Author Topic: CTF_CS_Siege (the best of the best)  (Read 11554 times)

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Offline viggoloniggolo

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CTF_CS_Siege (the best of the best)
« on: June 10, 2006, 06:04:11 pm »
UPDATED
well, as an introduction I might say that this map suits r/s style servers most, but it doesn't mean it cant be played in normal mode. You will a lot of interesting in this here map and I wont say more so I wouldn't spoil your gameplay. To describe it you MUST try it. its not waypointed and the whole filesize is 1mb so dont be too alarmed. And of course enjoy

                                                               :ViGGoLoNiGGoLo
The overview:



The screenshots:
Elevator


Bravo base


Alpha base iron office









Download
UPDATED siege (1MB)(link is functional)

(if you have the older version of the map, just switch the ctf_cs_siege.pms files)

compare with the real cs_siege map by looking at these screenshots:
The middle part
Inside the garage
Bravo bridge and tank
« Last Edit: June 12, 2006, 06:36:28 pm by viggoloniggolo »

Offline SoulSnipa

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Re: CTF_CS_Siege (the best of the best)
« Reply #1 on: June 10, 2006, 06:07:43 pm »
thats freaking wild

Offline kingkitty

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Re: CTF_CS_Siege (the best of the best)
« Reply #2 on: June 10, 2006, 06:50:35 pm »
sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeet

The cs map looks pretty similar to the other map :0
« Last Edit: June 10, 2006, 09:29:13 pm by kingkitty »
I'm away.

Offline vulbastick

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Re: CTF_CS_Siege (the best of the best)
« Reply #3 on: June 10, 2006, 07:12:31 pm »
SWEET!

...oh.
It looked great in the overview but everything looks stretched :(
and your screens! release me from this pain!

I will download later ;)

Offline Plonkoon

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Re: CTF_CS_Siege (the best of the best)
« Reply #4 on: June 10, 2006, 07:28:36 pm »
 :o  That's a very nicely textured map.

Offline KamikazeDuck

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Re: CTF_CS_Siege (the best of the best)
« Reply #5 on: June 10, 2006, 09:24:28 pm »
Those mountains in the background look pretty.  :) Were they made out of polygons and then did you take a screenshot and turn them into scenery? Just curious.

I think there is a bit too much stretching but it is still a very nice map, I can't comment on gameplay yet.
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Offline Spyder

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Re: CTF_CS_Siege (the best of the best)
« Reply #6 on: June 10, 2006, 09:29:57 pm »
No offense or anything. But personally, I like Avarax's style better in making CS maps.  The texture used in here are nice, but some are very stretched out and pixelated.

Offline Didimow

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Re: CTF_CS_Siege (the best of the best)
« Reply #7 on: June 11, 2006, 05:06:16 am »
Holy sh1t thats excellent! Someone should waypoint this, seriously.
Good work, your maps seem to be getting better and better!

Offline viggoloniggolo

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Re: CTF_CS_Siege (the best of the best)
« Reply #8 on: June 11, 2006, 06:27:58 am »
yes I did cut them out from mapmaker.

Offline ..::HHH::..

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Re: CTF_CS_Siege (the best of the best)
« Reply #9 on: June 11, 2006, 06:31:36 am »
sweet map, dude..

  lets make child!

Offline CardBoardWarrior

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Re: CTF_CS_Siege (the best of the best)
« Reply #10 on: June 11, 2006, 10:42:04 am »
cooooooool its very good

Offline Avarax

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Re: CTF_CS_Siege (the best of the best)
« Reply #11 on: June 12, 2006, 03:43:44 am »
hm, i've put it onto my server. here are some critics:

1. it shuts down my server. -> bad. so i didnt get to playtest it
2. the rooms in the building are way to big.
3. your extreme texture stretching runis the looks
I like to have one Martini
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Offline Gold

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Re: CTF_CS_Siege (the best of the best)
« Reply #12 on: June 12, 2006, 04:14:38 am »
cool :)

Offline Mistercharles

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Re: CTF_CS_Siege (the best of the best)
« Reply #13 on: June 12, 2006, 07:00:54 pm »
Hmm... your cars are a bit out of scale, and so are some other things, but besides that, it looks pretty damn shweet.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline chrono

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Re: CTF_CS_Siege (the best of the best)
« Reply #14 on: June 12, 2006, 07:21:14 pm »
Very nice texture. nice job
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Offline mike323

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Re: CTF_CS_Siege (the best of the best)
« Reply #15 on: June 14, 2006, 12:07:49 am »
Creative map. Polies are great, might want to rework some of those textures though.

Offline Eagles_Arrows

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Re: CTF_CS_Siege (the best of the best)
« Reply #16 on: June 14, 2006, 01:16:55 am »
Excellent, but not perfect.  Love the textures (although they're stretched a bit too much).

And I'm incapable of waypointing R/S maps as it gets on my nerves  :-\

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Offline kingkitty

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Re: CTF_CS_Siege (the best of the best)
« Reply #17 on: June 14, 2006, 04:27:37 am »
r/s maps shouldn't be waypointed anyways.

Its not like you will ever see a cs zombie r/s server anytime soon.......or will you...mmm
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Offline T-Bone

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Re: CTF_CS_Siege (the best of the best)
« Reply #18 on: June 14, 2006, 05:07:19 am »
i like these maps, some of them would be fun for DM and TM not just CTF...Thats my opinion, i really think these would be good for normal, but R/s would be optimal.

EDIT:Mistercharles said something about cars....they are def. a little big, the soldat comes up the the door handle about. lol, no biggie, just something to point out.
« Last Edit: June 14, 2006, 05:08:55 am by T-Bone »
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.