Author Topic: Ye Olde Fantasy Mod (Updated: 3rd Feb 2011)  (Read 50271 times)

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Offline Gnoblar

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Re: Fantasy Mod ( Currently Nameless).
« Reply #140 on: February 16, 2010, 12:39:33 am »
On another note. How do you like the concept art so far?

It's pretty good.

From: February 16, 2010, 08:38:38 am
1000 views in a week.

I love the modding community.
« Last Edit: February 16, 2010, 08:39:02 am by Gnoblar »

Offline MattH

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Re: Fantasy Mod ( Currently Nameless).
« Reply #141 on: February 16, 2010, 10:52:54 am »
Soooo when do we get the next set of update pics?  ;D

I am really looking forward to the finish of this mod. Its GUNNA B EPICPWNROFLCOPTERBBQWIN!! <----- Enthusiasm  ;) 

Offline Gnoblar

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Re: Fantasy Mod ( Currently Nameless).
« Reply #142 on: February 17, 2010, 02:49:35 am »
First post updated.

Offline scout

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Re: Fantasy Mod ( Currently Nameless).
« Reply #143 on: February 17, 2010, 05:26:04 am »
Ah well, since everyone's posting something, id might as well update you guys on my progess

Images attached show the Holy knights wearing the Winged/Spartan/King's Crown respectively.

Ill attach the other headgears when im done with them.

namely- the Warrior's Hood and the 'Eternal Helm of Destruction' rambo headband replacement :)


PS- The winged helm was'nt so successful, as making the wing ornament of the helmet stand out is quite difficult. Thus, what you see here is quite a cluttered lump :\

Side note, this whole gostek was mainly modified from my old Knights Templar plate armor gostek, as seen below.
« Last Edit: February 17, 2010, 05:34:19 am by scout »

DarkCrusade

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Re: Fantasy Mod ( Currently Nameless).
« Reply #144 on: February 17, 2010, 05:47:34 am »
I think they aer too bright, but it can be that I think so because of the dark background. But those gosteks look nice! Absolutly nice!

Offline scout

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Re: Fantasy Mod ( Currently Nameless).
« Reply #145 on: February 17, 2010, 05:50:11 am »
agreed, i was quite concerned that if i put the gostek in a somewhat bright background, the details would be hard to see, hence the dark background ;) Thanks anyway XD

Offline Gnoblar

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Re: Fantasy Mod ( Currently Nameless).
« Reply #146 on: February 17, 2010, 07:02:54 am »
Sexy, but not very cartoony. We'll see how it looks in-game.

Offline MattH

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Re: Fantasy Mod ( Currently Nameless).
« Reply #147 on: February 17, 2010, 09:46:20 am »
I'm with Gnoblar on this, although they are really nice they are not as cartoony as I had hoped they would be...

The main reason for that I think is, that most of Gnoblars work is cel shaded which makes these look "overly detailed".


One more thing that I forgot... AWESOME Vid Gnoblar  ;)  I really enjoyed watching it  :)

« Last Edit: February 17, 2010, 09:57:13 am by MattH »

DarkCrusade

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Re: Fantasy Mod ( Currently Nameless).
« Reply #148 on: February 17, 2010, 09:55:13 am »
I suggest using no shading. Use only 4 or 5 colors for the gosteks and it should be fine.

Offline MattH

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Re: Fantasy Mod ( Currently Nameless).
« Reply #149 on: February 17, 2010, 09:58:48 am »
and you probably should outline the parts with black (that will make it look more like it fits with the mod).

From: February 17, 2010, 10:36:16 am
Now my profile is in the right mood :)
« Last Edit: February 17, 2010, 10:36:16 am by MattH »

Offline scout

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Re: Fantasy Mod ( Currently Nameless).
« Reply #150 on: February 17, 2010, 01:43:27 pm »
huge problem when outlining gosteks, is that it takes TOO much space. Even if its 1 pixel.  a good outline would be 1/3 pixels wide.

Ill try the cel shading idea as you guys suggested. Ive always did'nt like undetailed things, hence why i always do 'overly detailed' and messy gosteks.

From: February 17, 2010, 02:11:47 pm
Alright, dunno if you can see from here, but ive reduced the number of tones by about 2 fold. Also increased contrast between specific regions so you woun'dt see a lump in-game
« Last Edit: February 17, 2010, 02:11:47 pm by scout »

Offline MattH

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Re: Fantasy Mod ( Currently Nameless).
« Reply #151 on: February 17, 2010, 02:23:23 pm »
Looks Much better to me.... but in the end its Gnoblars decision.

Offline scout

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Re: Fantasy Mod ( Currently Nameless).
« Reply #152 on: February 17, 2010, 02:28:15 pm »
yep yep. won't be able to work on the next set of gosteks now, maybe tomorrow.

Offline Gnoblar

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Re: Fantasy Mod ( Currently Nameless).
« Reply #153 on: February 18, 2010, 03:59:48 am »
Very sexy.

You know you can make them larger right? There's no need to keep exact soldat sizes, look at my scenery.

I'm very greatful scout, thank you.

This mod rocks.

Chaos castle pics coming soon. Maybe a new video as well. Maybe so delicious fruit juice thrown in.

From: February 18, 2010, 04:49:34 am
Chalk that, Chaos Castle added to pics!
« Last Edit: February 18, 2010, 04:49:34 am by Gnoblar »

Offline OmicronAlpha

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Re: Fantasy Mod ( Currently Nameless).
« Reply #154 on: February 18, 2010, 09:57:47 am »
Dude, nice mod-can't wait to see how it turns out.(really i'm not real big into fantasy, but this looks pretty cool)

good luck
"I am coming to get you kid, coming to pay you back for all the misery you caused me!" -homealone3

Mods:Currently working on MDW2 mod-expect early beta release withing a week from now...

Offline MattH

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Re: Fantasy Mod ( Currently Nameless).
« Reply #155 on: February 18, 2010, 10:38:09 am »
Wow that is pretty awesome  ;D  can't wait for this mod to be finished...

From: February 18, 2010, 10:41:42 am
Btw, what is the name of the song in your youtube video? I recognize it from somewhere.
« Last Edit: February 18, 2010, 10:41:42 am by MattH »

Offline Gnoblar

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Re: Fantasy Mod ( Currently Nameless).
« Reply #156 on: February 18, 2010, 06:39:28 pm »
"Glorious Morning" By Waterflame, you may have heard it from the flash game "Age or War".

Waterflame also did a whole ton of music for Castle Crashers.

I got it from his Newgrounds page.

Offline scout

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Re: Fantasy Mod ( Currently Nameless).
« Reply #157 on: February 19, 2010, 02:36:19 am »
You know you can make them larger right?

if i actually tried enlarging the gosteks itself, the knight won't look like a knight.. but more of an extremely fat knight with size issues. Think about it, you would'nt want knights to be hugely fat don't you? :P

Another work around is to decrease the size of the sceneries and create the illusion the map(s) are much larger than they look from just pictures.

Offline Gnoblar

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Re: Fantasy Mod ( Currently Nameless).
« Reply #158 on: February 19, 2010, 03:40:28 am »
I suppose I could do that.

I've already severely downgraded true size, but some things mist remain huge for cartoon effect (castles).

Fat knights would be funny, but no awesome. Anyway of elongating them?

From: February 20, 2010, 01:06:41 am
New Video added. It'll be the last one of that sort.

Did some work on the interface today. Did some weapon-gfx.

Found some sounds.

I HATE doing the weapons-gfx
« Last Edit: February 20, 2010, 01:06:41 am by Gnoblar »

Offline scout

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Re: Fantasy Mod ( Currently Nameless).
« Reply #159 on: February 20, 2010, 04:34:47 am »
Fat knights would be funny, but no awesome. Anyway of elongating them?

nope, gostek graphics are all afixed to one area. so if tried making long thighs for the knights, it would overlap the shin area, same goes for the chest, head, etc, etc.

New Video added.
watched the video, and i must say, i love how the castle is coming around, and the songs' are really  addictive too O.o

Back to topic,  ill start on the black knights asap. hopefully i can finish em within an hour or so.
« Last Edit: February 20, 2010, 04:39:02 am by scout »