Author Topic: "Project Lazarus" by Henito Kisou and Temp3st, Announced!  (Read 8241 times)

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Offline Temp3st

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"Project Lazarus" by Henito Kisou and Temp3st, Announced!
« on: May 10, 2007, 11:08:14 am »
PROUD TO ANNOUNCE THAT WORK ON THE MOD WILL START SOON!

Henito Kisou and I are exploring the possibilty of creating a "Ultimate Zombie Mod" Titled "Lazarus Project"

 it would be cool if there are several variants of weapons with different .ini individually suited to a certain gamestyle, ie: 1 where weapons are powerful and biased to the players side but there are many zombies, 1 where strategy needs to be used, nobody will survive without teamwork.

It will make playing zombie games more intense and exciting, while also providing an awesome weapon mod for people who don't play zombie games that often...

Possible Weapon Packs: Street Guns (Typical Weapons), Military, Special Forces(Tactical/futuristic), Bio-weapons (Zombie + Living weapons) ... maybe more... Hopefully all with specialised .ini for differnt game types, ie Realistic, Strategic and normal.

All aspects except guns will be "Zombiefied"

Need Ideas for Weaponry  :D

Henito is working on the weps at the moment, Acid Rifle, Anti-virus injector and a grenade launcher.

This mod will possibly be released in packs, to offer choice to the people.

Suggestions are welcome.

<<These are all my completed weapons>>


Auto Assault Pistol


Drelov-23MKII *Updated bigger stock


Skarab


LR-55


Shriner Plasma Pistol


Dual RaVens


Avenger *Update 2


RPG


Shredder Updated


Shard Cannon Updated


Impaler Nail Bolter Secondary Slot 1


Hellbearer Slot 10


Thor Minigun


Messiah MP (By Dairy) :D


Plama Flamer


Mini-Missle




Note: Henito's Weps are are a  little lower on the page.

This is my first mod so please give advice on how to improve my drawing  ::)
« Last Edit: May 20, 2007, 12:06:02 pm by Temp3st »

Offline Henito Kisou

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #1 on: May 10, 2007, 11:34:15 am »
If you want I can make that full mod, but I dont promise about maps, I have few ideas about gosteks and bio-chemical zombie weapons or similiar standard, enhanced weaponry, hard part will be sounds, I dont have any kind of them.
« Last Edit: May 10, 2007, 12:29:42 pm by Henito Kisou »

Offline -Skykanden-

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #2 on: May 10, 2007, 11:36:02 am »
yesi can try... but only some guns, like the shotgun pistol a hand of zombie a chainsaw =P

Offline O.R.I.O.N.

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To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Temp3st

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #4 on: May 11, 2007, 10:44:22 am »
ok, i'm very busy at the moment... so i'll only be able to start this mod later... but in the meanwhile it would be awesome if you started posting up some concepts and examples of guns you think would work.

Henito, you're an awesome mod maker... maybe we can do a colaboration? A combonation of ideas, weaponry and skills... and we may have a awesome mod soon.

Henito, have you ever played Prey?

So if anyone has ideas what would make a mod like this awesome just say.
« Last Edit: May 11, 2007, 10:50:47 am by Temp3st »

Offline O.R.I.O.N.

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #5 on: May 11, 2007, 12:17:41 pm »
Henito, have you ever played Prey?
Prey is teh sechs.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Temp3st

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #6 on: May 11, 2007, 12:27:54 pm »
I thought those guns suit biochemical weapons.

Offline O.R.I.O.N.

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #7 on: May 11, 2007, 12:36:18 pm »
I thought those guns suit biochemical weapons.
Biochemical would only loosely apply to the acid sprayer.  Though, every weapon except for the acid sprayer and leech gun is organic, so I see what you mean.  Living weapons...and grenades. >_>
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Will

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #8 on: May 11, 2007, 01:06:51 pm »
I'm already on that ultimate zombie mod. Right now I'm playing with weapon concepts and stuff.
I thought about super fast bullets(may be invisible or not), slower reloads so yu should make every shot count. I plan on making this in realistic, with modded recoil settings. Right now I need some ideas about weapons.
 here are my ideas

1.dual 9mm pistols
2.somekind of smg
3.assault rifle
4.something like minimi(SAW)
5.shotgun
6..357 magnum revolver
7.Molotov(cluster nades or ordinary m79 grenade)
8.Hunting rifle
9.Grenade launcher(shoots little cluster pieces)
0.Rocket launcher

11.9mm pistol
12.machette
13.a chainsaw (duh)
14.maybe a mortar or somethin like the defensive grenades like in that resident evil mod :D

I need some ideas and corrections. I thought about a sawn off shotgun or an ordinary double barelled one but I dunno where to place them and which weapon to replace.
« Last Edit: May 11, 2007, 01:09:18 pm by Will »

Offline Temp3st

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #9 on: May 11, 2007, 01:25:19 pm »
I'm already on that ultimate zombie mod. Right now I'm playing with weapon concepts and stuff.
I thought about super fast bullets(may be invisible or not), slower reloads so yu should make every shot count. I plan on making this in realistic, with modded recoil settings. Right now I need some ideas about weapons.
 here are my ideas

1.dual 9mm pistols
2.somekind of smg
3.assault rifle
4.something like minimi(SAW)
5.shotgun
6..357 magnum revolver
7.Molotov(cluster nades or ordinary m79 grenade)
8.Hunting rifle
9.Grenade launcher(shoots little cluster pieces)
0.Rocket launcher

11.9mm pistol
12.machette
13.a chainsaw (duh)
14.maybe a mortar or somethin like the defensive grenades like in that resident evil mod :D

I need some ideas and corrections. I thought about a sawn off shotgun or an ordinary double barelled one but I dunno where to place them and which weapon to replace.

Post up some smaples maybe we can combine the mods, ie: add them to the config

Offline -Skykanden-

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #10 on: May 11, 2007, 01:29:24 pm »
i did a zombie hand :)

Offline Will

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #11 on: May 11, 2007, 01:54:24 pm »
naw I think that the styles would be way to different. I haven't maybe any graphics tho but thats not a big problem. My main concern is to balanc the weapons properly.

maybe I'll do a futuristic mod that could be played with mutants or something:D

Offline Henito Kisou

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #12 on: May 11, 2007, 02:05:15 pm »
Yes, I thinking about half-organic, living weapons, but not only. From some reasons all my guns always are little or more futuristic, but I try modern and  experimental weapons.
Here's fast-drawed, simple weapon, this can be as Acid Rifle:

Offline Temp3st

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #13 on: May 11, 2007, 02:28:02 pm »
Nice, futuristic+experimental+biological weapons would work well, It would be nice to combine many differnt themes and weapon types,

One of my original weps,

Offline Henito Kisou

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #14 on: May 11, 2007, 03:02:59 pm »
Another weapon, Antivirus Injector, this can be deadly for zombies and take them damage, but If you use this at not infected, living human, you will kill him, and later, he get revive as zombie (blue liquid thing is inactive, weak and modified virus, who attack another zombie virus, but when not found any of them, do it same work as regular zombie virus)...


Btw sorry, if weapons are too small, this is remains after NN mod, actual similiar style as NN (shading), but more Beast (details).
Quote
Henito, you're an awesome mod maker... maybe we can do a colaboration? A combonation of ideas, weaponry and skills... and we may have a awesome mod soon.
As you want, I can do complete mod by me, but If you like mod-teams idea, I say yes.
Next weapon will be Composite Grenade Launcher and something new in zombie weaponry.
« Last Edit: May 11, 2007, 04:44:31 pm by Henito Kisou »

Offline Temp3st

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Re: How about a :ULTIMATE ZOMBIE MOD"?
« Reply #15 on: May 12, 2007, 02:18:27 am »
Ok, i'll start work on some weps... but I am rather busy atm so i won't be able to put my full attention on this mod.

Offline Henito Kisou

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Re: "ULTIMATE ZOMBIE MOD" Announced.
« Reply #16 on: May 14, 2007, 08:40:35 am »
[---> In this post I will be adding all my upcoming (finished) weapons. <---]
[/color][/size]

Note: I making only base set, 14 weapons without config, maybe later will be some expansions, addons... Temp3st, If you want include in that set your weapons (1, 2 etc) and have any ideas about possible new weapons any part of mod post it.
Slot 1 Acid Rifle

Slot 4 Griever Machinegun

Slot 4 Griever Machinegun (resized)

Slot 7 Grenade Launcher

Slot 8 Antivirus Injector

Slot 8 Antivirus Injector (resized)

Slot 9 Plasmagun

Secondary 1 Dispel Handgun

Secondary 2 Tactical Knife

Secondary 3 Coma Chainsaw

Secondary 4 Rocket Launcher


[--->Contributions from other modders<---]

-Skykanden-
Acid Thrower

Light Rifle

Virus Syringe

Antivirus Syringe

Injector MKZ: Virus Mode

Injector MKZ: Antivirus Mode
« Last Edit: May 19, 2007, 03:55:17 am by Henito Kisou »

Offline Temp3st

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Re: "ULTIMATE ZOMBIE MOD" Announced.
« Reply #17 on: May 14, 2007, 09:50:48 am »
Moved
« Last Edit: May 20, 2007, 11:34:12 am by Temp3st »

Offline Henito Kisou

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Re: "ULTIMATE ZOMBIE MOD" Announced.
« Reply #18 on: May 14, 2007, 10:50:34 am »
Quote
Ok, next weekend I will really start working (Hopefully), what dimensions should the weps be (eg, 40x17)??
60x18 max (but you can make 65x18  as special for longest weapons like mniguns, sniper rifles etc, but remember 60x18).
Quote
Possible Weapon Packs: Street Guns (Typical Weapons), Military, Special Forces(Tactical/futuristic), Bio-weapons (Zombie + Living weapons)
Ok, I try Bio-weapons (Zombie + Living weapons) part of weaponry, also few futuristic.

Offline -Skykanden-

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Re: "ULTIMATE ZOMBIE MOD" Announced.
« Reply #19 on: May 14, 2007, 01:27:30 pm »
plase you can add my guns?



or dual