Author Topic: Bunney's Work.  (Read 11539 times)

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Offline Bunney

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Re: Bunney's Work.
« Reply #20 on: June 14, 2007, 06:33:09 pm »
Scope looks to long/thin.

Is it a Dragunov?

No..No dragunov i dont know it, found a picture, but no name :P

Offline mxyzptlk

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Re: Bunney's Work.
« Reply #21 on: June 15, 2007, 12:30:59 pm »

Thats a dragunov sniper.

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Offline -Skykanden-

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Re: Bunney's Work.
« Reply #22 on: June 15, 2007, 12:32:15 pm »
i contiune no liking your shading, and need outlines

Offline Espadon

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Re: Bunney's Work.
« Reply #23 on: June 15, 2007, 12:43:00 pm »
Wait, since when was there a rule that all int-gfx required outlines? =P But undoubtedly they help. Keep it up Bunney! I, for one, like your "MP5." It looks nothing like an MP5, but you did well. 10 points for doing something that no-one has done before lol.
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Offline -Skykanden-

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Re: Bunney's Work.
« Reply #24 on: June 15, 2007, 01:18:10 pm »
Well the out lines are not a rule, but make the weapon more beauty, i like the deagle, ah the shading can change your life :D

Offline Bunney

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Re: Bunney's Work.
« Reply #25 on: June 16, 2007, 03:23:15 am »
I KNOOWWW!!! BUT 1 CENT FRIKING SHATE I DONT KNOVV HOVV I TRIE BBUT NO VORK NOOOEEESSSS AAAASSSSSS NOOOOOEEEEE....blech...

Thnx for ur Great comment Espadon :)
Hmmz outlines wont be so hard...but shading is :S

Offline -Skykanden-

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Re: Bunney's Work.
« Reply #26 on: June 16, 2007, 03:27:00 am »
:D shadding in no problem!

but you need to know how you do it, maybe you have your own shadding style, or you try to do an imtation of other shddings it depends a lot of the program you use

Offline Bunney

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Re: Bunney's Work.
« Reply #27 on: June 16, 2007, 03:28:03 am »
Yea, i use the standard paint thats on the computer, so, MS Paint.
My try at shadding is to let go like the light falls in front and becomes darker in the back, or i try to do it like in the picture...but then, it always comes out suckey.

Ah, mxyzptlk, i found the picture of that sniper, turned out to be: 7.62-mm SVD
DRAGUNOV SNIPER RIFLE  :P lol...

picture: http://kalashnikov.guns.ru/manual/english/svd/fig1.jpg
« Last Edit: June 16, 2007, 03:29:53 am by Bunney »

Offline Dairy

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Re: Bunney's Work.
« Reply #28 on: June 16, 2007, 03:31:10 am »
I KNOOWWW!!! BUT 1 CENT FRIKING SHATE I DONT KNOVV HOVV I TRIE BBUT NO VORK NOOOEEESSSS AAAASSSSSS NOOOOOEEEEE....blech...

Thnx for ur Great comment Espadon :)
Hmmz outlines wont be so hard...but shading is :S

HMmm...well that's not true. Without good outlines the gun looks pretty lame. Shading isn't hard at all but it takes (eats) much time.

Here's my remake of your Dragunov. (my older non-released Chinese Dragunov)

Your work-< = > Your a little updated work< = > My Dragunov

And as for the tip , use the BMP format. 24-bit.

Offline Bunney

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Re: Bunney's Work.
« Reply #29 on: June 16, 2007, 03:34:39 am »
Hmmz i will get better outlined gunz next time..and then we'll see how my shading goes >.<

But thnx Dairy :)

Offline Dairy

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Re: Bunney's Work.
« Reply #30 on: June 16, 2007, 04:04:53 am »
I guess I didn't help you too much....just say what you don't understand ? ....I'll try to make a tutorial - but that's really stupid for me because I'm not that good in pixel making and my english sucks ...so It will be low quality tutorial...

And by the way HAPPY BIRTHSDAY

Offline Bunney

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Re: Bunney's Work.
« Reply #31 on: June 16, 2007, 01:05:54 pm »
THHNNNXXX!!! yes all its my B-Day today, i became 17...

Well u could make a tutorail of how u make, like a ak, with outlines, and how u go on with outlines, filling, shading. that would be realy great full especially the part of shading :)

Offline -Skykanden-

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Re: Bunney's Work.
« Reply #32 on: June 17, 2007, 07:09:03 am »
Sorry i was away all the day, Happy B-Day! if you want anything say :D

Offline Bunney

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Re: Bunney's Work.
« Reply #33 on: June 17, 2007, 11:12:04 am »
Aaaa Uber Knife, since ima knife only player >.<

Offline -Skykanden-

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Re: Bunney's Work.
« Reply #34 on: June 17, 2007, 11:47:18 am »
Well, is not really nice but...


Offline Bunney

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Re: Bunney's Work.
« Reply #35 on: June 19, 2007, 08:46:28 am »
Whahahaha nice :D i add that to my list :P

Finished my new weapon, made for Temp3st. "Beamer"

Date Posted: June 17, 2007, 05:09:17 PM
Update: Added a New Sniper.

Offline PaFel

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Re: Bunney's Work.
« Reply #36 on: June 19, 2007, 09:19:34 am »
New Sniper is the best of all. It looks nice but try to remake stock. It's to close to gun "body".

Offline -Skykanden-

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Re: Bunney's Work.
« Reply #37 on: June 19, 2007, 09:35:28 am »
Ok, i want to see how you can make the Colt KingCobra(the last) http://world.guns.ru/handguns/hg83-e.htm

I will point: (0-10)
 - Shadding
 - Realism
 - Size
 - Colour
 - General

:)

Offline Bunney

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Re: Bunney's Work.
« Reply #38 on: June 19, 2007, 12:29:30 pm »
Made a New Gun, called Faty..i use that name cuz its a big ugly gun i just made, cuz im tottaly close to a breakdown of anger...why? u ask..

well...everytime i want to put a song that is 45mins long, on my mobile, its like 50% uploaded, and then...i get called by a friend and then *Upload Canceled* godammit!

Greetz,
Mad Bunney...

Offline -Skykanden-

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Re: Bunney's Work.
« Reply #39 on: June 19, 2007, 12:45:31 pm »
Bad format, bad stock (too little)

Man i said to you:
Look at the weapon tutorials

you don't looked it? You can learn a about the SHADING