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I like realism therefore I vote yes!
This actually goes together with my other recommendation which is when you are really close to ground and press crouch in the right time, you roll evading damage. This would be very fun for a realistic arcade game because would let you jump from big heights and leave everything in your hands - the faster you fall the less chance of rolling and surviving, but you still have chance so you might as well try it. I think it would make the game a lot more fun, dynamic and cooler in general.
choose realistic modewhen you fall down you get a damage
The thing is. If you fall from great heights in soldat, sometimes if you do not move a muscle, you just fall on ground and get some damage but survive.This is because when falling you achieve certain fall speed and then do not accelerate any more. This makes the falling look kind of silly and not quite realistic. I think it is easy to code and would improve the game as there would be less fall survivors in realistic games.
Quote from: excruciator on March 09, 2009, 09:13:37 pmI like realism therefore I vote yes!Like realism ey? Read up on terminal velocity
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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According to physics, you fall until you reach a certain speed, then you stop accelerating. F11.