Poll

F12 = yes  F11 = no

F11
23 (21.5%)
F12
26 (24.3%)
F12, but saw only
55 (51.4%)
F12, but guns only
3 (2.8%)

Total Members Voted: 106

Author Topic: Saw while backflipping  (Read 7206 times)

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Offline Extacide

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Re: Saw while backflipping
« Reply #60 on: August 26, 2008, 07:27:22 pm »
Cause we all know that even in a fantasy shooter, putting a saw through your groin and chest wont kill you. Oh wait, theres /mercy for that.
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Offline Hair|Trigger

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Re: Saw while backflipping
« Reply #61 on: August 27, 2008, 04:44:14 am »
I think someone doing a back flip with a saw has a better chance of shredding his own limbs off than anything else.

F11

What the hell? 

we'll just edit the POA file if that happens

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Offline -Major-

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Re: Saw while backflipping
« Reply #62 on: August 27, 2008, 06:09:53 am »
Saw defently need a boost. but the boost should be to make it 1 hit kill and with greater than 10% reg (the hit reg is veeeeeery low).

Offline muzikman

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Re: Saw while backflipping
« Reply #63 on: October 19, 2008, 09:34:12 am »
F12 for saw.  Would be really cool and is that not reason enough?

Offline L[0ne]R

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Re: Saw while backflipping
« Reply #64 on: October 19, 2008, 05:33:44 pm »
Even though saw is great the way it is now, backflip attacks will make it an even more fun weapon to use. It's not about just looking cool, as someone mentioned. It really is a nice new move that might even-up chances of killing your enemy, especially in an open area. I really doubt that this new feature will unbalance the saw.
As for other weapons - personally, I don't see how this feature can be useful, other than trying to get some lucky kills with m79 or barrett (unless you can still aim while doing a backflip).

And yes, hit reg.. one major thing I hate about saw. Sometimes even a tiny puny little lag can make saw very unpredictable.
« Last Edit: October 19, 2008, 05:35:43 pm by L[0ne]R »


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Offline Gotfryd

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Re: Saw while backflipping
« Reply #65 on: October 21, 2008, 02:03:16 pm »
Saw defently need a boost. but the boost should be to make it 1 hit kill


What do you exactly mean?
Apart from hit registration, I tink that it's good that it takes more than one "shot" to kill somebody, because it makes saw-duels much more interesting.

Offline Hair|Trigger

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Re: Saw while backflipping
« Reply #66 on: October 22, 2008, 01:57:17 am »
Actually I think hit-reg is more than enough to make saw duels more interesting, if not frustrating, it does kinda let you have another chance, which is good



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Offline muzikman

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Re: Saw while backflipping
« Reply #67 on: February 05, 2009, 02:23:22 pm »
This shoukd get added tosuggestions sticky- I think it's a great idea.  Anyone disagree?

Offline L[0ne]R

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Re: Saw while backflipping
« Reply #68 on: February 12, 2009, 02:42:16 am »
This shoukd get added tosuggestions sticky- I think it's a great idea.  Anyone disagree?
Actually, there's a lot of suggestions that still havent been added, even though they should be.
Anyway, I strongly aggree that it should be brought to developers' attention.


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Offline muzikman

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Re: Saw while backflipping
« Reply #69 on: February 28, 2009, 08:39:59 am »
well said old boy

Offline TradeMAAK

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Re: Saw while backflipping
« Reply #70 on: March 09, 2009, 09:04:05 pm »
I personally have to say F11, I can't really explain why in words... Sorry.
NOOB! Op's suggestion is great! Pity it will never get implemented like all the other cool stuff people have suggested in the past.
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Offline Furai

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Re: Saw while backflipping
« Reply #71 on: March 10, 2009, 12:37:08 pm »
F11'ed, Raving with saw while backflipping? Imagine it to yourself...you'll shred yourself into pieces.
What about shooting? How the hell any real soldier could fire while doing backflip? It's just impossible. So, I said NO!!
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Offline The Epic Guy

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Re: Saw while backflipping
« Reply #72 on: March 11, 2009, 07:29:18 pm »
Anything that makes the game more fun and balanced should not be dismissed because of realism. I don't even think that realism is a valid arguement anymore. Soldat is as surreal as it gets.

Offline TheWind

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Re: Saw while backflipping
« Reply #73 on: March 13, 2009, 03:20:58 am »
I need to say f11, because it would be too much advance for good sawers, sorry ;/

Offline muzikman

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Re: Saw while backflipping
« Reply #74 on: March 16, 2009, 04:06:57 pm »
to much advance?  You mean an advantage?  If so really it wouldn't, any saw back flip could almost always be excecuted by a regular saw jump- the only difference is how cool it would be to do it backflipping

Offline UnknownSniper

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Re: Saw while backflipping
« Reply #75 on: March 16, 2009, 06:39:30 pm »
Try backflipping with a chainsaw, I'd like to see you chop your own head off in Soldat that way.
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DarkCrusade

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Re: Saw while backflipping
« Reply #76 on: March 18, 2009, 02:03:28 pm »
I´d like to see that in the next version of Soldat, not 1.5, but the next one :) Chainsaw is often a weak weapon if it comes into a struggle with some autos, the sawer dies very easy, because he cant react on the guy with the gun. Just for a example: you run towards somebody with saw while he´s reloading, before you get to him he backflips over you and starts to shoot you .... what do you do then? Backflipping would be nice then, but it fucks up :(

F12

Offline p0ppin

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Re: Saw while backflipping
« Reply #77 on: March 18, 2009, 02:42:49 pm »
Saws major probs comes from the ping advantage in saw VS saw situations :P  Anyone with 0 ping can just go in and rape :(
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Offline Colonel ONeill

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Re: Saw while backflipping
« Reply #78 on: March 18, 2009, 02:54:56 pm »
I would like to see something more with chainsaw. I was given this idea because I saw a bug with that :o

Well, it would be nice if chainsaw could block the knife thrown :o
While I was playing against a boogiman, I saw him canceling my knife but it maght have been a bug because it seems impossible to do :o