Author Topic: ..::(Full Spectrum Forces)::.. by PaFcio  (Read 124249 times)

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Offline O.R.I.O.N.

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Re: Universal Forces
« Reply #140 on: February 26, 2008, 12:45:40 pm »
Again, kind of flat. I can't really tell that's a box mag to be honest. And I can't see the ejection port. Otherwise, looks fine.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline -Skykanden-

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Re: Universal Forces
« Reply #141 on: February 26, 2008, 02:06:03 pm »
Looks really nice

And what about, doing that the bipod look visible/adding it

Offline Dairy

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Re: Universal Forces
« Reply #142 on: February 26, 2008, 03:14:28 pm »
That M249 is a beast. Honestly one of the best Ive ever seen around here.

Offline PaFel

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Re: Universal Forces
« Reply #143 on: February 27, 2008, 01:52:47 pm »
Again, kind of flat. I can't really tell that's a box mag to be honest. And I can't see the ejection port. Otherwise, looks fine.

It's flat weapon... ejection port... (attached pic to compare). Box mag - how can I improve it 'cause it's not very good imo too.

Btw: Bi-pod is folded. I think it looks better in that way :)

Date Posted: 26 February 2008, 21:24:09
Changed magazine of M249 and Mk.48 Mod.0 :

Btw: Little update on 1st page.

Date Posted: 27 February 2008, 14:09:50
CheyTac M200, CheyTac M200 Tan and CheyTac M200 Tan Silenced :

Offline -Skykanden-

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Re: Universal Forces
« Reply #144 on: February 27, 2008, 02:09:02 pm »
The weapon is so nice, just i don't like that silencer... i made one, if you want it, i don't know how are the CheyTac's silencer, but i made a cylinder styled one


Offline PaFel

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Re: Universal Forces
« Reply #145 on: February 27, 2008, 02:25:36 pm »
M40A3 in desert version ;) :

Date Posted: 27 February 2008, 20:23:52
The weapon is so nice, just i don't like that silencer... i made one, if you want it, i don't know how are the CheyTac's silencer, but i made a cylinder styled one

I've based at this one:

http://www.downloadmunkey.net/images/M200.jpg

On blue background it looks worse than normal ;)

Offline -Skykanden-

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Re: Universal Forces
« Reply #146 on: February 27, 2008, 02:27:57 pm »
Oh ok!
 
Nice one, and what about Jungle/Forest camos?

Offline PaFel

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Re: Universal Forces
« Reply #147 on: February 27, 2008, 02:31:52 pm »
Nice one, and what about Jungle/Forest camos?

Will make some but tan colors and desert camuflage is so sexy ;D


Offline -Skykanden-

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Re: Universal Forces
« Reply #148 on: February 27, 2008, 02:33:55 pm »
Yeah i also think that desert camo is so nice, but i ever preffered the battle in forest/jungle. So... if you could do it ;D

Offline Dairy

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Re: Universal Forces
« Reply #149 on: February 28, 2008, 06:03:17 am »
Could you show me the whole list of the unreleased weapons ? The M21 remakes - didnt you make them too much ?

Offline PaFel

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Re: Universal Forces
« Reply #150 on: February 28, 2008, 08:39:38 am »
Yeah i also think that desert camo is so nice, but i ever preffered the battle in forest/jungle. So... if you could do it ;D

No problem. I'll do "some". It's Universal Forces mod ;)

Could you show me the whole list of the unreleased weapons ? The M21 remakes - didnt you make them too much ?

I show all my new weapons here. i've got few not ready yet but it's just ~3. :)

Date Posted: 28 February 2008, 14:04:11
L96A1 in... desert version ;D :

(I'll make one more without camo, just yellow/tan)

Date Posted: 28 February 2008, 14:35:27
Ok done:

Offline -Skykanden-

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Re: Universal Forces
« Reply #151 on: February 28, 2008, 08:46:02 am »
Hell.... that one it the best camo one (IMO)
i preffer the normal desert camo, clear looks no-shadded

Offline PaFel

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Re: Universal Forces
« Reply #152 on: March 06, 2008, 04:38:57 pm »
Public beta of Day Forces (one of module). Check the .ini 'cause I haven't much time to test it. Dunno if it's good but I think that I'll work on it more.

I'll add Tan weapons to it in days.

Please report me any problems, bugs, suggestions etc.

Download Day Forces Beta

Offline -Skykanden-

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Re: Universal Forces
« Reply #153 on: March 07, 2008, 09:11:59 am »
Ohh, i thought tha tyou were going to change weapons :/

Its nice, but change that law ini, add more reload time, its to short, you need to wait for the startup, thats nice, but when you shot one time you can stay as a 'automatic' one
its really hard to kill with that mp5... could you add some dmg?

Flames are a little bit bugged

Offline PaFel

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Re: Universal Forces
« Reply #154 on: March 07, 2008, 10:24:37 am »
It's just one of versions :) More soon.

Hmm... But it's mortar and mortar are always very speed loaded, I think it's balanced by the start up time that's so long that it would be very hard to survive if you would play online. Fully teamwork or die ;)

Yes, almost all weapons in .ini are made shity but now I'm workin' on .ini that would be as realistic as it can be.

Flames bugged? What you mean?

Btw: Thanks for profesional critiqe ;)

Offline -Skykanden-

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Re: Universal Forces
« Reply #155 on: March 07, 2008, 11:03:52 am »
with bugged i mean that the last images are a bit odd, the alpha is cutted :/
Ah i forgot that the reloading time of the Saiga is too long, make a but shorter, i belive that its going to be one of the best mods ever! :D

Offline PaFel

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Re: Universal Forces
« Reply #156 on: March 19, 2008, 06:24:42 am »
Old/New Ak-74. Two new versions. Which is better?

Offline Snake

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Re: Universal Forces
« Reply #157 on: March 19, 2008, 06:46:04 am »
I like the second new one better

Date Posted: March 19, 2008, 07:45:24 am
and this mod looks cool

Offline PaFel

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Re: Universal Forces
« Reply #158 on: March 19, 2008, 07:02:26 am »
Also new M40 in light woodland camo ;) :

Offline -Skykanden-

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Re: Universal Forces
« Reply #159 on: March 19, 2008, 04:07:09 pm »
Ohh, i love those new ak, also the M40

I want thest the full mod ;D