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Different cursors for different weapons could potentially be abused by people making cursors that show bullet drop for each weapon. I don't think this is really needed since it would be just a minor cosmetic feature, customizing one crosshair for all guns is good enough.Not sure what your "map" suggestion is though. You should've created a separate thread for it and explained it better. :/
Different cursors for different weapons could potentially be abused
also a feature which allows you to move where the map is located ingame.
Quote from: L[0ne]R on May 07, 2013, 04:02:21 pmDifferent cursors for different weapons could potentially be abusedI really really wouldn't see it as an abusive modification. Perhaps it would make your aiming just a tiny bit easier but it doesn't affect other players' game in any way. Whatever super useless idea anyway and definitely not worth it.Quote from: Adam on May 07, 2013, 02:47:52 pmalso a feature which allows you to move where the map is located ingame.MiniMap_Pos_X/Y @ soldat.ini
Quote from: Dusty on May 07, 2013, 06:31:24 pmQuote from: L[0ne]R on May 07, 2013, 04:02:21 pmDifferent cursors for different weapons could potentially be abusedI really really wouldn't see it as an abusive modification. Perhaps it would make your aiming just a tiny bit easier but it doesn't affect other players' game in any way. Whatever super useless idea anyway and definitely not worth it.Quote from: Adam on May 07, 2013, 02:47:52 pmalso a feature which allows you to move where the map is located ingame.MiniMap_Pos_X/Y @ soldat.inisuper useless? soldat needs all the ideas it can get whether adding one pixel to grenades or fixing netcode with how outdated and broken it is.PS: i doubt it would take a long time to implement anyways
Quote from: L[0ne]R on May 07, 2013, 04:02:21 pmDifferent cursors for different weapons could potentially be abused by people making cursors that show bullet drop for each weapon. I don't think this is really needed since it would be just a minor cosmetic feature, customizing one crosshair for all guns is good enough.Not sure what your "map" suggestion is though. You should've created a separate thread for it and explained it better. :/cosmetic feature? how is using different cursors that aim better for that weapon a cosmetic feature?
In Soldat everything takes long to implement because you have to take the hours of bugfixing and debugging into account each feature requires (and also the refactoring )
About the abuse of this visual feature: Mods could be also seen as "made for abuse". Red nades etc. can give you quite an advantage.
super useless idea
To be honest most things ppl. talk about to add to Soldat are super useless.
Having a feature which you can enable/disable to have different cursors for weapons and secondaries,
Quote from: Adam on May 07, 2013, 02:47:52 pmHaving a feature which you can enable/disable to have different cursors for weapons and secondaries, Either you practice and know where you're aiming or you do not and just go back to bot matches. Aiming in Soldat is all about prediction, and the cursor is only an indication to where your bullet will fly. Learn it or die trying. If I misunderstood what kind of cursor feature you want implemented, that is only because of your vague description. Maybe you should elaborate what you want instead of what you present as so important? If you actually want to contribute something, try to find features that have substance, because this whole discussion evolved around a void.
Touch your working desk. Now wave your hand through the air. Congratulations: you just learned to differentiate between features that are solid and the one you suggested. But well.. maybe I have a barrier in my mind that prevents me from understanding your concept of enhancing Soldat's gameplay by making the cursor for different weapons look different, but I bet that an intellectual like you can break through this barrage and elaborate your idea so someone as mentally limited as me can understand your genuine and fancy suggestion.