Author Topic: __$$__WarZone  (Read 4432 times)

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Offline ^$$^drag^!^

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__$$__WarZone
« on: February 29, 2008, 09:03:53 am »
hi here is my latest map __$$__warzone works best like dm or tm              warzonepicture2zg2
« Last Edit: March 01, 2008, 04:08:23 am by ^$$^drag^!^ »

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Offline mxyzptlk

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Re: new great soldat map WarZone
« Reply #1 on: February 29, 2008, 09:06:32 am »
Here's a hint: If you think it's great, it's usually not. Take a break from it, and look at it again, and see how it looks.

Also, practice with shading. Your poly work isn't bad, but the lack of shading kills it.

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Offline poopdogg

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Re: new great soldat map WarZone
« Reply #2 on: February 29, 2008, 09:14:49 am »
:o another one............ ill rate again as 5 weeeeeeeee
Here's a hint: If you think it's great, it's usually not. Take a break from it, and look at it again, and see how it looks.

Also, practice with shading. Your poly work isn't bad, but the lack of shading kills it.
listen on him his a pro...

(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)

Offline ^$$^drag^!^

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Re: new great soldat map WarZone
« Reply #3 on: February 29, 2008, 10:12:15 am »
thanks for the tip its my first map:D

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Offline Eagles_Arrows

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Re: new great soldat map WarZone
« Reply #4 on: February 29, 2008, 04:29:42 pm »
:o another one............ ill rate again as 5 weeeeeeeee

Justify your rating before I slap you.

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El_Spec

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Re: new great soldat map WarZone
« Reply #5 on: February 29, 2008, 04:31:06 pm »
Ditch MapMaker and get PolyWorks.

My comments and criticism should be obvious.

Offline Horve

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Re: new great soldat map WarZone
« Reply #6 on: February 29, 2008, 07:07:21 pm »
Picking that background colour makes me feel you are colourblind.
I haven't seen something as repelling as that since I went to the loo...

Again with the single coloured polygons- get polyworks (in soldat apps forum section)
the layout may be original, but for the most part it is just plain old screwed- there has to be some circulation in the map.
The texture selection is not the best. Well, nothing to say about shading because there ain't ANY. And my god, is that bright red puddle a sea of menstruation blood?

Fail level 2.
put this map back from where it came from and don't forget to flush 8).
Spare us from that please, get  some examples from different maps and try remaking them for a start. and use polyworks, not soldat mapmaker 1.2

Offline cobrass

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Re: new great soldat map WarZone
« Reply #7 on: February 29, 2008, 09:00:30 pm »
Maybe you could try making basic structures with Mapmaker, and modify the details by Polyworks, it would help you.

Offline ^$$^drag^!^

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Re: __$$__WarZone
« Reply #8 on: March 01, 2008, 04:08:38 am »
thanks for all the tips:D ill think about it:D

Date Posted: March 01, 2008, 04:05:15 am
was that better?

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Offline poopdogg

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Re: __$$__WarZone
« Reply #9 on: March 01, 2008, 04:11:46 am »
:o another one............ ill rate again as 5 weeeeeeeee

Justify your rating before I slap you.
lol .....ill rate it 5 from 100 .....and dont judge fast before i slap you too :P

but this map has potential if -drag- wont stop making on this project

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Offline Cookiegangsta

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Re: __$$__WarZone
« Reply #10 on: March 01, 2008, 01:35:17 pm »
Windows Live Messenger!!! The map was ok, could use some shading.
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Offline ^$$^drag^!^

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Re: __$$__WarZone
« Reply #11 on: March 06, 2008, 07:25:40 am »
ty

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Offline Thinkto urself

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Re: __$$__WarZone
« Reply #12 on: March 08, 2008, 12:23:20 pm »
This map is alot better then the previous one, but It still needs some shading, or texture. You could make certain parts of the map smoother, and maybe put some scenery in. Also, is that the whole map in the preview? Is there more?

Also, I'd like to remind you, this is a forum, not a chat room. Please reply with more then 2 letters. It's sort of spam if you just reply, "lol" or, "ty".

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Offline JupiterShadow

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Re: __$$__WarZone
« Reply #13 on: March 08, 2008, 11:14:52 pm »
Omg i see 2 soldat hacks on ur desktop, better change it before someone finds out.

EDIT: Why the hell would you play endless online?
« Last Edit: March 08, 2008, 11:23:14 pm by JupiterShadow »

Offline grand_diablo

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Re: __$$__WarZone
« Reply #14 on: March 08, 2008, 11:41:49 pm »
Don't judge him for his desktop stuff. Possibly owning such stuff does not necessarily have to mean that he actually uses them in public games (and for what game, since I can't really identify any of em). Looks suspicious tho.

To the map: There'S a whole lotta left to improve. Shading, poly placing (the map is still missing details in terms of its shape) etc. Guess you'll figure it out, there are some nice tutorials around. By the way, if you use the standard mapmaker, you're making your life harder than it has to be. Either switch to MM+ or Polyworks. Links should be around somewhere on the mapping forums.
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Offline JupiterShadow

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Re: __$$__WarZone
« Reply #15 on: March 08, 2008, 11:46:35 pm »
Ok, I thought they were hacks because i heard people talking about avenged and cheat engine on the fractured forums back in 1.3.1, A guy called ghostdog was banned for admitting that he used hacks in soldat leagues.   

Offline Rape Is Funny

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Re: __$$__WarZone
« Reply #16 on: March 09, 2008, 12:33:22 am »
Those are 1.3.1 hacks. And Cheat Engine is a program that can be used to scan and edit memory in programs such as Soldat. I personally think he deserves a ban, since he's basically admitting he's hacked.

Offline Wraithlike

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Re: __$$__WarZone
« Reply #17 on: March 09, 2008, 01:27:54 am »
Yeah, umm, how is it you can identify a hacking program just by seeing a small portion of the icon?

Offline Boblekonvolutt

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Re: __$$__WarZone
« Reply #18 on: March 09, 2008, 01:52:50 am »
Ban them all! And warn the rest of us!

Lil' bit more on topic:
You can see the whole AvEnGeD icon...


And F12 on Polyworks.

Offline JupiterShadow

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Re: __$$__WarZone
« Reply #19 on: March 09, 2008, 03:07:06 am »
Yeah, umm, how is it you can identify a hacking program just by seeing a small portion of the icon?
Because i've seen many icons.