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Author Topic: Halo Legendary Trilogy [In developement]  (Read 133853 times)

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Offline Hiro

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #280 on: July 18, 2007, 05:02:14 am »
I haven't Played Halo 2. It'll always be blood gulch for me.
What ^he said.
Blood Gulch man, it's a classic.
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Offline Evil Noob

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #281 on: July 18, 2007, 09:14:28 am »
Wow this is better than halo mod 3.5 for sure xD

Offline Dairy

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #282 on: July 18, 2007, 10:23:44 am »
Nicely looking mod. Sadly it's kind of futuristic...but maybe some guns are my cup of tea...your color technique is unique and not simple...as I'm looking...even if it's zoomed I can't find out your style. Little bit chaotic but effective - suprisingly.

The (-) I would like to mention is that there are too many futuristic mods lately and there are much Halo mods out there - BUT ! this one is turning very nicely and looks really hot. This will be maybe the best Halo mod for soldat as well...

And for the Gosteks in this last pages...amazing. I'm just wondering ...how somebody can make so real-Halo-lookin' helmets just with few pixels...(I wonder 2 times more coz I'm trying to make gosteks and I'm such a noob in it)

And by the way thanks for the semi-transparency tip via PM.

Offline Evil Noob

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #283 on: July 18, 2007, 10:26:05 am »
hm..I like halo XD

Offline adadqgg

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #284 on: July 18, 2007, 11:28:56 am »
I just realized this: your MA5C shoots a little faster than halo3 version(make interval 7-8).

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Offline Espadon

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #285 on: July 18, 2007, 12:53:57 pm »
I just realized this: your MA5C shoots a little faster than halo3 version(make interval 7-8).

Now THAT's the kind of feedback I like! I'll change it and turn out a new INI file.


Nicely looking mod. Sadly it's kind of futuristic...but maybe some guns are my cup of tea...your color technique is unique and not simple...as I'm looking...even if it's zoomed I can't find out your style. Little bit chaotic but effective - suprisingly.

The (-) I would like to mention is that there are too many futuristic mods lately and there are much Halo mods out there - BUT ! this one is turning very nicely and looks really hot. This will be maybe the best Halo mod for soldat as well...

And for the Gosteks in this last pages...amazing. I'm just wondering ...how somebody can make so real-Halo-lookin' helmets just with few pixels...(I wonder 2 times more coz I'm trying to make gosteks and I'm such a noob in it)

And by the way thanks for the semi-transparency tip via PM.

Thanks Dairy. I absolutely agree that this is not the time to release a futuristic mod....but I'm actually aiming for the Halo 3 release date, and by then everyone will be grabbing for a Halo mod.

I know the style I used for this mod is very irregular -- kinda speckle-y if I do say so myself. I sample colors from Halo manual and other sources, but I don't like "flat" spots of one color -- I try to subtly vary it.

Thanks for the gostek compliments, Dairy, I spend a week or so on the helmet. The rest is kinda easy...sometimes you just gotta do it by feel. Being very discriminating about what the end result looks like is also a good thing.

Np for the transparency -- everyone helps each other XD
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Offline fast_ede

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #286 on: July 19, 2007, 01:45:33 pm »
Some teaser pics that I asked Espadon I could show. Enjoy




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Offline Coolio

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #287 on: July 19, 2007, 02:29:54 pm »
I haven't made any maps in the longest time, so I was hoping that the mod would catch some mapmaker's eye, lol.

[And yeah, I kinda noticed quite a lot of people want it. But it has to be as perfect as I can make it first.]

YOu should ask Demonic or Keron. They are pro especially Keron.
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Offline Espadon

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #288 on: July 19, 2007, 03:41:34 pm »
YOu should ask Demonic or Keron. They are pro especially Keron.

Thanks for the tip.

Sorry for not posting more often, as I am working on some major tweaks (like new flamer!).


Nice pictures, Blackburn. ;)
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Offline I 4M D34TH

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #289 on: July 20, 2007, 02:28:35 am »
AWSOME, I WANT IT

Offline ace

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #290 on: July 20, 2007, 03:14:05 am »


Offline Hiro

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #291 on: July 20, 2007, 05:21:53 am »
Holy cow! Does that thing change color as it goes?! DUDE! O.O
I am in awe of the awesome. >.^
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Offline Espadon

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #292 on: July 20, 2007, 05:26:05 am »
Holy cow! Does that thing change color as it goes?! DUDE! O.O

Why, yes it does now. ^^
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Offline Bunney

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #293 on: July 20, 2007, 06:21:16 am »
cuuuwwwlllllll!!!!!! gj espadon :D

Offline tep

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #294 on: July 22, 2007, 06:41:16 pm »
So when exactly will this Mod be available for download?

Offline Espadon

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #295 on: July 22, 2007, 06:54:25 pm »
Not for a while yet. There is still a lot to be done, eve though graphics are about 70% complete. Refining the graphics to near-perfection will take some time...  ...you can help speed it up by finding quality Halo 2 / 3 sounds, eh. ;)

Here is a small preview of the next patch in-game updates. Tell me how they look.

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Offline Master Chief43

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #296 on: July 22, 2007, 07:03:36 pm »
Can't really make out the picture since the background is black, but maybe you should make the background white and then I'll tell you what I think.
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Offline Espadon

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Re: Halo Legendary Trilogy [In developement, Cumulative Patch 1 | Page 12]
« Reply #297 on: July 22, 2007, 07:10:18 pm »
Wait, Cambodia's background isn't black....it's teal...try adjusting your gamma? [My normal screenies that are made on Cambodia all look all right on the 3 other different computers I use...]
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Offline Hiro

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Re: Halo Legendary Trilogy [In developement]
« Reply #298 on: July 23, 2007, 02:30:46 am »
Well, it's not black[/b] per se, but it is rather dark. And you're body colors being almost teal doesn't help. >.^
Uhm, what can I say? It looks good. I don't really know all those code names for the guns but that doesn't matter too much.
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Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #299 on: July 23, 2007, 10:28:12 am »
This ought to be better then. ^^

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