Author Topic: C&C Redalert 3  (Read 3390 times)

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Offline bja888

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C&C Redalert 3
« on: February 14, 2008, 10:21:59 am »
http://www.ea.com/redalert/main.jsp (I spared you the bollocksty intro)

So I was playing all the C&C games I missed out on in my childhood the other day.
I played the original then the next one I got was red alert 2. And I noticed something, after tiberium sun everything got a lot less modular. The graphics kinda bugged me but I got a lot more enjoyment out of the firestorm expansion then Red Alert. There was not much strategy involved.
But you did have a few options...
You could who-re the ore fields or louse.
You could put all your money and effort into one large attack or sneak around their base powerless and watch them build up.

The new expansion for C&C3 comes out next month (24th)? And even though there is promise for more modular design and more unique multiplayer games, I doubt EA will meet the demand. (By the way, all the things they pointed out during development where not in the base game so why did it take them another year to finish it?)

Anyway...
Redalert 3 predictions?
Is it time to give up on the franchise?
« Last Edit: February 15, 2008, 11:52:41 am by bja888 »

Offline SadistAtHeart

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Re: C&C Redalert 3
« Reply #1 on: February 14, 2008, 10:30:33 am »
I didn't really like the newest game too much, just as I didn't like Generals. The series has become stale now that Westwood is out of the picture. I have low expectations for this one, though I'll probably end up buying it as always...

Offline Rook_PL

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Re: C&C Redalert 3
« Reply #2 on: February 14, 2008, 10:47:19 am »
buying? I don't believe you. ;)
I enjoyed RedAlert2, and I would give a try to third part because I can't imagine worse RTS than CC Generals, but it won't run on my PC so it doesn't really matter.

Offline GunPowder

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Re: C&C Redalert 3
« Reply #3 on: February 14, 2008, 11:43:44 am »
Well you know, it's the old EA habit of making once great game series crappy, FIFA, NFS, C&C and the list just goes on. Such a failure company.
« Last Edit: February 14, 2008, 11:46:22 am by GunPowder »

Offline Fluffy

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Re: C&C Redalert 3
« Reply #4 on: February 14, 2008, 03:38:08 pm »
Well it could be awesome but I doubt they're gonna make anything else than a stereotypic RTS with a technology tree and other stuff that has been seen a million times. I didn't mind the brainless rushing-centered gameplay of RA2 or Tiberian Sun though, because a game with evenly skilled players could become very intensive and interesting. But mix it with a tech tree, 3D graphics, too large maps and it becomes overly complicated.

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Offline Brock

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Re: C&C Redalert 3
« Reply #5 on: February 14, 2008, 09:52:49 pm »
Command and Conquer wins.  At least all the 2d ones do.

I still play all my old C&C games!
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Offline chrisgbk

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Re: C&C Redalert 3
« Reply #6 on: February 14, 2008, 09:57:55 pm »
The only thing that bugs me about the newer C&C games is the inability to zoom out enough. I feel too close to the action; I want a broader, more strategic view of the action. Maybe not to the extreme of Supreme Commander, but a bit more than there is currently.

Offline bja888

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Re: C&C Redalert 3
« Reply #7 on: February 15, 2008, 04:36:54 am »
The only thing that bugs me about the newer C&C games is the inability to zoom out enough. I feel too close to the action; I want a broader, more strategic view of the action. Maybe not to the extreme of Supreme Commander, but a bit more than there is currently.

I actually started using a hack in generals for that specific reason. Bugs me too, thats why I wanted to give supreme commander a chance.

Offline Dairy

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Re: C&C Redalert 3
« Reply #8 on: February 15, 2008, 06:15:20 am »
Yeah ! Mammoth tanks.... what the f. ? Tesla ships ? ...isnt it weird ?

Offline chrisgbk

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Re: C&C Redalert 3
« Reply #9 on: February 15, 2008, 06:28:35 am »
The only thing that bugs me about the newer C&C games is the inability to zoom out enough. I feel too close to the action; I want a broader, more strategic view of the action. Maybe not to the extreme of Supreme Commander, but a bit more than there is currently.

I actually started using a hack in generals for that specific reason. Bugs me too, thats why I wanted to give supreme commander a chance.

On the note of Supreme Commander, I have to say that the (standalone) expansion is MUCH better than the original game; it's much faster paced, and had a few upgrades as well. In particular, experimentals such as the mobile factory move much faster so they are actually viable units, and the rebalancing means that you end up having 4 or more of them in the time you would have had 1 previously. I would suggest you try it out.

Offline bja888

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Re: C&C Redalert 3
« Reply #10 on: February 15, 2008, 06:39:26 am »
The only thing that bugs me about the newer C&C games is the inability to zoom out enough. I feel too close to the action; I want a broader, more strategic view of the action. Maybe not to the extreme of Supreme Commander, but a bit more than there is currently.

I actually started using a hack in generals for that specific reason. Bugs me too, thats why I wanted to give supreme commander a chance.

On the note of Supreme Commander, I have to say that the (standalone) expansion is MUCH better than the original game; it's much faster paced, and had a few upgrades as well. In particular, experimentals such as the mobile factory move much faster so they are actually viable units, and the rebalancing means that you end up having 4 or more of them in the time you would have had 1 previously. I would suggest you try it out.

I played the beta and all I saw was people placing manufacturing rally points in the other person's base and spamming units. The constant stream of units even prevented you from sneaking in the back of their base. They just take the closest handful and send them in back.

I'll give the expansion a chance though.

Update
Downloading trial. (3.5 GB???)

I found this too...
Sins of a Solar Empire
Trailer
Wiki
« Last Edit: February 15, 2008, 07:11:19 am by bja888 »

Offline Slashnoob

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Re: C&C Redalert 3
« Reply #11 on: February 15, 2008, 11:14:41 am »
Red alert 2 wooo!
chrono legionaires in a flak tank ftw!

as for RA3, last time they made a 3d c&c strategy game with asians as the 3rd army it was utter crap (see; Generals)
« Last Edit: February 15, 2008, 11:18:46 am by Slashnoob »
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Offline SadistAtHeart

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Re: C&C Redalert 3
« Reply #12 on: February 15, 2008, 11:38:00 am »
Red alert 2 wooo!
chrono legionaires in a flak tank ftw!

Chrono legionnaires + waypoints = victory. They go anywhere without doing that stupid "let's be transparent for 5 minutes" thing.

Offline bja888

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Re: C&C Redalert 3
« Reply #13 on: February 15, 2008, 11:48:08 am »
as for RA3, last time they made a 3d c&c strategy game with asians as the 3rd army it was utter crap (see; Generals)

Fail.
The 3rd army in the "last game" is scrin.
http://en.wikipedia.org/wiki/Command_%26_Conquer_3:_Tiberium_Wars

Also, who better to be an infantry general than the country with people to kill. China!

Offline Slashnoob

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Re: C&C Redalert 3
« Reply #14 on: February 15, 2008, 04:14:26 pm »
i was speaking about Generals
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Offline bja888

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Re: C&C Redalert 3
« Reply #15 on: February 15, 2008, 05:30:51 pm »
I'll give the expansion a chance though.

Here is what the trial copy downloaded....


... It's the full version. They just give it away apparently. You don't even have to buy it to write a crack. They'll let you play with the files until you get something that works. (It auto-extracted btw)

Offline Liber Lupus

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Re: C&C Redalert 3
« Reply #16 on: February 16, 2008, 01:06:01 pm »
RA3 is most likely going to be just another vanilla RTS. I enjoyed RA2 a lot, but today there are a lot of great RTS's out there that are far more interesting than RA. Knowing EA, they won't change much about the franchise, because they never have the balls to try something new and fun. I hated C&C3, because it bored me. I'm scared to try this one now.

Offline SDFilm

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Re: C&C Redalert 3
« Reply #17 on: February 16, 2008, 10:53:41 pm »
I didn't really like the newest game too much, just as I didn't like Generals. The series has become stale now that Westwood is out of the picture. I have low expectations for this one, though I'll probably end up buying it as always...

I agree. Relic Entertainment is now who I go to for a 1st-rate RTS.

Dawn of War/Company of Heros FTW!
« Last Edit: February 16, 2008, 10:57:44 pm by SDFilm »

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Offline bja888

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Re: C&C Redalert 3
« Reply #18 on: February 17, 2008, 10:32:50 am »
On the note of Supreme Commander, I have to say that the (standalone) expansion is MUCH better than the original game; it's much faster paced, and had a few upgrades as well. In particular, experimentals such as the mobile factory move much faster so they are actually viable units, and the rebalancing means that you end up having 4 or more of them in the time you would have had 1 previously. I would suggest you try it out.

Ok, I played 4 or 5 matches over the past 2 days.
I am not seeing any difference in the tech tree from the beta.
It still pisses me off because the only way to win is to wh*re the resources and spam units. (Whats known as the Russian strategy) Not really

Still waiting for a tiberium storm (or even tiberium fire) to form when you harvest it too fast. (Now that is resource managment)

Offline blackdevil0742

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Re: C&C Redalert 3
« Reply #19 on: February 17, 2008, 10:58:48 am »
C&C Tiberian sun+expansion was the best. The third one was just crap on the horrible engine they used. They also removed lots of stuff from the game like the Mammoth MKII with a pitiful reason and they removed the breading tiberium and replaced them with just crystals.

OBEY!!!