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Speed and acceleration should be reset to prevent players from flying out of the teleport in a wrong direction and hitting walls.
Quote from: L[0ne]R on March 09, 2011, 07:37:44 pmSpeed and acceleration should be reset to prevent players from flying out of the teleport in a wrong direction and hitting walls.No! In some climb maps, you have to take in account the way you're entering the teleport. ( direction / momentum )That's what is fun about it.Ever played Portal?
Teleporters are 100% reliable when you know how they work, AKA jumping into the middle of it.
we will look into this, cant promise anything though, perhaps another possibility as well would be oneway polygons both with boost and without.