Author Topic: Z.O.E 2nd Runner Mini Mod  (Read 3438 times)

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Offline scout

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Z.O.E 2nd Runner Mini Mod
« on: May 29, 2009, 10:57:19 am »
Just a small mini-mod i cobbled up during the afternoon,

NOTE(s)
- This mod has been tested on v1.4.2, not garunteed that it would work on 1.5.x
-NOT possible to play online with the new anims.
-Use WHITE for ALL body paint, this is to retain it's orginal colours.
-Use Normal hairstyle for Jehuty's head while using the Army hairstyle would give the player a 'headless' look. the other hairstyles are NOT modified, so don't come complaining to me that you see floating hair. :P
-HIGHLY recommended to play with Lord Ivahn's Mecha Soldat Mod, just do the gostek applying yourself.

features-

Jehuty gostek

Orginal Pic


In-game Pics, these were taken in Lord Ivahn's MS_Asteroids map.


The white line you see on these pics' is the knife. did a recoloured the blade into a light blue-ish tint. Not shown here

new anims:

Running- now, the player glides along the floor than run.
Standing- Player stands in a relaxed position, with the weapon pointing downwards- only visible when equipped with the knife.
Attacking with knife- faster attack rate...BEWARNED

new knife graphic- designed to complement the gostek.

added sounds(not many)- ADA and dingo's voice are added, but not much tho( getting sounds from console games like the ps2 isn't easy to grab) . Other sounds include jets and hit-arg sounds, these are not mine.  [pigtail]


Get it here-
http://www.mediafire.com/?t2zqubwq1dn

Good luck Dingo! :D

Offline MattH

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #1 on: May 29, 2009, 03:29:05 pm »
Looks really cool will D/L later

But I dont know how well that will work with the rest of my mods...

Offline scout

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #2 on: May 29, 2009, 03:35:14 pm »
thanks :) well i gotta go sleep now, its 4.30am in the mornin. gah.. who am i kidding? its like i sleep around this time every night. XD


EDIT- its alot of trail and error for mods to work together, unless you know your stuff :P
« Last Edit: May 29, 2009, 03:37:46 pm by scout »

Offline scout

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #3 on: May 30, 2009, 03:24:07 am »
found some gostek bugs, will post a patch asap.

Offline Ragnaros

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #4 on: May 30, 2009, 09:08:06 am »
ive just finished testing this mod and you know what? ITS AMAZING!
especially with Eradication Wars ;D
the gostek is awsom! very original idea!

now critics:
your blade eeerm... sucks remake that tiny white shit! did you see Numgun's energy blade?


and these sounds, why you replaced "steps"?

Offline scout

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #5 on: May 30, 2009, 09:20:56 am »
thanks, and yes my weapon graphics editing sucks as hell, besides it was a 2 min quick job  :P  i replaced steps with empty sound files because its not like you hear footsteps while the mecha's gliding right? XD

Offline MattH

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #6 on: June 01, 2009, 09:38:30 pm »
Downloaded

So far they look Really nice but the head is a bit on the small side.

(I may ask for some help with my WWI gosteks)

Offline scout

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #7 on: June 01, 2009, 09:40:55 pm »
right :P and i thought the head's too big. sure i could help out in the gosteks, but from the amount of 'standstilled' projects i have, i think i might have to pass on this one XD

Offline maxnormal

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #8 on: April 27, 2010, 12:57:42 pm »
Hey so I'm sure users of this have used Eradication Wars before yeah? I was just wondering if you knew how to make this gostek one of the options in the Mech type thing on the beginning screen when you choose your guns
jou ma se poes in n fishpaste jar

Offline the halo fan

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Re: Z.O.E 2nd Runner Mini Mod
« Reply #9 on: May 08, 2010, 02:37:02 pm »
is that thing in the low low center a....... penis holder :d