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I have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.
Quote from: † on August 10, 2008, 11:40:14 amI have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. Enjoy.
I say "Nay". Even if you do descrease the damage, and take away the healing thing, I wouldn't like the health decrease part. It will make noobs go mad D: And take away some of the challenges of aiming in the game.
I think you might be the first to suggest this.
Quote from: SpiltCoffee on August 11, 2008, 04:05:10 amQuote from: † on August 10, 2008, 11:40:14 amI have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. Enjoy.Give me a tip on how to set this up so I can test it?
Quote from: SpiltCoffee on August 11, 2008, 04:05:10 amQuote from: † on August 10, 2008, 11:40:14 amI have put up the idea for a script that will spawn the player with flame god or a flame god next to the player at respawn if this was made I would open up a 5-6 flamer DM server. However no one has stepped up to the scripting.Until now. Just for you, I've gone ahead and made a script that forces every player to hold a flamer. Enjoy.OMZ, just saw this!!Thanks, I will try it out!!!
I'm not sure if it will still work on the 2.6.4 server, especially with the ForceWeapon bug. You might have to wait one version.
The lag problems have recently been fixed for your info...