Author Topic: Bullet Cam.  (Read 6350 times)

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Offline Pie

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Re: Bullet Cam.
« Reply #20 on: December 10, 2007, 11:10:11 pm »
OMG. I meant have an option to turn it on and off like the sniper line. Not removing it entirely.
No. I still don't like the idea. Seems unnecessary.
« Last Edit: December 10, 2007, 11:13:04 pm by Pie »
Lol, internets.

Offline The Philanthropist

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Re: Bullet Cam.
« Reply #21 on: December 10, 2007, 11:17:51 pm »
Guys, try standing up when the bullet cam is on  8)

Offline valion

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Re: Bullet Cam.
« Reply #22 on: December 11, 2007, 03:33:51 am »
...it locks. your soldat cant move, shoot, re-aim or anything.
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Offline O.R.I.O.N.

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Re: Bullet Cam.
« Reply #23 on: December 11, 2007, 12:26:36 pm »
Wrong. Stand up when bullet cam's active, and you snap back. Even if it doesn't, you can still move and shit.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline KorrupT MerC

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Re: Bullet Cam.
« Reply #24 on: December 11, 2007, 05:56:01 pm »
Guys, try standing up when the bullet cam is on 8)

What he speaks is true.

I still dont like the bullet cam, like said in the original post, it just seems weird, cant really explain why.

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Offline ICanCount2Purple

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Re: Bullet Cam.
« Reply #25 on: December 11, 2007, 06:04:52 pm »
good idea but the cam leaves you vulnerable to attack, and wat if your flying wen you shoot?

Offline Pie

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Re: Bullet Cam.
« Reply #26 on: December 12, 2007, 05:33:37 am »
good idea but the cam leaves you vulnerable to attack, and wat if your flying wen you shoot?
You chose to fly when you shot, you will have to deal with the consequences.
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Offline KorrupT MerC

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Re: Bullet Cam.
« Reply #27 on: December 12, 2007, 01:07:49 pm »
Wow people understand, if your zoomed all you have to do is release the button/stand up, its fact, it works, try it sometime.

If your flying in the air, usually you dont want to zoom but if need too, thats when your skill will have to come into play.

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Offline Thinkto urself

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Re: Bullet Cam.
« Reply #28 on: December 12, 2007, 09:49:46 pm »
good idea but the cam leaves you vulnerable to attack, and wat if your flying wen you shoot?
You chose to fly when you shot, you will have to deal with the consequences.
Pie, please feck off from any of my threads.

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Offline Pie

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Re: Bullet Cam.
« Reply #29 on: December 13, 2007, 01:36:57 am »
good idea but the cam leaves you vulnerable to attack, and wat if your flying wen you shoot?
You chose to fly when you shot, you will have to deal with the consequences.
Pie, please feck off from any of my threads.
No.
Just because i disagree with your (stupid) idea.
Lol, internets.

Offline valion

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Re: Bullet Cam.
« Reply #30 on: December 13, 2007, 07:28:40 am »
that is strange. everytime ive tried moving with bullet cam on it just either stays still or stays with the bullet while i move
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Offline Di3hard

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Re: Bullet Cam.
« Reply #31 on: December 13, 2007, 08:51:20 am »
If You stoped camping from hundreds of yards away then we wouldnt be having the posted on a game improvment =S

Offline Thinkto urself

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Re: Bullet Cam.
« Reply #32 on: December 13, 2007, 06:16:43 pm »
If You stoped camping from hundreds of yards away then we wouldnt be having the posted on a game improvment =S
Not saying I'm a camper, and Diehard, if your gonna post in a thread you should read what its about first.

"An anomaly of the sea, shrouded in ubiquitous clouds, a mystery to the man as black holes to the world's smartest physicists"

Offline crazydude360

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Re: Bullet Cam.
« Reply #33 on: January 04, 2008, 04:32:44 pm »
i say dont get rid of it but make a way to cancell out of the bullet cam. i HATE it when i am forced to watch my missed shot ricochey and go all the way across the map (and get killed waiting for the bullet to finish)

Offline Will

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Re: Bullet Cam.
« Reply #34 on: January 04, 2008, 04:36:03 pm »
What about if you hold the fire button, the bulletcam remains active, if you let go it snaps back. It seems so natural to me.

Offline scout

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Re: Bullet Cam.
« Reply #35 on: December 09, 2010, 11:36:17 am »
*bump*

What about if you hold the fire button, the bulletcam remains active, if you let go it snaps back. It seems so natural to me.

Not saying this suggestion is top priority, but i would like to see this changed.

DarkCrusade

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Re: Bullet Cam.
« Reply #36 on: December 09, 2010, 01:09:37 pm »
/signed

I like this as well.

Offline demoniac93

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Re: Bullet Cam.
« Reply #37 on: December 09, 2010, 07:04:31 pm »
It's stupid.
It's like having an option to leave your pants zipped up when you need to pee.

Not only do you sound stupid by suggesting it but you also made a giant mess all over the floor and on your pants.

First of all, Don't Crouch or go prone if you don't want to zoom, second of all, you don't have to zoom when you go prone/crouch and third and finally, Deal with it, You people keep suggesting things that most players don't find a problem. Either conform to being able to use it, or live with it, Or adjust to a better way of doing it.

Wow, talk about slow.
The point here is to remove the effect of the camera following a bullet after shooting from a zoomed state, which is a pain in the ass to cancel, and severely exposes the shooter to any incoming threats.

F12.
b&

Offline chutem

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Re: Bullet Cam.
« Reply #38 on: December 09, 2010, 07:34:53 pm »
What about if you hold the fire button, the bulletcam remains active, if you let go it snaps back. It seems so natural to me.
This is the solution.
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Offline Dusty

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Re: Bullet Cam.
« Reply #39 on: December 10, 2010, 04:10:25 am »
which is a pain in the ass to cancel

If you're crouching, you let go of the crouch key. If you're proning, you press the prone key.

Okeyz??