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Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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Only for realistic if it was ever implemented.One of the things that makes soldat great is the player movement, and this would ruin it to the max.F11
F11. I don't need a reason for such a bad idea.
It seems that falling damage is a stumble by itself though. I don't mind seeing new implementations for that in realistic. However, there is one MAJOR flaw:People know the trick to counter falling-damage, which is to backflip just before they hit the ground, and this saves them from any damage, no matter from how high they have fallen. People can use the same trick to prevent themselves from stumbling.