (I think)but
with only 4 shots I think this is unfair as it is quite easy to miss moving targets in a close battle as this
weapon cannot scope/zoom
Come to play realistic. There you can rack up to multi kills plainly with ruger(Tip: use SOCOM with ruger, if ya hit em once, SOCOM will do the job)
Remove minigun surf as I think it is cheap,fly over head while giving a bullet storm.
that's my main tactic at RS CS, believe or not. And, do you rly get killed by that bullet storm? NO.
The knife could use a little more dmg close up
why?
And I find that most people don't use Mp5k because I think the other guns like the Aug stand out more in
"overall betterness" is there some way to make the Mp5k,Ak74 and Aug more different.
and i find that everybody use MP5 even when they could use AUG.
Quote from: STM1993
Chainsaw reload is probably gonna be removed for good according to the balance I've seen.
One word: SPAWNKILL!
Quote from: STM1993
oh hey, my 2000th post, now I'm a rainbow warrior
GJ spammah =P
« Last Edit: December 08, 2010, 02:25:06 am by Jerkington XIII »
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