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Our next Warhammer 40,000 project is the 'Horus Heresy'. What do you think?

I've heard of the HH: Make the mod!
I've heard of the HH: Try something else!
Whats the HH?: Make it anyway!
Whats the HH?: Try Something else!

Author Topic: WARHAMMER 40,000: BIGGER BOOMS UPDATE II  (Read 5150 times)

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Offline Deadeye Rob

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WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« on: June 12, 2007, 02:17:38 pm »
Scroll to the bottom of this post to download the latest patch for the Warhammer 40,000 mod!
We suggest downloading Patch I if you do not own otherwise!



WARHAMMER 40,000 MOD
Bigger Booms edition.
Featuring weapons from almost all races from the Games Workshop world.
Utillising 'Lord Ivahn's' mod configurator
Home of the first Sound Librarium

Mod Link: http://forums.soldat.pl/index.php?topic=13919.0
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Signatures & Avatars
Show your support for the modification (As well as keeping it on the front page!)
downloads and display one of the many avaliable banners & Avatars from all races of the 40k universe.

Support Link: http://forums.soldat.pl/index.php?topic=13824.0
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Patch I
Ork and Commissar Speech banks.
Ork Cleaver (Produced by 'Dairy')
Ork 'Rokkit Launcher'

Download Patch I: http://files.filefront.com//;7438410;;/
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Patch II
New addition to the vast 40,000 speech Librarium
Better sfx for the Imperial and chaos Boltguns.

Download Patch II: http://files.filefront.com//;7764794;;/
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« Last Edit: June 12, 2007, 02:20:55 pm by Deadeye Rob »

Offline Angelos Pontius

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #1 on: June 12, 2007, 05:15:47 pm »
Lookin good.
A few more voices would be good. Like the Eldar?

Horus Heresy! I love it. I have all the books. I cant wait for this mod!

Offline Grimbad

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #2 on: June 12, 2007, 11:07:30 pm »
Horus heresy would be awesome.
Grimbad give happy thank you present!
Feral Ork Weirdboy Stikk Law substitute.
http://files.filefront.com/Weirdboy_Stikkrar/;7768117;;/fileinfo.html


Edit:
Aaaargh Rob what have you done now I can't stop making feral ork stuff!
« Last Edit: June 13, 2007, 12:44:08 am by Grimbad »
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Offline Deadeye Rob

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #3 on: June 13, 2007, 01:50:48 am »
Feral stikk? is that like a dynamite stick?

I cant say ive heard of it! lol

Offline Grimbad

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #4 on: June 13, 2007, 07:12:02 pm »
I don't blame you. It's a feral ork thing, and I don't think they show up in any of the computer games. I play them in the tabletop game.
http://uk.games-workshop.com/orks/feral%2Dork%2Dlist/1/
More of a magic staff. Sometimes weirdboys act like dynamite though. It's a pain when they do that.
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Offline Deadeye Rob

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #5 on: June 14, 2007, 04:25:39 am »
Ah i see, I knew orks were decended from a low link of plant life. Now i see how the feral orks come to be. Sounds good.

Offline Grimbad

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #6 on: June 19, 2007, 08:10:49 pm »
After fiddling around a bit more I've managed a decent Tyranid gostek and a few tyranid weapons   :D

A tau being swarmed by gaunts

A warrior with fleshborer

The gostek has a smaller pair of arms (scything talons) underneath the usual ones.

http://dashboard.filefront.com/Grimbad/ -the stuff is there
« Last Edit: June 19, 2007, 09:26:32 pm by Grimbad »
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Offline Espadon

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #7 on: June 19, 2007, 08:27:05 pm »
Is it just me or do those helmets look like they were cobbled from SK's Halo 3.5 mod?
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline Grimbad

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #8 on: June 19, 2007, 09:27:50 pm »
If you're talking to me, it's just you. I made the tyranid myself using the soldat gostek as a reference. If you're talking to someone else, I wouldn't know.
« Last Edit: June 19, 2007, 09:39:08 pm by Grimbad »
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Offline Deadeye Rob

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #9 on: June 20, 2007, 06:17:45 am »
It looks 'similar' to halo. However there is not much one can do with a few pixel space. It looks great all the same. I would love to add it to the new version.

Offline Bunney

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #10 on: June 20, 2007, 06:23:06 am »
Hey Deadeye Rob, i had readed somewhere couple weeks ago u wanted to redo the Starship Troopers mod, will that still be done? cuz i realy liked that mod!

And damm...this warhammer mod kixxx ass!
i played all three warhammer games :D but warhammer on soldat is even more fun!

Offline Dairy

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #11 on: June 20, 2007, 06:33:00 am »
It looks 'similar' to halo. However there is not much one can do with a few pixel space. It looks great all the same. I would love to add it to the new version.


I would be glad if you reply to the PMs...or give me some more instructions...tips....news ?

Offline Grimbad

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #12 on: June 24, 2007, 08:19:45 pm »
Things I forgot to mention about the stuff (I made my last post literally last-minute before departing town)
-The sounds in the weapons are the original soldat sounds for their weapons. I don't think there's been an official game (though I hear there's a dawn of war mod...) with tyranids in it yet (and if there is I don't have it, cuz I don't have any of the computer games). Maybe next DoW expansion...
-The gostek can be made into a gaunt by not having the helmet or a warrior by having it. Though it looks rather silly when the warriors remove the top of their heads :).
-If unarmed and unhelmeted, they make nice hormagaunts.
-looking straight up or straight down distends the scything talons.
-Anyone can use the stuff without my permission, though credit would be nice.

...and if the filefront thing is weird, it's because I had trouble uploading due to an unfortunate internet connection.
« Last Edit: June 24, 2007, 11:57:15 pm by Grimbad »
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Offline Deadeye Rob

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #13 on: July 18, 2007, 09:38:58 am »
Its good to see this mod is still alive!


Offline Grimbad

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #15 on: July 20, 2007, 10:33:52 pm »
It's alive and it isn't even in an old folks home.

I made a ton of guns...
« Last Edit: July 20, 2007, 10:36:59 pm by Grimbad »
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Offline 1337 Bob

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Re: WARHAMMER 40,000: BIGGER BOOMS UPDATE II
« Reply #16 on: August 27, 2007, 03:26:32 pm »
Help! I DLed the patches and put them in the same place i put the bb-mod and nothing happen what did i do wrong?