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well, im also trying to learn minigun on realisticits almost impossibleand, did anyone master the clusters?
One GunnersDisadvantages:- They don't take weapon changes very lightly;- There are situations which their weapon simply can't handle;- They are often predictable;- It's often harder for them to adapt to a new combat situation.
All-rounders- When they don't find the right gun for the combat early, the enemy can get easy caps;- It requiers more time to learn this style of play, and they get back into their Soldat shape more slowly after a break.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.
All-rounder here. While I definitely fall back on the MP5 if I'm in a tight spot I do change guns based on the map and the guns that everyone else is using. It's just part of my strategy.I've been barred from 2 clans now because I changed guns during the tryout; wtf is with that?
Clusters are only ever effective if the enemy is running/standing on the ground. A normal grenade is just as effective, although a cluster when thrown right will blow up the enemy with much more force and thus, is cooler.But other than that, no one would bother trying to get good with them, you can't rely on having them and normal grenades are as good in any situation when the cluster is effective.
Why small map? Because if you have a good cover spot, even after you miss, you can run away and kill later. It's also very effective for killing the efc.Well, that's just me ~_~
In gathers, barrett works pretty Nuubia.
Quote from: Rai-Dei on February 15, 2009, 12:39:11 pmIn gathers, barrett works pretty Nuubia.Don't even try to rush with it, though; usually 2+ autos camping the base