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Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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That and a mass of retarded noob servers with Linken Park playing with MsPaint gosteks.
Quote from: ghg on August 22, 2007, 06:26:24 amThat and a mass of retarded noob servers with Linken Park playing with MsPaint gosteks.Well... agree. But add an option in the Setup: Download Server custom mods? Y/N.
Niko; Virii can't be transferred via audio files in any other way than they could be tranferred via map files. Besides, you can easily check the file whether it's an actual audio file code-wise.And like spkka said, you could impose a size limit and use libvorbis for ogg support. The library costs nothing and OGGs compress really well at low bitrates. It would open a lot of doors and enable scripters to do more dynamic scripts.
Imagine custom sounds with hexer. Or on enesces tw servers etc..
what ever you like. More like with scripting, so we can trigger sounds that can be played ingame and heard by other players aswell.
...I'm kind of worried that servers I like a lot now would be ruined by obnoxious sounds and/or obnoxiously long download times.
What about server sided wav support to import and play them ingame.With ofcourse a maximum megabytes a server can have, to make them not that big and slow to load. Wav or Ogg whatever would be wikked. I haven´t seen this suggestion yet or im really blind lol but it would be so kick ass if we had it.I don´t need it to be happy and stay playing soldat but, just lets discuss this here...
And imported weapons too, so we can have modded servers like: Zombie server!! With the gosteks of zombies and file "Txt" like this: Replace "Alpha team scores" for "Humans team scores!" And the weapons too. So we can have "GTA San Andreas mod server. With CJ as a alpha gostek and Bravo with a police gostek. Weapons/sounds modded too. All in a temporal folder.Note: Virus can be transfered... that's a problem. We should have like an antivirus...