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have the game "N+" on my pc....
Hmm, how about introducing a new polygon type called "sticky". This would allow players to stick to vertical walls and even tilted walls without falling down and without ruining the gameplay of current maps. Not to mention the possibilities introduced in custom maps (which might find their way to default eventually).
It is possible at the moment, only if the wall is broken into segments (polystructure-wise). Its not really reliable and you have to land exactly on where the 2 edges meet for it to make your gostek kick off the wall.